Merge pull request #167 from octorock/fix-format

This commit is contained in:
notyourav
2021-07-04 11:29:15 -07:00
committed by GitHub
14 changed files with 24 additions and 4 deletions
+2
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@@ -1,6 +1,8 @@
#ifndef CREATEOBJECT_H
#define CREATEOBJECT_H
#include "entity.h"
// maybe a dedicated (create)Effect.h/c
void CreateDust(Entity* parent);
void CreateDustSmall(Entity* parent);
+1 -1
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@@ -8,7 +8,7 @@ typedef struct {
u8 textIndex;
u8 filler[11];
u16 pauseTime;
u8 filler[2];
u8 filler2[2];
s32 targetX;
s32 targetY;
} CutsceneBehavior;
+1 -1
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@@ -1,5 +1,5 @@
#ifndef ENEMY_H
#define EMEMY_H
#define ENEMY_H
#include "global.h"
#include "entity.h"
+2
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@@ -1,6 +1,8 @@
#ifndef GAME_H
#define GAME_H
#include "gba/types.h"
u32 CheckIsDungeon(void);
#endif // GAME_H
+2
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@@ -1,6 +1,8 @@
#ifndef GUARD_GBA_EEPROM
#define GUARD_GBA_EEPROM
#include "types.h"
// error codes
#define EEPROM_OUT_OF_RANGE 0x80ff
#define EEPROM_COMPARE_FAILED 0x8000
+2
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@@ -1,6 +1,8 @@
#ifndef GUARD_GBA_FLASH_INTERNAL_H
#define GUARD_GBA_FLASH_INTERNAL_H
#include "types.h"
#define FLASH_BASE ((u8*)0xE000000)
#define FLASH_WRITE(addr, data) ((*(vu8*)(FLASH_BASE + (addr))) = (data))
+2
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@@ -1,6 +1,8 @@
#ifndef GUARD_GBA_MULTI_BOOT_H
#define GUARD_GBA_MULTI_BOOT_H
#include "types.h"
#define MULTIBOOT_NCHILD 3 // Maximum number of slaves
#define MULTIBOOT_HEADER_SIZE 0xc0 // Header size
#define MULTIBOOT_SEND_SIZE_MIN 0x100 // Minimum transmission size
+2
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@@ -1,6 +1,8 @@
#ifndef GUARD_GBA_SYSCALL_H
#define GUARD_GBA_SYSCALL_H
#include "types.h"
#define RESET_EWRAM 0x01
#define RESET_IWRAM 0x02
#define RESET_PALETTE 0x04
+1
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@@ -1,6 +1,7 @@
#ifndef GREATFAIRY_H
#define GREATFAIRY_H
#include "entity.h"
#include "screen.h"
void GreatFairy_InitializeAnimation(Entity*);
+2
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@@ -1,6 +1,8 @@
#ifndef MAIN_H
#define MAIN_H
#include "global.h"
typedef struct { // 0x03001000
u8 field_0x0;
u8 field_0x1;
+2
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@@ -1,6 +1,8 @@
#ifndef RANDOM_H
#define RANDOM_H
#include "gba/types.h"
extern u32 Random(void);
extern u32 gRand;
+1 -1
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@@ -1,7 +1,7 @@
#ifndef SCRIPT_H
#define SCRIPT_H
#include "global.h"
#include "entity.h"
typedef struct ScriptExecutionContext {
u16* scriptInstructionPointer;