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Fix palette groups
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@@ -95,7 +95,7 @@ void ItemPickupCheck(ItemBehavior* this, u32 index) {
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carried->subAction = 5;
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gPlayerState.framestate = PL_STATE_THROW;
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sub_080762C4(this, carried, 2, index);
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gUnk_0200AF00.unk_2e = 8;
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gHUD.unk_2e = 8;
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SoundReq(SFX_102);
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break;
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case 1:
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