naming and moving stuff

This commit is contained in:
Henny022p
2021-03-23 00:33:29 +01:00
parent 5cebf089fd
commit cc206a73ab
147 changed files with 441 additions and 290 deletions
+1
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@@ -2,6 +2,7 @@
#include "entity.h"
#include "flags.h"
#include "room.h"
#include "audio.h"
#include "functions.h"
extern void (*const gUnk_0811EE38[])(Entity*);
+2 -1
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@@ -1,9 +1,10 @@
#include "global.h"
#include "entity.h"
#include "flags.h"
#include "functions.h"
#include "room.h"
#include "script.h"
#include "audio.h"
#include "functions.h"
typedef struct {
/*0x00*/ u16 unk0;
+1 -1
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@@ -2,7 +2,7 @@
#include "entity.h"
#include "flags.h"
#include "room.h"
#include "functions.h"
#include "audio.h"
extern void sub_080A0960(Entity*, u32);
extern void sub_0801AF18(u8*, u32, u32);
+1
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@@ -2,6 +2,7 @@
#include "entity.h"
#include "room.h"
#include "flags.h"
#include "audio.h"
#include "functions.h"
extern u32 sub_08083734(Entity*, u32);
+1
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@@ -2,6 +2,7 @@
#include "object.h"
#include "menu.h"
#include "random.h"
#include "audio.h"
#include "structures.h"
#include "functions.h"
+1
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@@ -1,5 +1,6 @@
#include "global.h"
#include "entity.h"
#include "audio.h"
#include "functions.h"
extern void (*const ThoughtBubble_Behaviors[])(Entity*);