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Name a lot of functions about interactable objects
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@@ -260,7 +260,7 @@ typedef struct {
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typedef struct {
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/*0x00*/ u8 ignoreLayer; /* if bit 0 set, skip layer check for collision */
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/*0x01*/ u8 interactCondition;
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/*0x01*/ u8 type;
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/*0x02*/ u8 interactDirections; /* lower 4 bits determine Link's allowed facing directions to interact, 0 to allow (0000WSEN) */
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/*0x03*/ u8 kinstoneId;
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/*0x04*/ const u8* customHitbox; /* if set, array contains x, y, width and height */
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