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https://github.com/zeldaret/tmc
synced 2026-08-01 08:17:33 -04:00
cleanup
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@@ -74,7 +74,7 @@ void Object3D_Action1(Object3DEntity* this) {
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super->actionDelay = 0x1e;
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super->field_0xf = 0xff;
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super->spriteRendering.b0 = 3;
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sub_0805EC9C(super, 0x100, 0x100, 0);
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SetAffineInfo(super, 0x100, 0x100, 0);
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gArea.field_0x10 = 1;
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SetFade(5, 8);
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}
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@@ -108,7 +108,7 @@ void Object3D_Action2(Object3DEntity* this) {
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if (0x80 < super->field_0xf) {
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super->field_0xf -= 8;
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}
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sub_0805EC9C(super, super->field_0xf, super->field_0xf, 0);
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SetAffineInfo(super, super->field_0xf, super->field_0xf, 0);
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} else {
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gArea.filler3[0]++;
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gArea.field_0x10 = 0;
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