Using sfx enum and some minor type changes

This commit is contained in:
Tal Hayon
2022-07-22 10:53:34 +03:00
parent dbe2cd55b2
commit fa1d806944
5 changed files with 115 additions and 119 deletions
+1 -1
View File
@@ -21,7 +21,7 @@ extern u32 sub_08002632(struct Entity_*);
extern u32 CheckPlayerInRegion(u32 centerX, u32 centerY, u32 radiusX, u32 radiusY);
extern u32 GravityUpdate(struct Entity_*, u32);
extern u32 CheckOnScreen(struct Entity_*);
extern u32 EntityInRectRadius(struct Entity_*, struct Entity_*, u32, u32);
extern bool32 EntityInRectRadius(struct Entity_*, struct Entity_*, u32, u32);
extern void UpdateAnimationVariableFrames(struct Entity_*, u32);
extern u32 sub_080043E8(struct Entity_*);
extern void sub_08004484(struct Entity_*, struct Entity_*);