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@@ -228,7 +228,8 @@ void LoadRoom(void);
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void SetCurrentRoomPropertyList(u32 area, u32 room);
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void* GetCurrentRoomProperty(u32);
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void LoadRoomTileEntities();
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void LoadRoomEntityList(EntityData* listPtr);
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Entity* LoadRoomEntity(const EntityData*);
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void LoadRoomEntityList(const EntityData* listPtr);
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bool32 LoadFixedGFX(Entity*, u32);
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void UnloadGFXSlots(Entity*);
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