smith.c OK

This commit is contained in:
theo3
2020-07-11 22:13:00 -07:00
parent 9753a51b92
commit cdeae36d09
23 changed files with 528 additions and 754 deletions
+77
View File
@@ -1,9 +1,86 @@
#include "global.h"
#include "entity.h"
#include "flags.h"
extern void sub_0809EE34(Entity*);
extern void sub_0809EFB0(Entity*);
extern void sub_0809EE08(Entity*);
extern void sub_0809F08C(void);
extern void sub_0809EE44(Entity*);
extern void sub_0809EE24(Entity*);
extern void (*const gUnk_081243D4[])(Entity*);
void Fan(Entity *this)
{
gUnk_081243D4[this->action](this);
}
void sub_0809ED30(Entity *this)
{
this->direction = (this->entityType.form ^ 2) << 3;
sub_0809EE34(this);
sub_0809EFB0(this);
InitializeAnimation(this, this->entityType.form);
}
void sub_0809ED54(Entity *this)
{
u16 uVar1;
u32 iVar2;
if (((this->cutsceneBeh.HWORD == 0) || CheckFlags(this->cutsceneBeh.HWORD)) &&
((this->entityType.parameter != 1 ||
(--this->field_0x74 == 0)))) {
sub_0809EE08(this);
}
}
void sub_0809ED88(Entity *this)
{
sub_0809F08C();
sub_0809EE44(this);
if (this->field_0x86 != 0) {
if (this->cutsceneBeh.HWORD == this->field_0x86) {
if (CheckFlags(this->cutsceneBeh.HWORD)) {
return;
}
}
else if (!CheckFlags(this->cutsceneBeh.HWORD)) {
return;
}
sub_0809EE24(this);
}
else if (((this->entityType).parameter == 1) &&
(--this->field_0x74 == 0)) {
sub_0809EE24(this);
}
}
void sub_0809EDE4(Entity *this)
{
sub_0809F08C();
sub_0809EE44(this);
if (this->frames.b.f3) {
sub_0809EE34(this);
}
}
void sub_0809EE08(Entity *this)
{
this->action = 2;
this->field_0x74 = *((u8 *)&this->field_0x7c + 3) << 2;
InitializeAnimation(this, this->entityType.form);
}
void sub_0809EE24(Entity *this)
{
this->action = 3;
InitializeAnimation(this, this->entityType.form + 4);
}
void sub_0809EE34(Entity *this)
{
this->action = 1;
this->field_0x74 = this->actionDelay << 2;
}
+64
View File
@@ -0,0 +1,64 @@
#include "global.h"
#include "entity.h"
#include "screen.h"
extern void sub_0801D7EC(u32);
extern void sub_08056250(void);
extern void sub_080570B8(Entity*);
void sub_080570F8(void);
extern void sub_08052D74(void*, void*, void*);
extern void (*const gUnk_08107C5C[])(Entity*);
extern void (*const gUnk_08107C48[])(Entity*);
extern u8 gUnk_08107C40[];
void Manager1(Entity *this)
{
u8 bVar1;
u8 *pbVar2;
gUnk_08107C5C[this->action](this);
gUnk_08107C48[((u8*)&this->field_0x20)[1]](this);
bVar1 = gUnk_08107C40[((u8*)&this->field_0x20)[1]];
if ((bVar1 != 0) && (*(u8 *)&this->field_0x20 != bVar1)) {
((u8*)&this->field_0x20)[0] = bVar1;
sub_0801D7EC(bVar1);
}
}
void sub_080570B8(Entity *this)
{
u8 *pbVar1;
sub_0801D7EC(((u8 *)&this->field_0x20)[0]);
this->height.WORD = 0;
pbVar1 = ((u8 *)&this->field_0x20 + 1);
if (*pbVar1 == 3) {
gScreen.affine.bg3xOffset = 1;
}
else {
gUnk_08107C48[*pbVar1](this);
}
}
void sub_080570F8(void)
{
gScreen.lcd.lcdControl2 &= 0xf7ff;
gScreen.controls.windowOutsideControl = 0;
