Merge pull request #337 from octorock/push-and-pull

This commit is contained in:
notyourav
2022-02-01 18:47:18 -08:00
committed by GitHub
45 changed files with 3377 additions and 7384 deletions
-216
View File
@@ -1,216 +0,0 @@
.syntax unified
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
mov r8, r0
adds r6, r1, #0
ldrh r1, [r6, #2]
asrs r7, r1, #4
movs r0, #1
ands r7, r0
movs r0, #0xf
ands r1, r0
cmp r1, #6
bls _0806F1C8
b _0806F332
_0806F1C8:
lsls r0, r1, #2
ldr r1, _0806F1D4 @ =_0806F1D8
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0806F1D4: .4byte _0806F1D8
_0806F1D8: @ jump table
.4byte _0806F332 @ case 0
.4byte _0806F342 @ case 1
.4byte _0806F1F4 @ case 2
.4byte _0806F24E @ case 3
.4byte _0806F2BA @ case 4
.4byte _0806F324 @ case 5
.4byte _0806F336 @ case 6
_0806F1F4:
ldr r4, [r6]
asrs r1, r4, #0xc
movs r0, #0xf
ands r1, r0
ldr r0, _0806F210 @ =0x00000FFF
ands r4, r0
movs r5, #0
cmp r1, #1
beq _0806F22A
cmp r1, #1
bgt _0806F214
cmp r1, #0
beq _0806F21A
b _0806F248
.align 2, 0
_0806F210: .4byte 0x00000FFF
_0806F214:
cmp r1, #2
beq _0806F23A
b _0806F248
_0806F21A:
adds r0, r4, #0
bl CheckRoomFlag
adds r5, r0, #0
_0806F222:
adds r0, r4, #0
bl SetRoomFlag
b _0806F248
_0806F22A:
adds r0, r4, #0
bl CheckLocalFlag
adds r5, r0, #0
_0806F232:
adds r0, r4, #0
bl SetLocalFlag
b _0806F248
_0806F23A:
adds r0, r4, #0
bl CheckGlobalFlag
adds r5, r0, #0
adds r0, r4, #0
bl SetGlobalFlag
_0806F248:
cmp r5, #0
beq _0806F342
b _0806F34C
_0806F24E:
ldr r4, [r6]
asrs r1, r4, #0xc
movs r0, #0xf
ands r1, r0
ldr r0, _0806F26C @ =0x00000FFF
ands r4, r0
movs r5, #0
cmp r1, #1
beq _0806F28A
cmp r1, #1
bgt _0806F270
cmp r1, #0
beq _0806F276
b _0806F248
.align 2, 0
_0806F26C: .4byte 0x00000FFF
_0806F270:
cmp r1, #2
beq _0806F29E
b _0806F248
_0806F276:
adds r0, r4, #0
bl CheckRoomFlag
adds r5, r0, #0
cmp r5, #0
beq _0806F222
adds r0, r4, #0
bl ClearRoomFlag
b _0806F248
_0806F28A:
adds r0, r4, #0
bl CheckLocalFlag
adds r5, r0, #0
cmp r5, #0
beq _0806F232
adds r0, r4, #0
bl ClearLocalFlag
b _0806F248
_0806F29E:
adds r0, r4, #0
bl CheckGlobalFlag
adds r5, r0, #0
cmp r5, #0
bne _0806F2B2
adds r0, r4, #0
bl SetGlobalFlag
b _0806F248
_0806F2B2:
adds r0, r4, #0
bl ClearGlobalFlag
b _0806F248
_0806F2BA:
ldr r4, [r6]
asrs r1, r4, #0xc
movs r0, #0xf
ands r1, r0
ldr r0, _0806F2D8 @ =0x00000FFF
ands r4, r0
movs r5, #0
cmp r1, #4
bhi _0806F248
lsls r0, r1, #2
ldr r1, _0806F2DC @ =_0806F2E0
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0806F2D8: .4byte 0x00000FFF
