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https://github.com/zeldaret/tmc
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Use fixed point macros where possible
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@@ -43,7 +43,7 @@ void Object37_Action1(Object37Entity* this) {
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if (item != 0) {
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item->direction = gPlayerEntity.animationState << 2;
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item->speed = 0x80;
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item->zVelocity = 0x20000;
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item->zVelocity = Q_16_16(2.0);
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}
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gSave.unk24E[0] = 1;
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DeleteThisEntity();
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