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Decompile FigurineDevice
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@@ -260,7 +260,7 @@ void Object1E(Entity*);
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void Object1F(Entity*);
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void Object20(Entity*);
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void Object21(Entity*);
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void FigurineDevice(Entity*);
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void FigurineDevice();
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void EyeSwitch(Entity*);
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void PressurePlate();
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void BigBarrel(Entity*);
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