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Create enums for Vvvs and MetaTiles
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@@ -46,7 +46,7 @@ void BlockPushed_Init(BlockPushedEntity* this) {
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super->x.HALF.HI += tmp;
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super->y.HALF.HI += tmp;
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super->hitbox = (Hitbox*)gUnk_0811F64C[super->type];
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this->unk_68 = GetTileType(pos, (u32)super->collisionLayer);
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this->unk_68 = GetMetaTileType(pos, (u32)super->collisionLayer);
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switch (super->type) {
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case 0:
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sub_080832D8(pos, this);
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