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https://github.com/zeldaret/tmc
synced 2026-09-03 02:13:43 -04:00
room entity funcs partially decomped
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@@ -106,4 +106,10 @@ extern void sub_080AD918(void);
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extern void sub_0801E104(void);
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extern void MenuFadeIn(u32, u32);
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extern void sub_080A57F4(void);
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extern void sub_0804B29C(u32);
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extern void sub_08030118(u32);
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extern void sub_080575C8(u32);
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extern void sub_08057688(void);
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extern void sub_080580B0(u32);
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extern void sub_080751E8(u32, u32, void*);
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#endif
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@@ -44,6 +44,8 @@ typedef struct {
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u8 filler4[48];
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u8 filler5[28];
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u32 greatFairyState;
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u8 field_0x68[9];
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u32 field_0x78;
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} RoomVars;
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//Packets used to store which entities to load in a room
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