sub_08056250();
}
void sub_08057118(Entity *this)
{
this->actionDelay = 0;
*(u8 *)&this->field_0x20 = 0;
((u8 *)&this->field_0x20)[1] = 0;
((u8 *)&this->field_0x20)[2] = 0;
this->action = 1;
gScreen.affine.unk2 = 0x1e04;
*(u16 *)&gScreen.lcd.lcdControl2 |= 0x800;
gScreen.controls.windowOutsideControl = 0x3648;
gScreen.controls.mosaicSize = 0x1000;
sub_08052D74(this, sub_080570B8, sub_080570F8);
}
+18
View File
@@ -0,0 +1,18 @@
#include "global.h"
#include "entity.h"
#include "screen.h"
extern void sub_080576A0();
extern void sub_08052D74();
extern void sub_0805754C(Entity*);
void Manager2(Entity *this)
{
if (this->action == 0) {
this->action = 1;
gScreen.affine.bg3xOffset = 0;
gScreen.bg2.bg0xOffset = 0;
sub_08052D74(this, sub_080576A0, 0);
}
sub_0805754C(this);
}
+225
View File
@@ -0,0 +1,225 @@
#include "global.h"
#include "entity.h"
#include "textbox.h"
typedef struct {
u8 filler[8];
u8 unk;
} struct_02002A40;
extern u32 GetFacingDirection(Entity*, Entity*);
extern u32 sub_0806F5A4(u32);
extern void sub_0806F118(Entity*);
extern void sub_0806ED78(Entity*);
extern Entity* CreateFx(Entity*, u32, u32);
extern void PlaySFX(u32);
extern u32 Random(void);
extern void sub_0807000C(Entity*);
extern u32 sub_0801E99C(Entity*);
extern u32 sub_0806ED9C(Entity*, u32, u32);
extern u32 sub_0806F078(Entity*, u32);
extern void sub_0807DD50(Entity*);
extern void sub_0807DD94(Entity*, u32);
extern void sub_0807DDAC(Entity*, u32);
extern void sub_0807DDE4(Entity*);
extern u32 UpdateFuseInteraction(Entity*);
extern u32 GetAnimationState(Entity*);
extern void ShowNPCDialogue(Entity*, u32*);
extern void sub_08078850(u32, u32, u32, u32*);
extern void sub_08078784(Entity*, u32);
extern void (*const gUnk_08110360[])(Entity*);
extern void (*const gUnk_0811036C[])(Entity*);
extern u16 gUnk_08110380[];
extern SpriteLoadData gUnk_08110354;
extern struct_02002A40 gUnk_02002A40;
extern u32 gUnk_08110390[];
extern u16 gUnk_081103D0[];
extern u32 gUnk_081103E0;
#if NON_MATCHING //reg-alloc
void Smith(Entity *this)
{
u32 iVar2;
u32 iVar4;
if ((this->flags & 2) != 0) {
if (this->interactType == 2) {
this->action = 4;
this->interactType = 0;
iVar4 = (this->animIndex == 0xc) ? 8 : 0;
iVar2 = sub_0806F5A4(GetFacingDirection(this, &gLinkEntity));
InitAnimationForceUpdate(this, iVar2 + iVar4);
sub_0806F118(this);
}
gUnk_0811036C[this->action](this);
}
else {
gUnk_08110360[this->action](this);
sub_0806ED78(this);
}
if (this->animIndex == 0xc) {
this->spritePriority.b1 = 0;
}
else {
this->spritePriority.b1 = 1;
}
if ((this->frames.all & 1) != 0) {
this->frames.all &= 0xfe;
CreateFx(this, 0x3d, 0x20);
PlaySFX(gUnk_08110380[(Random() & 7)]);
}
}
#else
NAKED
void Smith(Entity *this) {
asm(".include \"asm/non_matching/smith/smith.inc\"");
}
#endif
void Smith_Head(Entity *this)
{
u8 bVar1;
bVar1 = this->frames.all;
SetExtraSpriteFrame(this, 0, this->frameIndex);
if ((bVar1 & 0x40) != 0) {
