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Merge pull request #224 from hatal175/collision
Improve nonmatching state in collision.c
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-2
@@ -95,8 +95,9 @@ typedef struct Entity_ {
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/*0x26*/ u8 spriteAnimation[3];
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/*0x29*/ struct {
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/* */ u8 b0 : 3; // 1-4
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/* */ u8 b1 : 3; // 8
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/* */ u8 b2 : 2; //0x40
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/* */ u8 b1 : 3; // 8
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/* */ u8 b2 : 1; // 0x40
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/* */ u8 b3 : 1; // 0x80
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/* */ } PACKED spritePriority;
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/*0x2a*/ u16 collisions;
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/*0x2c*/ union SplitWord x;
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