_0806F2DC: .4byte _0806F2E0
_0806F2E0: @ jump table
.4byte _0806F2F4 @ case 0
.4byte _0806F2FC @ case 1
.4byte _0806F304 @ case 2
.4byte _0806F30C @ case 3
.4byte _0806F314 @ case 4
_0806F2F4:
adds r0, r4, #0
bl CheckRoomFlag
b _0806F320
_0806F2FC:
adds r0, r4, #0
bl CheckLocalFlag
b _0806F320
_0806F304:
adds r0, r4, #0
bl CheckGlobalFlag
b _0806F320
_0806F30C:
adds r0, r4, #0
bl CheckKinstoneFused
b _0806F320
_0806F314:
adds r0, r4, #0
bl GetInventoryValue
cmp r0, #0
beq _0806F320
movs r0, #1
_0806F320:
adds r5, r0, #0
b _0806F248
_0806F324:
ldr r1, [r6, #4]
cmp r1, #0
beq _0806F332
mov r0, r8
bl _call_via_r1
b _0806F35E
_0806F332:
movs r0, #0
b _0806F34E
_0806F336:
ldr r0, _0806F348 @ =gPlayerState
ldr r0, [r0, #0x30]
movs r1, #0x80
ands r0, r1
cmp r0, #0
beq _0806F34C
_0806F342:
ldrh r0, [r6, #6]
b _0806F34E
.align 2, 0
_0806F348: .4byte gPlayerState
_0806F34C:
ldrh r0, [r6, #4]
_0806F34E:
cmp r7, #0
beq _0806F35A
mov r1, r8
bl MessageNoOverlap
b _0806F35E
_0806F35A:
bl MessageFromTarget
_0806F35E:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.syntax divided
@@ -0,0 +1,69 @@
.syntax unified
push {r4, r5, r6, lr}
adds r5, r0, #0
ldrb r0, [r5, #0xe]
subs r1, r0, #1
strb r1, [r5, #0xe]
lsls r0, r1, #0x18
cmp r0, #0
bne _08099896
bl DeleteThisEntity
b _0809990E
_08099896:
lsls r0, r1, #0x18
lsrs r0, r0, #0x18
cmp r0, #0x30
bne _080998A4
adds r0, r5, #0
bl sub_08099C18
_080998A4:
ldrb r0, [r5, #0xe]
movs r4, #0x3c
subs r4, r4, r0
lsls r4, r4, #5
movs r1, #0x80
lsls r1, r1, #1
adds r4, r4, r1
adds r0, r5, #0
adds r2, r4, #0
movs r3, #0
bl sub_0805EC9C
adds r0, r5, #0
adds r1, r4, #0
movs r2, #2
movs r3, #0
bl sub_0806FCF4
movs r0, #0xf
movs r1, #0x11
movs r2, #0x40
bl CreateObject
adds r6, r0, #0
cmp r6, #0
beq _0809990E
bl Random
adds r4, r0, #0
asrs r0, r4, #0x10
movs r1, #0x21
bl __modsi3
adds r2, r0, #0
subs r2, #0x10
movs r0, #0xf
ands r0, r4
subs r4, r0, #4
adds r3, r6, #0
adds r3, #0x29
ldrb r1, [r3]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
movs r1, #3
orrs r0, r1
strb r0, [r3]
lsls r2, r2, #0x10
lsls r3, r4, #0x10
adds r0, r5, #0
adds r1, r6, #0
bl PositionRelative
_0809990E:
pop {r4, r5, r6, pc}
.syntax divided
@@ -1,77 +0,0 @@
.syntax unified
push {r4, r5, r6, lr}
adds r6, r0, #0
ldr r2, _08057434 @ =gRoomControls
ldr r0, [r2, #0x28]
ldr r1, _08057438 @ =0xFFFFE000
adds r0, r0, r1
str r0, [r2, #0x28]
ldr r0, [r2, #0x2c]
ldr r1, _0805743C @ =0xFFFFF000
adds r0, r0, r1
str r0, [r2, #0x2c]
ldr r5, _08057440 @ =gScreen
