rename gUnk_020000B0 to gEnemyTarget and move it to a header

This commit is contained in:
Henny022p
2025-01-12 01:46:48 +00:00
parent cd2b8d4b53
commit ca873e6b7f
30 changed files with 107 additions and 150 deletions
+6
View File
@@ -288,4 +288,10 @@ void Enemy66();
extern void (*const gUnk_080012C8[])(Entity*);
/**
* The Entity targeted by enemies.
* This is usually the player.
*/
extern Entity* gEnemyTarget;
#endif // ENEMY_H