Decompile object10

This commit is contained in:
Tal Hayon
2022-03-13 00:12:16 +02:00
parent 5ebbffc50d
commit cc8ef3a260
9 changed files with 194 additions and 684 deletions
+187
View File
@@ -0,0 +1,187 @@
#define NENT_DEPRECATED
#include "entity.h"
#include "room.h"
#include "asm.h"
#include "sound.h"
#include "player.h"
#include "functions.h"
#include "effects.h"
typedef struct {
Entity base;
u8 filler[0x4];
u32 unk6c;
u32 unk70;
u16 tilePos;
u16 unk76;
u16 unk78;
u16 unk7a;
} PlayerCloneEntity;
extern Entity* sub_08077CF8(u32 subtype, u32 form, u32 parameter, u32 unk);
extern const s16 gUnk_080B4468[];
void PlayerClone_Init(PlayerCloneEntity*);
void PlayerClone_Action1(PlayerCloneEntity*);
void PlayerClone_Action2(PlayerCloneEntity*);
void sub_08084B1C(PlayerCloneEntity*);
void sub_08084CAC(PlayerCloneEntity*);
void PlayerClone(Entity* this) {
static void (*const actionFuncs[])(PlayerCloneEntity*) = {
PlayerClone_Init,
PlayerClone_Action1,
PlayerClone_Action2,
};
actionFuncs[this->action]((PlayerCloneEntity*)this);
}
void PlayerClone_Init(PlayerCloneEntity* this) {
super->action = 1;
super->spriteRendering.b3 = 2;
super->spritePriority.b0 = 4;
super->x.HALF.HI = (super->x.HALF.HI & 0xfff0) | 8;
super->y.HALF.HI = (super->y.HALF.HI & 0xfff0) | 8;
this->tilePos = COORD_TO_TILE(super);
InitializeAnimation(super, 8);
SetTile(0x4016, this->tilePos, super->collisionLayer);
SoundReq(SFX_112);
}
const u16 PlayerCloneCollisions[] = { 0x2206, 0x6044, 0x4460, 0x622 };
void PlayerClone_Action1(PlayerCloneEntity* this) {
static const Hitbox PlayerCloneHitbox = { 0, -3, { 5, 3, 3, 5 }, 6, 6 };
if (gPlayerState.chargeState.action == 5) {
super->spriteSettings.draw = 1;
super->health = 1;
super->action = 2;
super->updatePriority = 6;
super->hitbox = (Hitbox*)&PlayerCloneHitbox;
super->field_0xf = (super->type + 1) * 15;
this->unk78 = super->x.HALF.HI - gPlayerEntity.x.HALF.HI;
this->unk7a = super->y.HALF.HI - gPlayerEntity.y.HALF.HI;
if ((this->unk78 != 0) && (this->unk7a != 0)) {
((PlayerCloneEntity*)gPlayerClones[super->type])->unk70 = 1;
}
sub_08000152(0x315, this->tilePos, super->collisionLayer);
super->child = sub_08077CF8(1, super->type + 1, 0, ((GenericEntity*)gPlayerState.item)->field_0x68.HALF.LO);
if (super->child != NULL) {
super->child->parent = super;
}
sub_0801766C(super);
sub_0806FDA0(super);
PlayerClone_Action2(this);
} else if (gPlayerState.chargeState.action != 4) {
sub_08000152(0x315, this->tilePos, super->collisionLayer);
gPlayerClones[super->type] = NULL;
DeleteThisEntity();
} else {
super->spriteSettings.draw ^= 1;
}
}
void PlayerClone_Action2(PlayerCloneEntity* this) {
u32 index;
if (super->field_0xf == 1) {
SoundReq(SFX_PLY_VO2);
super->field_0xf--;
} else if (super->field_0xf != 0) {
super->field_0xf--;
}
if (gPlayerState.chargeState.action == 5 && gPlayerClones[super->type] != NULL && gPlayerState.framestate != 19 &&
