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entity.h fixup
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+2
-2
@@ -51,8 +51,8 @@ typedef struct {
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u8 entityType;
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u8 field_0x1;
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u8 entitySubtype;
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u8 entityParameter1;
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u32 entityParameter2;
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u8 entityform;
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u32 entityparameter;
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u16 xPos;
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u16 yPos;
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u32 spritePtr;
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