movs r1, #0xa
ldrsh r0, [r2, r1]
ldrh r1, [r2, #6]
subs r0, r0, r1
asrs r0, r0, #1
ldrh r1, [r2, #0x2a]
adds r0, r0, r1
strh r0, [r5, #0x2e]
movs r1, #0xc
ldrsh r0, [r2, r1]
ldrh r1, [r2, #8]
subs r0, r0, r1
asrs r0, r0, #1
ldrh r2, [r2, #0x2e]
adds r0, r0, r2
strh r0, [r5, #0x30]
ldr r2, _08057444 @ =gSineTable
ldr r4, _08057448 @ =gRoomTransition
ldr r1, [r4]
ldrb r0, [r4]
adds r0, #0x40
lsls r0, r0, #1
adds r0, r0, r2
movs r2, #0
ldrsh r0, [r0, r2]
asrs r0, r0, #5
adds r0, #0x10
bl sub_0805732C
adds r0, r6, #0
adds r0, #0x22
ldrb r0, [r0]
cmp r0, #0
bne _08057430
ldr r0, [r4]
movs r1, #0x1f
ands r0, r1
cmp r0, #0
bne _08057430
adds r2, r6, #0
adds r2, #0x24
ldrb r0, [r2]
adds r0, #1
movs r1, #7
ands r0, r1
strb r0, [r2]
ldr r1, _0805744C @ =gUnk_08107C30
ldrb r0, [r2]
lsls r0, r0, #1
adds r0, r0, r1
ldrh r1, [r0]
adds r0, r5, #0
adds r0, #0x68
strh r1, [r0]
_08057430:
pop {r4, r5, r6, pc}
.align 2, 0
_08057434: .4byte gRoomControls
_08057438: .4byte 0xFFFFE000
_0805743C: .4byte 0xFFFFF000
_08057440: .4byte gScreen
_08057444: .4byte gSineTable
_08057448: .4byte gRoomTransition
_0805744C: .4byte gUnk_08107C30
.syntax divided
@@ -0,0 +1,155 @@
.syntax unified
push {r4, r5, lr}
adds r4, r0, #0
ldr r0, [r4, #0x50]
ldrh r1, [r0, #0xc]
ldr r0, _0808AC38 @ =0x00000201
cmp r1, r0
bne _0808ABD6
bl DeleteThisEntity
_0808ABD6:
ldr r0, [r4, #0x54]
ldr r1, [r4, #0x50]
bl sub_0808B1F0
adds r2, r0, #0
cmp r2, #7
bhi _0808ABE6
movs r2, #0
_0808ABE6:
ldrb r3, [r4, #0x14]
lsls r1, r3, #2
ldr r0, _0808AC3C @ =gUnk_081211CC
adds r5, r1, r0
cmp r2, #0x1f
bhi _0808AC5A
cmp r2, #0
beq _0808ABF8
subs r2, #6
_0808ABF8:
ldrh r0, [r5]
str r0, [r4, #0x70]
ldr r1, [r4, #0x50]
movs r0, #2
ldrsb r0, [r5, r0]
ldrh r3, [r1, #0x2e]
adds r0, r0, r3
strh r0, [r4, #0x2e]
movs r0, #3
ldrsb r0, [r5, r0]
ldrh r1, [r1, #0x32]
adds r0, r0, r1
strh r0, [r4, #0x32]
ldrb r1, [r4, #0x14]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _0808AC40
lsls r1, r2, #4
movs r0, #0x80
lsls r0, r0, #2
subs r0, r0, r1
str r0, [r4, #0x74]
lsls r0, r2, #3
movs r1, #0x90
lsls r1, r1, #1
adds r0, r0, r1
str r0, [r4, #0x78]
movs r0, #0xf
strb r0, [r4, #0x1e]
b _0808ACDE
.align 2, 0
_0808AC38: .4byte 0x00000201
_0808AC3C: .4byte gUnk_081211CC
_0808AC40:
lsls r1, r2, #4
movs r0, #0x80
lsls r0, r0, #2
subs r0, r0, r1
str r0, [r4, #0x78]
lsls r0, r2, #3
movs r3, #0x90
lsls r3, r3, #1
adds r0, r0, r3
str r0, [r4, #0x74]
movs r0, #0x14
strb r0, [r4, #0x1e]
b _0808ACDE
_0808AC5A:
movs r0, #1
