mirror of
https://github.com/zeldaret/tmc
synced 2026-08-05 17:44:13 -04:00
updated symbols
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@@ -0,0 +1,16 @@
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#ifndef CUTSCENE_H
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#define CUTSCENE_H
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#include "global.h"
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typedef struct {
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u32 *cutsceneData;
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u8 textIndex;
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u8 filler[11];
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u16 pauseTime;
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u8 filler[2];
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s32 targetX;
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s32 targetY;
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} CutsceneBehavior;
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#endif
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+28
-7
@@ -19,7 +19,9 @@ typedef struct {
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union SplitWord {
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s32 WORD;
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struct {
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s16 LO, HI;
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} HALF;
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};
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typedef struct
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@@ -39,11 +41,23 @@ typedef struct
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u8 direction;
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u8 possibleBool;
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u8 field_0x17;
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u8 shadowSize;
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union {
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u8 raw;
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struct {
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u8 ss0:2;
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u8 ss2:1;
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u8 ss3:1;
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u8 ss4:1;
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u8 ss5:1;
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u8 ss6:1;
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u8 ss7:1;
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} __attribute__((packed)) b;
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} __attribute__((packed)) spriteSettings;
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u8 spriteOrder;
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u8 palette;
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u8 spriteOrientation[3];
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u16 spritePointer;
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u8 animationList;
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u8 field_1f;
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u16 field_0x20;
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s16 nonPlanarMovement;
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u8 spriteAnimation[3];
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@@ -53,7 +67,7 @@ typedef struct
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union SplitWord y;
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union SplitWord height; // todo
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u8 collisionLayer;
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u8 field_0x39;
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s8 interactType;
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u8 field_0x3a;
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u8 flags2;
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u8 field_0x3c;
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@@ -76,8 +90,13 @@ typedef struct
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u32 * attachedEntity;
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u8 field_0x58;
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u8 field_0x59;
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u8 frames;
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u8 spriteOrientation2;
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union {
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u8 all;
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u8 f0:6;
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u8 f1:1;
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u8 f2:1;
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} __attribute__((packed)) frames;
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u8 gfx;
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u8 field_0x5c;
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u8 field_0x5d;
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u8 field_0x5e;
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@@ -92,9 +111,11 @@ typedef struct
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u8 filler3[2];
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u16 itemCooldown;
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u32 field_0x7c;
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UnkStruct *unkStruct;
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u32 *field_0x84;
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u32 field_0x80;
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u16 cutsceneBeh;
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u16 field_0x86;
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} Entity;
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#endif
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