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remove redundant unions
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@@ -71,7 +71,7 @@ void sub_0805DEB8(Manager* this) {
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void sub_0805DF4C(Manager* this) {
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gPlayerEntity.animationState = 0;
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if (gPlayerEntity.height.HALF.HI != 0) {
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if (gPlayerEntity.z.HALF.HI != 0) {
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if (gPlayerEntity.y.HALF.HI < (gRoomControls.roomOriginY + 0x48)) {
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gPlayerEntity.y.HALF.HI = gRoomControls.roomOriginY + 0x48;
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}
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