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https://github.com/zeldaret/tmc
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Match sub_0807C8B0
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+39
-1
@@ -4001,7 +4001,45 @@ void sub_0807C898(void) {
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gRoomTransition.field2d = 0;
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}
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ASM_FUNC("asm/non_matching/playerUtils/sub_0807C8B0.inc", void sub_0807C8B0(u16* a, u32 b, u32 c))
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void sub_0807C8B0(u16* data, u32 width, u32 height) {
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u16* dst_ptr;
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u16* src_ptr;
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u16* dst_ptr_cpy;
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u16* src_ptr_cpy;
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u32 innerIndex;
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u32 index;
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u16* prev_line;
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u32 diff;
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src_ptr = data + width * height - 1;
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dst_ptr = data + (height - 1) * 0x40 + (width - 1);
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for (index = 0; index < height; index++) {
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src_ptr_cpy = src_ptr; //[index * -width];
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dst_ptr_cpy = dst_ptr; //[index * -0x40];
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for (innerIndex = 0; innerIndex < width; innerIndex++) {
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dst_ptr_cpy[-innerIndex] = src_ptr_cpy[-innerIndex];
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}
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dst_ptr -= 0x40;
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src_ptr -= width;
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}
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diff = 0x40 - width;
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for (index = 0; index < 0x40; index++) {
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dst_ptr = data + width - index * -0x40;
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for (innerIndex = 0; innerIndex < diff; innerIndex++) {
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dst_ptr[innerIndex] = 0;
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}
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}
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diff = 0x40 - height;
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dst_ptr = data + height * 0x40;
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for (index = 0; index < diff; index++) {
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MemClear(&dst_ptr[index * 0x40], 0x80);
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// dst_ptr += 0x40;
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}
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}
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void LoadCompressedMapData(void* dest, u32 offset) {
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void* src;
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