ands r3, r0
cmp r3, #0
beq _0808AC9E
adds r1, r2, #0
subs r1, #0x20
lsls r1, r1, #2
adds r0, #0xff
subs r0, r0, r1
str r0, [r4, #0x74]
lsls r0, r2, #3
movs r1, #0xa0
lsls r1, r1, #1
adds r0, r0, r1
str r0, [r4, #0x78]
movs r0, #0x10
strb r0, [r4, #0x1e]
ldrb r1, [r4, #0x14]
movs r0, #2
ands r0, r1
cmp r0, #0
beq _0808AC92
ldr r0, [r4, #0x50]
lsrs r1, r2, #1
ldrh r0, [r0, #0x2e]
subs r0, r0, r1
strh r0, [r4, #0x2e]
b _0808ACDE
_0808AC92:
ldr r1, [r4, #0x50]
lsrs r0, r2, #1
ldrh r1, [r1, #0x2e]
adds r0, r0, r1
strh r0, [r4, #0x2e]
b _0808ACDE
_0808AC9E:
adds r1, r2, #0
subs r1, #0x20
lsls r1, r1, #2
movs r0, #0x80
lsls r0, r0, #1
subs r0, r0, r1
str r0, [r4, #0x78]
lsls r0, r2, #3
movs r3, #0xa0
lsls r3, r3, #1
adds r0, r0, r3
str r0, [r4, #0x74]
movs r0, #0x15
strb r0, [r4, #0x1e]
ldrb r1, [r4, #0x14]
movs r0, #2
ands r0, r1
cmp r0, #0
beq _0808ACCE
ldr r0, [r4, #0x50]
lsrs r1, r2, #1
ldrh r0, [r0, #0x32]
adds r1, r1, r0
b _0808ACD6
_0808ACCE:
ldr r0, [r4, #0x50]
lsrs r2, r2, #1
ldrh r1, [r0, #0x32]
subs r1, r1, r2
_0808ACD6:
movs r0, #3
ldrsb r0, [r5, r0]
adds r0, r0, r1
strh r0, [r4, #0x32]
_0808ACDE:
ldr r1, [r4, #0x74]
ldr r2, [r4, #0x78]
ldr r3, [r4, #0x70]
adds r0, r4, #0
bl sub_0805EC9C
pop {r4, r5, pc}
.syntax divided
@@ -0,0 +1,75 @@
.syntax unified
push {r4, lr}
adds r4, r0, #0
adds r0, #0x58
ldrb r0, [r0]
cmp r0, #0
beq _0808AD00
adds r0, r4, #0
movs r1, #0
bl InitializeAnimation
_0808AD00:
adds r0, r4, #0
adds r0, #0x41
ldrb r1, [r0]
movs r0, #0x7f
ands r0, r1
subs r0, #4
cmp r0, #0x12
bhi _0808AD92
lsls r0, r0, #2
ldr r1, _0808AD1C @ =_0808AD20
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0808AD1C: .4byte _0808AD20
_0808AD20: @ jump table
.4byte _0808AD6C @ case 0
.4byte _0808AD6C @ case 1
.4byte _0808AD6C @ case 2
.4byte _0808AD92 @ case 3
.4byte _0808AD6C @ case 4
.4byte _0808AD6C @ case 5
.4byte _0808AD6C @ case 6
.4byte _0808AD6C @ case 7
.4byte _0808AD6C @ case 8
.4byte _0808AD6C @ case 9
.4byte _0808AD92 @ case 10
.4byte _0808AD92 @ case 11
.4byte _0808AD6C @ case 12
.4byte _0808AD6C @ case 13
.4byte _0808AD6C @ case 14
.4byte _0808AD88 @ case 15
.4byte _0808AD6C @ case 16
.4byte _0808AD92 @ case 17
.4byte _0808AD6C @ case 18
_0808AD6C:
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
adds r0, r4, #0
adds r0, #0x3e
ldrb r0, [r0]
bl sub_0806F5A4
strb r0, [r4, #0x14]
movs r0, #2
strb r0, [r4, #0xd]
strb r0, [r4, #0xe]
b _0808AD9E
_0808AD88:
movs r1, #0
movs r0, #3
strb r0, [r4, #0xc]
strb r1, [r4, #0xd]
