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remove redundant unions
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@@ -21,7 +21,7 @@ void ObjectA8(Entity* this) {
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case 0x1e:
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case 0x1f:
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this->action = 5;
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this->attachedEntity = &gPlayerEntity;
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this->child = &gPlayerEntity;
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CreateItemEntity(this->type, 0, 0);
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DeleteThisEntity();
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}
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