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https://github.com/zeldaret/tmc
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naming and moving stuff
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@@ -2,6 +2,7 @@
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#include "entity.h"
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#include "enemy.h"
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#include "random.h"
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#include "audio.h"
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#include "functions.h"
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extern void (*const gRope[6])(Entity*);
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@@ -1,6 +1,7 @@
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#include "enemy.h"
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#include "entity.h"
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#include "random.h"
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#include "audio.h"
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#include "functions.h"
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extern void sub_08001318(Entity*);
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@@ -2,6 +2,7 @@
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#include "player.h"
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#include "screen.h"
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#include "createObject.h"
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#include "audio.h"
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#include "functions.h"
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typedef struct {
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