b _0808AD9E
_0808AD92:
movs r0, #0
strb r0, [r4, #0xf]
strb r0, [r4, #0xe]
adds r0, r4, #0
bl sub_08078930
_0808AD9E:
pop {r4, pc}
.syntax divided
@@ -0,0 +1,85 @@
.syntax unified
push {r4, r5, r6, r7, lr}
sub sp, #0x88
adds r5, r0, #0
ldr r1, [r5, #0x50]
bl sub_0808B1F0
adds r7, r0, #0
ldrb r0, [r5, #0xa]
cmp r0, #0
beq _0808B0D6
cmp r0, #1
beq _0808B0DE
b _0808B162
_0808B0D6:
adds r0, r5, #0
bl GetNextFrame
b _0808B162
_0808B0DE:
ldr r6, _0808B148 @ =gPlayerEntity
ldrb r0, [r6, #0x14]
movs r1, #0xe
ands r1, r0
ldr r0, _0808B14C @ =gUnk_08126EE4
adds r1, r1, r0
mov r2, sp
movs r0, #0
ldrsb r0, [r1, r0]
ldrh r3, [r6, #0x2e]
adds r0, r0, r3
strh r0, [r2, #0x2e]
movs r0, #1
ldrsb r0, [r1, r0]
ldrh r1, [r6, #0x32]
adds r0, r0, r1
strh r0, [r2, #0x32]
mov r0, sp
adds r1, r5, #0
movs r2, #7
movs r3, #7
bl sub_0800419C
cmp r0, #0
beq _0808B154
ldrb r0, [r6, #0xc]
cmp r0, #1
bne _0808B162
ldr r4, _0808B150 @ =gPlayerState
adds r0, r4, #0
adds r0, #0x26
ldrb r0, [r0]
cmp r0, #0
bne _0808B162
movs r0, #0x1b
strb r0, [r4, #0xc]
adds r0, r4, #0
adds r0, #0x38
strb r7, [r0]
ldrb r0, [r5, #0x15]
movs r1, #0x10
eors r0, r1
adds r1, r4, #0
adds r1, #0x39
strb r0, [r1]
ldr r0, [r5, #0x50]
adds r1, r6, #0
bl sub_0808B1F0
adds r1, r4, #0
adds r1, #0x3a
strb r0, [r1]
b _0808B162
.align 2, 0
_0808B148: .4byte gPlayerEntity
_0808B14C: .4byte gUnk_08126EE4
_0808B150: .4byte gPlayerState
_0808B154:
movs r0, #0x40
strh r0, [r5, #0x24]
cmp r7, #0x3f
bhi _0808B162
adds r0, r5, #0
bl LinearMoveUpdate
_0808B162:
add sp, #0x88
pop {r4, r5, r6, r7, pc}
.align 2, 0
.syntax divided
@@ -0,0 +1,68 @@
.syntax unified
push {r4, r5, lr}
adds r3, r0, #0
cmp r1, #0
beq _0808B188
ldrb r0, [r3, #0x14]
movs r1, #2
eors r1, r0
lsls r1, r1, #1
ldr r0, _0808B184 @ =gUnk_081211F4
adds r2, r1, r0
adds r1, r2, #1
ldr r4, [r3, #0x50]
adds r5, r4, #0
b _0808B1CE
.align 2, 0
_0808B184: .4byte gUnk_081211F4
_0808B188:
ldrb r1, [r3, #0x14]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _0808B1B8
ldr r5, _0808B1AC @ =gPlayerEntity
ldr r4, [r3, #0x50]
ldrb r1, [r3, #0x14]
lsls r2, r1, #1
ldr r0, _0808B1B0 @ =gUnk_081211FC
adds r2, r2, r0
movs r0, #2
eors r1, r0
lsls r1, r1, #1
ldr r0, _0808B1B4 @ =gUnk_081211F5
adds r1, r1, r0
b _0808B1CE
.align 2, 0
_0808B1AC: .4byte gPlayerEntity
_0808B1B0: .4byte gUnk_081211FC
_0808B1B4: .4byte gUnk_081211F4+1
_0808B1B8:
ldr r5, [r3, #0x50]
ldr r4, _0808B1E4 @ =gPlayerEntity
movs r0, #2
eors r0, r1
lsls r0, r0, #1
ldr r1, _0808B1E8 @ =gUnk_081211F4
