entity.h fixup

This commit is contained in:
theo3
2020-06-18 03:21:47 -07:00
parent 32ad8dec4d
commit f8ae0eaef7
31 changed files with 140 additions and 140 deletions
+3 -3
View File
@@ -25,12 +25,12 @@
// if (entity != NULL) {
// (entity->entityType).type = type;
// (entity->entityType).subtype = param_1->entitySubtype;
// (entity->entityType).parameter1 = param_1->entityParameter1;
// (entity->entityType).form = param_1->entityform;
// sub_0804AEB0(entity,param_1);
// if ((param_1->field_0x1 & 240) != 16) {
// (entity->entityType).parameter2 = *(u8 *)&param_1->entityParameter2;
// (entity->entityType).parameter = *(u8 *)&param_1->entityparameter;
// /* i suspect this is where the entity's behavior is defined. Not sure. */
// entity->parameter3 = (u8)((u32)param_1->entityParameter2 >> 8);
// entity->actionDelay = (u8)((u32)param_1->entityparameter >> 8);
// if ((type != 9) && (sub_0804AF0C(entity,param_1), entity->field_0x4 != NULL)) {
// if ((param_1->entityType & 16) == 0) {
// if ((param_1->entityType & 32) != 0) {