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finish main.c
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@@ -23,6 +23,13 @@ enum {
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SCREEN_DEBUG_TEXT,
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};
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#define GAME_LANGUAGE GAME_LANGUAGE_EN
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#define SIGNATURE 'MCZ3'
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#define GAME_LANGUAGE_EN 1
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#define MAX_MSG_SPEED 3
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#define MAX_SAVE_FILES 3
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#define MAX_BRIGHTNESS 3
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typedef struct {
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u8 interruptFlag;
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u8 field_0x1;
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