adds r2, r0, r1
ldrb r0, [r3, #0x14]
lsls r0, r0, #1
ldr r1, _0808B1EC @ =gUnk_081211FD
adds r1, r0, r1
_0808B1CE:
movs r0, #0
ldrsb r0, [r2, r0]
ldrh r5, [r5, #0x2e]
adds r0, r0, r5
strh r0, [r3, #0x2e]
movs r0, #0
ldrsb r0, [r1, r0]
ldrh r4, [r4, #0x32]
adds r0, r0, r4
strh r0, [r3, #0x32]
pop {r4, r5, pc}
.align 2, 0
_0808B1E4: .4byte gPlayerEntity
_0808B1E8: .4byte gUnk_081211F4
_0808B1EC: .4byte gUnk_081211FC+1
.syntax divided
@@ -0,0 +1,170 @@
.syntax unified
push {r4, r5, r6, lr}
adds r4, r0, #0
movs r2, #1
strb r2, [r4, #0xc]
movs r3, #0
movs r0, #0x80
strh r0, [r4, #0x24]
ldrb r0, [r4, #0xe]
strb r0, [r4, #0xf]
strb r3, [r4, #0xe]
ldrb r1, [r4, #0x11]
movs r0, #0x10
rsbs r0, r0, #0
ands r0, r1
movs r1, #3
orrs r0, r1
strb r0, [r4, #0x11]
adds r0, r4, #0
adds r0, #0x81
strb r3, [r0]
adds r0, #2
strb r3, [r0]
ldrb r1, [r4, #0x19]
movs r0, #0x3f
ands r0, r1
movs r1, #0x80
orrs r0, r1
strb r0, [r4, #0x19]
ldrb r0, [r4, #0xa]
cmp r0, #1
bne _0808F9E8
adds r2, r4, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
movs r1, #4
orrs r0, r1
strb r0, [r2]
adds r0, r4, #0
adds r0, #0x80
strb r3, [r0]
b _0808FA1C
_0808F9E8:
adds r0, r4, #0
adds r0, #0x80
strb r2, [r0]
adds r2, r4, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
movs r1, #5
orrs r0, r1
strb r0, [r2]
ldrb r0, [r4, #0xa]
cmp r0, #2
beq _0808FA0A
cmp r0, #4
bne _0808FA1C
_0808FA0A:
ldrh r0, [r4, #0x32]
adds r0, #2
strh r0, [r4, #0x32]
adds r1, r4, #0
adds r1, #0x63
movs r0, #0xfe
strb r0, [r1]
strb r3, [r4, #0xd]
strb r3, [r4, #0x1e]
_0808FA1C:
ldrb r0, [r4, #0xf]
cmp r0, #0
beq _0808FAC4
movs r6, #0
cmp r0, #0x80
beq _0808FA84
ldrh r1, [r4, #0xa]
ldr r0, _0808FA38 @ =0x00000101
cmp r1, r0
bne _0808FA3C
movs r0, #0xf
ldrsb r0, [r4, r0]
ldrh r1, [r4, #0x32]
b _0808FA42
.align 2, 0
_0808FA38: .4byte 0x00000101
_0808FA3C:
movs r0, #0xf
ldrsb r0, [r4, r0]
ldrh r1, [r4, #0x2e]
_0808FA42:
adds r0, r0, r1
adds r1, r4, #0
adds r1, #0x7e
strh r0, [r1]
adds r5, r1, #0
ldr r3, [r4, #0x50]
cmp r3, #0
bne _0808FA5E
adds r0, r4, #0
adds r0, #0x86
ldrh r0, [r0]
bl CheckFlags
b _0808FA7C
_0808FA5E:
adds r2, r4, #0
adds r2, #0x82
ldrb r1, [r2]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _0808FA76
ldrb r0, [r3, #0xc]
cmp r0, #2
bne _0808FAA2
adds r6, #1
b _0808FAA2
_0808FA76:
ldrb r0, [r2]
bl CheckLocalFlag
_0808FA7C:
cmp r0, #0
beq _0808FAA2
adds r6, #1
b _0808FAA2
_0808FA84:
movs r6, #1
ldrh r1, [r4, #0xa]
ldr r0, _0808FA94 @ =0x00000101
cmp r1, r0
bne _0808FA98
ldrh r1, [r4, #0x32]
