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https://github.com/zeldaret/tmc
synced 2026-07-09 23:01:43 -04:00
finish main.c
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@@ -6,12 +6,16 @@
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#include "player.h"
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typedef struct {
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char header[4];
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int signature;
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u8 saveFileId;
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u8 messageSpeed;
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u8 brightnessPref;
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u8 gameLanguage;
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u8 _8[6];
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u8 _e;
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} struct_02000000;
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#define gUnk_02000000 ((struct_02000000*)(0x2000000))
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// extern struct_02000000 gUnk_02000000;
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typedef struct {
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u8 unk_00;
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@@ -30,11 +34,8 @@ typedef struct {
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u16 field_0xa;
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} struct_0807D1C4;
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#define gUnk_02000000 ((struct_02000000*)(0x2000000))
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// extern struct_02000000 gUnk_02000000;
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typedef struct {
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u8 filler0[0x4];
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s32 signature;
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u8 field_0x4;
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u8 listenForKeyPresses;
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} struct_02000010;
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