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@@ -3,12 +3,11 @@
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#include "screen.h"
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#include "random.h"
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#include "functions.h"
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#include "structures.h"
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void sub_0802A39C(Entity*);
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void sub_0802A334(Entity*);
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extern u16 gBG3Buffer[];
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extern void (*const gUnk_080CD030[])(Entity*);
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extern const u8 gUnk_080CD03C[];
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extern const s8 gUnk_080CD040[];
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