b _0808FA9A
.align 2, 0
_0808FA94: .4byte 0x00000101
_0808FA98:
ldrh r1, [r4, #0x2e]
_0808FA9A:
adds r0, r4, #0
adds r0, #0x7e
strh r1, [r0]
adds r5, r0, #0
_0808FAA2:
cmp r6, #0
beq _0808FAC4
adds r1, r4, #0
adds r1, #0x81
movs r0, #1
strb r0, [r1]
ldrh r1, [r4, #0xa]
ldr r0, _0808FABC @ =0x00000101
cmp r1, r0
bne _0808FAC0
ldrh r0, [r5]
strh r0, [r4, #0x32]
b _0808FAC4
.align 2, 0
_0808FABC: .4byte 0x00000101
_0808FAC0:
ldrh r0, [r5]
strh r0, [r4, #0x2e]
_0808FAC4:
adds r0, r4, #0
bl sub_0808FF50
pop {r4, r5, r6, pc}
.syntax divided
@@ -0,0 +1,201 @@
.syntax unified
push {r4, r5, r6, r7, lr}
adds r6, r0, #0
adds r5, r1, #0
adds r7, r2, #0
adds r0, r7, #0
movs r1, #1
bl sub_080002E0
adds r4, r0, #0
adds r0, r7, #0
movs r1, #1
bl GetTileIndex
adds r3, r0, #0
movs r0, #0x80
lsls r0, r0, #7
ands r0, r3
cmp r0, #0
bne _0809012C
adds r3, r5, #0
ldr r1, _080900D0 @ =0xFFFFBFDC
adds r0, r3, r1
cmp r0, #0xb
bhi _0809011A
lsls r0, r0, #2
ldr r1, _080900D4 @ =_080900D8
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_080900D0: .4byte 0xFFFFBFDC
_080900D4: .4byte _080900D8
_080900D8: @ jump table
.4byte _08090114 @ case 0
.4byte _08090108 @ case 1
.4byte _0809011A @ case 2
.4byte _0809011A @ case 3
.4byte _0809011A @ case 4
.4byte _0809011A @ case 5
.4byte _0809011A @ case 6
.4byte _0809011A @ case 7
.4byte _08090114 @ case 8
.4byte _0809010E @ case 9
.4byte _08090114 @ case 10
.4byte _0809010E @ case 11
_08090108:
cmp r4, #5
bne _0809011A
b _08090118
_0809010E:
cmp r4, #5
bne _0809011A
b _08090118
_08090114:
cmp r4, #0xa
bne _0809011A
_08090118:
ldr r3, _08090128 @ =0x00004022
_0809011A:
adds r0, r3, #0
adds r1, r7, #0
movs r2, #1
bl SetTile
b _08090242
.align 2, 0
_08090128: .4byte 0x00004022
_0809012C:
ldr r1, _08090140 @ =0xFFFFBFDE
adds r0, r3, r1
cmp r0, #0xd
bls _08090136
b _08090242
_08090136:
lsls r0, r0, #2
ldr r1, _08090144 @ =_08090148
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_08090140: .4byte 0xFFFFBFDE
_08090144: .4byte _08090148
_08090148: @ jump table
.4byte _08090242 @ case 0
.4byte _08090242 @ case 1
.4byte _080901EC @ case 2
.4byte _08090180 @ case 3
.4byte _08090242 @ case 4
.4byte _08090242 @ case 5
.4byte _08090242 @ case 6
.4byte _08090242 @ case 7
.4byte _08090242 @ case 8
.4byte _08090242 @ case 9
.4byte _08090210 @ case 10
.4byte _080901B4 @ case 11
.4byte _08090210 @ case 12
.4byte _080901B4 @ case 13
_08090180:
ldr r0, _080901A8 @ =0x00004024
cmp r5, r0
bne _08090194
ldr r3, _080901AC @ =0x00004022
