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cleanup
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@@ -101,7 +101,7 @@ void ObjectC1_Action8(ObjectC1Entity* this) {
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if ((gMessage.doTextBox & 0x7f) != 0) {
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return;
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}
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if ((super->frame & 0x80) != 0) {
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if ((super->frame & ANIM_DONE) != 0) {
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super->action = 1;
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gPlayerEntity.flags = this->unk_69;
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gPlayerEntity.spriteSettings.draw = this->unk_68;
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