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https://github.com/zeldaret/tmc
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cleanup
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@@ -75,13 +75,13 @@ void PushableRock_Action2(PushableRockEntity* this) {
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super->speed = PushableRock_Speeds[super->frame & 0xf];
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LinearMoveUpdate(super);
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GetNextFrame(super);
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if (super->frame & 0x80) {
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if (super->frame & ANIM_DONE) {
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super->action = 0;
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}
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}
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void PushableRock_Action3(PushableRockEntity* this) {
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if ((super->frame & 0x80) == 0) {
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if ((super->frame & ANIM_DONE) == 0) {
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GetNextFrame(super);
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} else {
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super->spritePriority.b0 = 7;
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