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Decompile Enemy49
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+2
-2
@@ -100,7 +100,7 @@ typedef enum {
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/*0x46*/ BOW_MOBLIN,
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/*0x47*/ LAKITU,
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/*0x48*/ LAKITU_CLOUD,
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/*0x49*/ ENEMY_49,
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/*0x49*/ TORCH_TRAP,
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/*0x4a*/ VAATI_REBORN_ENEMY,
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/*0x4b*/ VAATI_PROJECTILE,
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/*0x4c*/ BALL_CHAIN_SOLIDER,
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@@ -205,7 +205,7 @@ void Takkuri(Entity*);
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void BowMoblin(Entity*);
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void Lakitu(Entity*);
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void LakituCloud(Entity*);
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void Enemy49(Entity*);
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void TorchTrap(Entity*);
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void VaatiRebornEnemy(Entity*);
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void VaatiProjectile(Entity*);
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void BallChainSoldier(Entity*);
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