mirror of
https://github.com/zeldaret/tmc
synced 2026-05-30 00:47:12 -04:00
Merge pull request #15 from 21aslade:master
Two functions in townMinish.c OK
This commit is contained in:
+1
-1
@@ -108,4 +108,4 @@ void (*const gEnemyFunctions[])(Entity* ent) = {
|
||||
TreeItem,
|
||||
Enemy66
|
||||
};
|
||||
// clang-format on
|
||||
// clang-format on
|
||||
|
||||
+1
-1
@@ -16,4 +16,4 @@ void Object1C(Entity *this)
|
||||
this->parent->field_0x20 &= ~(1 << this->entityType.parameter2);
|
||||
DeleteThisEntity();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+1
-1
@@ -15,4 +15,4 @@ void sub_080874F8(Entity* this)
|
||||
DeleteThisEntity();
|
||||
}
|
||||
|
||||
void nullsub_117(){}
|
||||
void nullsub_117(){}
|
||||
|
||||
+1
-1
@@ -33,4 +33,4 @@ void ObjectA8(Entity *this)
|
||||
}
|
||||
gUnk_08124824[this->action](this);
|
||||
sub_08080CB4(this);
|
||||
}
|
||||
}
|
||||
|
||||
+1
-1
@@ -66,4 +66,4 @@ void sub_08031704(Entity *this)
|
||||
{
|
||||
sub_0804A720(this);
|
||||
sub_080317F8(this);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,84 @@
|
||||
#include "global.h"
|
||||
#include "entity.h"
|
||||
#include "npc.h"
|
||||
|
||||
extern void InitializeAnimation(Entity *, u32);
|
||||
|
||||
extern void sub_0806ED78(Entity *);
|
||||
|
||||
extern void (*gUnk_081126E8[])();
|
||||
extern void sub_0806ACC4(Entity *);
|
||||
|
||||
extern u32 sub_0806FDEC(Entity *, SpriteLoadThing *);
|
||||
extern SpriteLoadThing gUnk_08112674[];
|
||||
|
||||
void sub_0806ABC8(Entity *this)
|
||||
{
|
||||
if ((this->flags & 2) == 0) {
|
||||
(*gUnk_081126E8[this->action])(this);
|
||||
sub_0806ED78(this);
|
||||
}
|
||||
else {
|
||||
sub_0806ACC4(this);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_0806ABFC(Entity *this)
|
||||
{
|
||||
u8 animationState;
|
||||
|
||||
SpriteLoadThing* spriteLoadThing = &gUnk_08112674[this->entityType.parameter1 << 2];
|
||||
if (!sub_0806FDEC(this, spriteLoadThing))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
InitializeAnimation(this, 2);
|
||||
this->action = 1;
|
||||
this->field_0x6a.HALF.LO = this->parameter3;
|
||||
|
||||
this->animationState = this->field_0x6a.HALF.LO << 1;
|
||||
animationState = this->animationState;
|
||||
this->field_0x69 = animationState << 2;
|
||||
|
||||
this->parameter3 = 0;
|
||||
}
|
||||
|
||||
// Not matching yet, not 100% sure it's functionally identical
|
||||
/*void sub_0806AC3C(Entity *this) {
|
||||
if (this->field_0x58 <= 3) {
|
||||
s32 unk;
|
||||
u8 field_0x69;
|
||||
|
||||
Entity *link = &gLinkEntity;
|
||||
if (sub_080041A0(this, link, 0x18, 0x18)) {
|
||||
unk = sub_080045C4(this, link) & (u8)0x1e;
|
||||
}
|
||||
else {
|
||||
unk = this->animationState << 2;
|
||||
}
|
||||
|
||||
field_0x69 = this->field_0x69;
|
||||
|
||||
if (unk != field_0x69) {
|
||||
s32 temp;
|
||||
|
||||
if (((unk - field_0x69) & 0x1f) <= 0xf) {
|
||||
field_0x69--;
|
||||
}
|
||||
else {
|
||||
field_0x69++;
|
||||
}
|
||||
|
||||
temp = field_0x69;
|
||||
this->field_0x69 = temp & 0x1f;
|
||||
}
|
||||
|
||||
if (!(this->field_0x69 & 7)) {
|
||||
this->animationState = sub_0806F5B0(this->field_0x69);
|
||||
UpdateSprite(this, (this->animationState >> 1) ^ 2);
|
||||
}
|
||||
}
|
||||
|
||||
sub_080042B8(this);
|
||||
}*/
|
||||
Reference in New Issue
Block a user