mirror of
https://github.com/zeldaret/tmc
synced 2026-07-26 06:37:00 -04:00
Use COL_ enum
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@@ -1,5 +1,6 @@
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#define NENT_DEPRECATED
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#include "entity.h"
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#include "collision.h"
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#include "room.h"
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#include "asm.h"
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#include "sound.h"
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@@ -49,7 +50,12 @@ void PlayerClone_Init(PlayerCloneEntity* this) {
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SoundReq(SFX_112);
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}
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const u16 PlayerCloneCollisions[] = { 0x2206, 0x6044, 0x4460, 0x622 };
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const u16 PlayerCloneCollisions[] = {
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COL_NORTH_FULL | COL_WEST_SOUTH | COL_EAST_SOUTH,
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COL_NORTH_EAST | COL_SOUTH_EAST | COL_EAST_FULL,
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COL_SOUTH_FULL | COL_WEST_NORTH | COL_EAST_NORTH,
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COL_NORTH_WEST | COL_SOUTH_WEST | COL_WEST_FULL,
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};
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void PlayerClone_Action1(PlayerCloneEntity* this) {
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static const Hitbox PlayerCloneHitbox = { 0, -3, { 5, 3, 3, 5 }, 6, 6 };
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@@ -104,7 +110,8 @@ void PlayerClone_Action2(PlayerCloneEntity* this) {
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super->y.HALF.HI = gPlayerEntity.y.HALF.HI + this->unk7a;
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sub_08084CAC(this);
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sub_080085B0(super);
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if ((super->collisions & 0x6666) != 0x6666) {
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if ((super->collisions & (COL_NORTH_FULL | COL_SOUTH_FULL | COL_EAST_FULL | COL_WEST_FULL)) !=
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(COL_NORTH_FULL | COL_SOUTH_FULL | COL_EAST_FULL | COL_WEST_FULL)) {
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for (index = 0; index <= 3; index++) {
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if (PlayerCloneCollisions[index] == (PlayerCloneCollisions[index] & super->collisions)) {
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break;
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@@ -7,6 +7,7 @@
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#define NENT_DEPRECATED
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#include "global.h"
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#include "collision.h"
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#include "object.h"
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#include "functions.h"
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#include "hitbox.h"
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@@ -204,7 +205,7 @@ bool32 sub_0809953C(SmallIceBlockEntity* this) {
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uVar3 = sub_0800442E(super);
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if (uVar3 != 0) {
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return 0;
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return FALSE;
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}
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ProcessMovement2(super);
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sub_0800445C(super);
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@@ -216,17 +217,17 @@ bool32 sub_0809953C(SmallIceBlockEntity* this) {
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}
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switch (super->direction >> 3) {
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case 0:
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if ((super->collisions & 0xe) == 0) {
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return 0;
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if ((super->collisions & COL_NORTH_ANY) == COL_NONE) {
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return FALSE;
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}
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if ((u32)(super->y.HALF.HI & 0xf) - 7 < 3) {
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super->y.HALF.HI = (super->y.HALF.HI & 0xfff0) + 8;
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return 1;
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return TRUE;
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}
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sub_0809969C(this);
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break;
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case 1:
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if ((super->collisions & 0xe000) == 0) {
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if ((super->collisions & COL_EAST_ANY) == COL_NONE) {
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return FALSE;
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}
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if ((u32)(super->x.HALF.HI & 0xf) - 7 < 3) {
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@@ -236,7 +237,7 @@ bool32 sub_0809953C(SmallIceBlockEntity* this) {
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sub_0809969C(this);
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break;
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case 2:
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if ((super->collisions & 0xe0) == 0) {
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if ((super->collisions & COL_SOUTH_ANY) == COL_NONE) {
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return FALSE;
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}
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if ((u32)(super->y.HALF.HI & 0xf) - 7 < 3) {
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@@ -246,7 +247,7 @@ bool32 sub_0809953C(SmallIceBlockEntity* this) {
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sub_0809969C(this);
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break;
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default:
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if ((super->collisions & 0xe00) != 0) {
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if ((super->collisions & COL_WEST_ANY) != COL_NONE) {
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if ((u32)(super->x.HALF.HI & 0xf) - 7 < 3) {
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super->x.HALF.HI = (super->x.HALF.HI & 0xfff0) + 8;
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return TRUE;
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