create object enum and update entity type struct

This commit is contained in:
theo3
2021-02-28 16:54:28 -08:00
parent 6596831a6b
commit e3ee1058bb
126 changed files with 832 additions and 639 deletions
+1 -1
View File
@@ -5,7 +5,7 @@
void FloatingBlock(Entity* this) {
if (this->action == 0) {
this->action = 1;
this->frameIndex = this->entityType.form;
this->frameIndex = this->type;
this->spritePriority.b0 = 0xe;
this->collisionLayer = 1;
UpdateSpriteForCollisionLayer(this);