SetExtraSpriteFrame(this, 1, 0x16);
}
else {
SetExtraSpriteFrame(this, 1, 0xff);
}
SetSpriteSubEntryOffsetData1(this,0,1);
sub_0807000C(this);
}
void sub_080660EC(Entity *this)
{
if (LoadExtraSpriteData(this, &gUnk_08110354) != 0) {
this->action = 1;
this->field_0x68 = sub_0801E99C(this);
InitAnimationForceUpdate(this, 2);
}
}
void sub_08066118(Entity *this)
{
s32 uVar1;
u32 iVar2;
uVar1 = sub_0806ED9C(this, 0x28, 0x28);
if (uVar1 < 0) {
uVar1 = 2;
}
else {
if (this->field_0xf == 0) {
this->field_0xf = 0x10;
}
else {
--this->field_0xf;
uVar1 = this->animIndex;
}
}
if (sub_0806F078(this, uVar1) == 0) {
UpdateAnimationSingleFrame(this);
}
if (this->interactType != 0) {
this->action = 2;
TextboxNoOverlapFollow(0);
}
}
void sub_08066170(Entity *this)
{
this->action = 1;
}
void sub_08066178(Entity *this)
{
if (LoadExtraSpriteData(this, &gUnk_08110354) != 0) {
this->action = 1;
this->spriteSettings.b.draw = 1;
this->field_0x68 = sub_0801E99C(this);
sub_0807DD50(this);
}
}
void sub_080661B0(Entity *this)
{
sub_0807DD94(this, 0);
}
void sub_080661BC(Entity *this)
{
u32 sVar1;
if (this->animIndex == 0xc) {
UpdateAnimationSingleFrame(this);
if ((this->frames.b.f3) != 0) {
this->field_0x80 = GetAnimationState(this) + 8;
InitAnimationForceUpdate(this, this->field_0x80);
}
}
else {
sub_0807DD94(this,0);
}
}
void sub_08066200(Entity *this)
{
sub_0807DDAC(this, 0);
sub_0807DDE4(this);
UpdateAnimationSingleFrame(this);
}
void sub_08066218(Entity *this)
{
if (UpdateFuseInteraction(this) != 0) {
this->action = 1;
}
}
void sub_0806622C(Entity *this)
{
u32 iVar1;
if (gUnk_02002A40.unk - 2 < 0) {
iVar1 = 0;
}
else {
iVar1 = gUnk_02002A40.unk - 2;
}
ShowNPCDialogue(this, &gUnk_08110390[iVar1 * 2]);
}
void nullsub_501(Entity* this) {}
void sub_08066258(void)
{
PlaySFX(gUnk_081103D0[Random() & 7]);
}
void sub_08066274(u32 arg0)
{
sub_08078850(arg0, 1, 0, &gUnk_081103E0);
}
void sub_08066288(Entity *arg0)
{
sub_08078784(arg0, arg0->field_0x68);
}
void Smith_Fusion(Entity *this)
{
if (this->action == 0) {
if (LoadExtraSpriteData(this, &gUnk_08110354) != 0) {
this->action++;
this->spriteSettings.b.draw = 1;
InitAnimationForceUpdate(this, 6);
}
}
else {
UpdateAnimationSingleFrame(this);
}
}
+2 -2
View File
@@ -11,7 +11,7 @@ extern Entity* sub_0805EB9C(u32, u32);
void CopyPosition(Entity*, Entity*);
void sub_08068680(Entity*, Entity*);
void sub_08068694(Entity*, Entity*);
u32 sub_0806EDC4(Entity* ent);
u32 GetAnimationState(Entity* ent);
void DeleteThisEntity(void);
extern Entity* GetEntityByType(u32, u32);
extern void sub_080686C4(Entity*, Entity*);
@@ -89,7 +89,7 @@ void sub_08066D94(Entity* ent) {
if (npc != NULL) {
npc->animationState = gLinkEntity.animationState;
npc->flags |= 0x20;
npc->animationState = sub_0806EDC4(ent);
npc->animationState = GetAnimationState(ent);
roomID = gRoomControls.roomID;
npc->field_0x74 = roomID;
CopyPosition(ent, npc);