mirror of
https://github.com/zeldaret/tmc
synced 2026-08-12 03:48:44 -04:00
Rename enemy functions
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+2
-2
@@ -13,9 +13,9 @@ extern void UpdateScrollVram(void);
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extern u32 sub_080002D0(struct Entity_*);
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extern u32 sub_080002F0(u32, u32, u32);
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extern void LoadResourceAsync(const void*, u32, u32);
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extern void sub_08001242(struct Entity_*);
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extern void GenericConfused(struct Entity_*);
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extern void sub_08001290(struct Entity_*, u32);
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extern void sub_08001324(struct Entity_*);
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extern void GenericKnockback(struct Entity_*);
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extern u32 sub_08002632(struct Entity_*);
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extern u32 CheckPlayerInRegion(u32 centerX, u32 centerY, u32 radiusX, u32 radiusY);
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extern u32 GravityUpdate(struct Entity_*, u32);
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+3
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@@ -15,14 +15,14 @@
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bool32 EnemyInit(Entity* this);
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extern u32 GetNextFunction(Entity*);
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extern void EnemyFunctionHandler(Entity*, EntityActionArray);
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extern void sub_08001324(Entity*);
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extern void GenericKnockback(Entity*);
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extern Entity* CreateDeathFx(Entity*, u32, u32);
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extern Entity* sub_0804A9FC(Entity*, u32);
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extern Entity* Create0x68FX(Entity*, u32);
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extern void SetChildOffset(Entity*, s32, s32, s32);
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extern Entity* CreateProjectileWithParent(Entity*, u8, u8);
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extern void sub_0804A7D4(Entity*);
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extern void GenericDeath(Entity*);
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extern void sub_08002724(void*, u8*);
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extern void sub_080026C4(u8*, u8*, u8*, u32);
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extern void sub_080026F2(u8*, void*, u8*, u32);
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+2
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@@ -170,7 +170,7 @@ typedef struct Entity_ {
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/*0x34*/ union SplitWord z; /**< Z position, fixed point Q16.16. */
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/*0x38*/ u8 collisionLayer; /**< Collision layer. */
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/*0x39*/ s8 interactType;
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/*0x3a*/ u8 field_0x3a;
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/*0x3a*/ u8 field_0x3a; /**< 4: grabbed by GustJar */
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/*0x3b*/ u8 flags2;
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/*0x3c*/ u8 field_0x3c;
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/*0x3d*/ s8 iframes; /**< Invulnerability frames. */
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@@ -179,7 +179,7 @@ typedef struct Entity_ {
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/*0x40*/ u8 hurtType; /**< behavior as a collision receiver. */
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/*0x41*/ u8 bitfield;
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/*0x42*/ u8 knockbackDuration; /**< Duration of knockback. */
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/*0x43*/ u8 field_0x43;
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/*0x43*/ u8 confusedTime; /**< Frames that this Entity is confused. */
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/*0x44*/ u8 damage; /**< Damage this Entity inflicts. */
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/*0x45*/ u8 health; /**< Health of this Entity. */
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/*0x46*/ u16 field_0x46;
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+2
-2
@@ -27,7 +27,7 @@ extern void sub_0806D02C(Entity*);
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extern void sub_0806FD3C(Entity*);
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extern void sub_0805ED14(u32*);
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extern void sub_080A7C18(u32, u32, u32);
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extern void sub_0804AA30(Entity*, void (*const[])());
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extern void EnemyFunctionHandlerAfterCollision(Entity*, void (*const[])());
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extern void sub_0804A720(Entity*);
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extern u32 sub_080AEFE0(Entity*);
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extern u32 sub_08049FA0(Entity*);
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@@ -148,7 +148,7 @@ extern u32 sub_08049F1C(Entity*, Entity*, u32);
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extern u32 sub_08049F1C(Entity*, Entity*, u32);
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extern void SoundReqClipped(Entity*, u32);
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extern void SoundReqClipped(Entity*, u32);
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extern void sub_08001328(Entity*);
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extern void GenericKnockback2(Entity*);
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extern void sub_08031E48(Entity*, Entity*);
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extern void sub_08032290(Entity*);
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extern void sub_08032338(Entity*);
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