Fix palette groups

This commit is contained in:
octorock
2022-12-22 23:47:13 +01:00
parent c280188436
commit ea9b7e7848
20 changed files with 742 additions and 724 deletions
+3 -3
View File
@@ -172,9 +172,9 @@ void CrenelBeanSprout_Action1(CrenelBeanSproutEntity* this) {
this->unk_70 = ((super->x.HALF.HI + (s8)gUnk_08123184[tmp]) & -0x10) | 8;
this->unk_72 = ((super->y.HALF.HI + (s8)gUnk_08123184[(tmp) + 1]) & -0x10) | 8;
if (sub_080B1AB4(this->unk_70, this->unk_72, super->collisionLayer) == 0x19) {
gUnk_0200AF00.unk_2f = 3;
gHUD.unk_2f = 3;
} else {
gUnk_0200AF00.unk_2f = 0;
gHUD.unk_2f = 0;
}
PositionRelative(&gPlayerEntity, super, 0, 0x10000);
if (GetTileUnderEntity(super) == 0x19) {
@@ -184,7 +184,7 @@ void CrenelBeanSprout_Action1(CrenelBeanSproutEntity* this) {
if ((gPlayerState.playerInput.newInput & (PLAYER_INPUT_80 | PLAYER_INPUT_40)) == 0) {
return;
}
if (gUnk_0200AF00.unk_2f != 3) {
if (gHUD.unk_2f != 3) {
return;
}
gPlayerState.heldObject = 0;
+6 -6
View File
@@ -85,7 +85,7 @@ void ItemForSale_Init(ItemForSaleEntity* this) {
void ItemForSale_Action1(ItemForSaleEntity* this) {
if (super->subAction != 0) {
super->action = 2;
gUnk_0200AF00.unk_2f = 2;
gHUD.unk_2f = 2;
} else {
if (super->type == 0x36) {
if (super->interactType != 0) {
@@ -102,7 +102,7 @@ void ItemForSale_Action1(ItemForSaleEntity* this) {
ResetActiveItems();
gPlayerState.heldObject = 4;
gNewPlayerEntity.unk_74 = super;
gUnk_0200AF00.unk_2f = 2;
gHUD.unk_2f = 2;
MessageClose();
}
}
@@ -112,14 +112,14 @@ void ItemForSale_Action1(ItemForSaleEntity* this) {
void ItemForSale_Action2(ItemForSaleEntity* this) {
void* ptr;
gUnk_0200AF00.unk_2f = 2;
gHUD.unk_2f = 2;
super->spriteSettings.draw = gPlayerEntity.spriteSettings.draw;
if ((gPlayerState.heldObject == 0) || (super != gNewPlayerEntity.unk_74)) {
sub_080819B4(this);
} else {
ptr = sub_080784E4();
if (((*(int*)(ptr + 8) == 0) ||
((*(u8*)(ptr + 1) != 1 || (gUnk_0200AF00.unk_2f = 7, (gPlayerState.playerInput.newInput &
((*(u8*)(ptr + 1) != 1 || (gHUD.unk_2f = 7, (gPlayerState.playerInput.newInput &
(PLAYER_INPUT_80 | PLAYER_INPUT_8)) == 0)))) &&
((gPlayerState.playerInput.newInput & (PLAYER_INPUT_80 | PLAYER_INPUT_10 | PLAYER_INPUT_8)) != 0)) {
sub_080819B4(this);
@@ -130,7 +130,7 @@ void ItemForSale_Action2(ItemForSaleEntity* this) {
void sub_080819B4(ItemForSaleEntity* this) {
Entity* parent;
u8* puVar2;
struct_0200AF00* ptr;
HUD* ptr;
if (gRoomVars.shopItemType == 0) {
if (super->parent != NULL) {
@@ -140,7 +140,7 @@ void sub_080819B4(ItemForSaleEntity* this) {
}
gPlayerState.heldObject = 0;
gNewPlayerEntity.unk_74 = 0;
ptr = &gUnk_0200AF00;
ptr = &gHUD;
gRoomVars.shopItemType = 0;
ptr->unk_2c = 0;
ptr->unk_2f = 0;