super->health != 0) {
if (gPlayerEntity.iframes >= 1) {
gPlayerState.chargeState.action = 1;
} else {
sub_080B1AA8(super);
sub_08084B1C(this);
super->x.HALF.HI = gPlayerEntity.x.HALF.HI + this->unk78;
super->y.HALF.HI = gPlayerEntity.y.HALF.HI + this->unk7a;
sub_08084CAC(this);
sub_080085B0(super);
if ((super->collisions & 0x6666) != 0x6666) {
for (index = 0; index <= 3; index++) {
if (PlayerCloneCollisions[index] == (PlayerCloneCollisions[index] & super->collisions)) {
break;
}
}
if (index == 4) {
super->actionDelay = 0;
super->spriteSettings.draw = 1;
return;
} else {
if (super->actionDelay != 0) {
if (--super->actionDelay != 0) {
super->spriteSettings.draw ^= 1;
return;
}
} else {
super->actionDelay = 30;
return;
}
}
}
gPlayerState.chargeState.action = 1;
return;
}
}
DeleteClones();
CreateFx(super, FX_SPARKLE_SECRET, 0);
DeleteEntity(super->child);
SoundReq(SFX_18F);
DeleteThisEntity();
}
void sub_08084B1C(PlayerCloneEntity* this) {
super->flags = gPlayerEntity.flags;
super->spriteVramOffset = gPlayerEntity.spriteVramOffset;
super->frameIndex = gPlayerEntity.frameIndex;
super->frameSpriteSettings = gPlayerEntity.frameSpriteSettings;
super->spriteIndex = gPlayerEntity.spriteIndex;
super->direction = gPlayerEntity.direction;
super->animationState = gPlayerEntity.animationState;
super->spriteSettings.flipX = gPlayerEntity.spriteSettings.flipX;
super->spriteRendering.b3 = gPlayerEntity.spriteRendering.b3;
super->spritePriority.b0 = gPlayerEntity.spritePriority.b0;
super->spriteOrientation.flipY = gPlayerEntity.spriteOrientation.flipY;
super->collisionLayer = gPlayerEntity.collisionLayer;
super->flags2 = gPlayerEntity.flags2;
super->hitType = gPlayerEntity.hitType;
super->field_0x3c = gPlayerEntity.field_0x3c;
super->hurtType = gPlayerEntity.hurtType;
CopyPosition(super, super->child);
if (gPlayerState.field_0x3[1] != 0) {
super->child->damage = gPlayerState.item->damage;
super->child->frameIndex = gPlayerState.item->frameIndex;
super->child->spriteSettings.flipX = gPlayerState.item->spriteSettings.flipX;
super->child->spriteRendering.b3 = gPlayerState.item->spriteRendering.b3;
super->child->spritePriority.b0 = gPlayerState.item->spritePriority.b0;
if (super->child->spriteSettings.flipX) {
super->child->hitbox->offset_x = -super->child->hitbox->offset_x;
}
}
sub_0806FEBC(super, 0, 0);
sub_0806FEBC(super, 1, 0);
sub_0806FEBC(super, 2, super);
sub_0806FEBC(super, 3, 0);
sub_08078E84(super->child, super);
}
void sub_08084CAC(PlayerCloneEntity* this) {
const s16* ptr;
if (((PlayerCloneEntity*)gPlayerClones[super->type])->unk70 == 0) {
ptr = &gUnk_080B4468[super->animationState & 6];
if (sub_080B1B54(GetTileType(COORD_TO_TILE_OFFSET(super, -ptr[0], -ptr[1]), super->collisionLayer)) == 0x72) {
((PlayerCloneEntity*)gPlayerClones[0])->unk6c |= (1 << super->type);
} else {
((PlayerCloneEntity*)gPlayerClones[0])->unk6c &= ~(1 << super->type);
}
}
}