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Improve LayerStruct
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@@ -2364,7 +2364,7 @@ u32 sub_unk3_DeepwoodShrine_InsideBarrel(void) {
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void sub_StateChange_DeepwoodShrine_InsideBarrel(void) {
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sub_08058D34();
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gArea.areaMetadata |= 0x40;
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gMain.substate = 5;
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gMain.substate = GAMEMAIN_BARRELUPDATE;
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}
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u32 sub_unk3_DeepwoodShrineEntry_Main(void) {
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