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https://github.com/zeldaret/tmc
synced 2026-07-11 15:28:41 -04:00
header clean up
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@@ -2,6 +2,7 @@
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#define SPRITE_H
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#include "global.h"
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#include "entity.h"
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typedef struct {
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u8 index;
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@@ -28,4 +29,11 @@ typedef struct {
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u8 numGfxTiles;
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u16 gfxTileIndex;
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} FrameGfxData;
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typedef struct {
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u16 palette;
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u8 animIndex;
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u8 unk;
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} SpriteLoadData;
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#endif
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