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https://github.com/zeldaret/tmc
synced 2026-06-03 02:30:01 -04:00
Put const data in farmers
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+7
-2
@@ -3,9 +3,10 @@
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#include "functions.h"
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#include "npc.h"
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extern Dialog gUnk_08113158[];
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static const SpriteLoadData gUnk_08113140[] = {
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{ 0xf7, 0x48, 0x4 }, { 0x40f7, 0x48, 0x4 }, { 0, 0, 0 }, { 0xf8, 0x49, 0x4 }, { 0x40f8, 0x49, 0x4 }, { 0, 0, 0 },
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};
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extern SpriteLoadData gUnk_08113140[];
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void sub_0806BC58(Entity* this);
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void Farmers(Entity* this) {
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@@ -63,6 +64,10 @@ void sub_0806BCD4(Entity* this) {
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}
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void sub_0806BCE8(Entity* this) {
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static const Dialog gUnk_08113158[] = {
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{ 0x29, 3, 4, 1, { 0x1a07, 0x1a02 } },
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{ 0x29, 3, 4, 1, { 0x1a11, 0x1a0d } },
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};
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ShowNPCDialogue(this, &gUnk_08113158[this->type]);
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}
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