Use ifdefs in linker file

This commit is contained in:
octorock
2021-06-22 00:39:03 +02:00
parent 6f54607fbf
commit cc4c42c54e
15 changed files with 23 additions and 1852 deletions
+1 -1
View File
@@ -98,7 +98,7 @@ extern void sub_08080930();
#ifdef EU
NAKED void sub_08057A18(Manager* this, DiggingCaveEntrance* entr) {
asm(".incbin \"baserom_eu.gba\", 0x057580, 0x0000078"); // TODOg disassemble
asm(".incbin \"baserom_eu.gba\", 0x057580, 0x0000078"); // TODO disassemble
}
#else
void sub_08057A18(Manager* this, DiggingCaveEntrance* entr) {
+2 -2
View File
@@ -57,7 +57,7 @@ const u8 gUnk_081081E4[] = { 0x16, 0x17, 0x17, 0x18, 0x18 };
#ifdef EU
NAKED void Manager7_Main(Manager7* this) {
asm(".incbin \"baserom_eu.gba\", 0x0578A0, 0x00000CC"); // TODOg disassemble
asm(".incbin \"baserom_eu.gba\", 0x0578A0, 0x00000CC"); // TODO disassemble
}
#else
void Manager7_Main(Manager7* this) {
@@ -134,7 +134,7 @@ void sub_08057E64() {
#ifdef EU
NAKED void sub_08057E7C(u32 unk1) {
asm(".incbin \"baserom_eu.gba\", 0x0579B8, 0x0000050"); // TODOg disassemble
asm(".incbin \"baserom_eu.gba\", 0x0579B8, 0x0000050"); // TODO disassemble
}
#else
void sub_08057E7C(u32 unk1) {