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https://github.com/zeldaret/tmc
synced 2026-08-08 18:43:52 -04:00
Decompile object10
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@@ -255,4 +255,5 @@ extern void sub_080ADD70(void);
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extern bool32 sub_080AE4CC(Entity*, u32, u32, u32);
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extern void sub_080AE58C(Entity*, u32, u32);
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extern void sub_080AF284(void);
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extern bool32 sub_080B1B54(u32);
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#endif
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+2
-2
@@ -46,7 +46,7 @@ typedef enum {
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OBJECT_D,
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OBJECT_E,
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SPECIAL_FX,
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OBJECT_10,
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PLAYER_CLONE,
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OBJECT_11,
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OBJECT_12,
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RAILTRACK,
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@@ -242,7 +242,7 @@ void ChestSpawner();
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void ObjectD();
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void ObjectE();
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void SpecialFx();
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void Object10();
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void PlayerClone();
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void Object11();
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void Object12();
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void Railtrack();
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