adds r2, r6, #0
adds r2, #0x83
ldrb r1, [r2]
movs r0, #0x10
orrs r0, r1
strb r0, [r2]
_08090194:
ldr r0, _080901B0 @ =0x0000402C
cmp r5, r0
bne _08090238
ldr r3, _080901AC @ =0x00004022
adds r2, r6, #0
adds r2, #0x83
ldrb r1, [r2]
movs r0, #0x10
b _08090234
.align 2, 0
_080901A8: .4byte 0x00004024
_080901AC: .4byte 0x00004022
_080901B0: .4byte 0x0000402C
_080901B4:
ldr r0, _080901DC @ =0x0000402C
cmp r5, r0
bne _080901C8
ldr r3, _080901E0 @ =0x0000402B
adds r2, r6, #0
adds r2, #0x83
ldrb r1, [r2]
movs r0, #0x10
orrs r0, r1
strb r0, [r2]
_080901C8:
ldr r0, _080901E4 @ =0x00004024
cmp r5, r0
bne _08090238
ldr r3, _080901E8 @ =0x00004022
adds r2, r6, #0
adds r2, #0x83
ldrb r1, [r2]
movs r0, #0x10
b _08090234
.align 2, 0
_080901DC: .4byte 0x0000402C
_080901E0: .4byte 0x0000402B
_080901E4: .4byte 0x00004024
_080901E8: .4byte 0x00004022
_080901EC:
ldr r0, _08090204 @ =0x00004025
cmp r5, r0
bne _08090200
ldr r3, _08090208 @ =0x00004022
adds r2, r6, #0
adds r2, #0x83
ldrb r1, [r2]
movs r0, #0x20
orrs r0, r1
strb r0, [r2]
_08090200:
ldr r0, _0809020C @ =0x0000402D
b _08090226
.align 2, 0
_08090204: .4byte 0x00004025
_08090208: .4byte 0x00004022
_0809020C: .4byte 0x0000402D
_08090210:
ldr r0, _08090244 @ =0x0000402D
cmp r5, r0
bne _08090224
ldr r3, _08090248 @ =0x0000402B
adds r2, r6, #0
adds r2, #0x83
ldrb r1, [r2]
movs r0, #0x20
orrs r0, r1
strb r0, [r2]
_08090224:
ldr r0, _0809024C @ =0x00004025
_08090226:
cmp r5, r0
bne _08090238
ldr r3, _08090250 @ =0x00004022
adds r2, r6, #0
adds r2, #0x83
ldrb r1, [r2]
movs r0, #0x20
_08090234:
orrs r0, r1
strb r0, [r2]
_08090238:
adds r0, r3, #0
adds r1, r7, #0
movs r2, #1
bl SetTile
_08090242:
pop {r4, r5, r6, r7, pc}
.align 2, 0
_08090244: .4byte 0x0000402D
_08090248: .4byte 0x0000402B
_0809024C: .4byte 0x00004025
_08090250: .4byte 0x00004022
.syntax divided
@@ -0,0 +1,256 @@
.syntax unified
push {r4, r5, r6, r7, lr}
mov r7, sb
mov r6, r8
push {r6, r7}
adds r6, r0, #0
adds r4, r6, #0
adds r4, #0x83
ldrb r0, [r4]
movs r2, #0x30
ands r2, r0
movs r0, #0
mov sb, r0
strb r2, [r4]
adds r0, r6, #0
adds r0, #0x70
ldrh r5, [r0]
adds r7, r5, #0
subs r7, #0x80
adds r0, #2
ldrh r3, [r0]
movs r0, #0x80
rsbs r0, r0, #0
adds r0, r0, r3
mov r8, r0
cmp r1, #1
bne _0809039A
movs r0, #0x20
ands r0, r2
cmp r0, #0
beq _080902D4
adds r1, r3, #0
subs r1, #0x7f
movs r0, #0
bl sub_08090480
b _080902FE
_080902D4:
mov r0, r8
movs r1, #2
bl GetTileType
adds r1, r0, #0
ldr r0, _080902EC @ =0x00000301
cmp r1, r0
beq _080902F0
adds r0, #7
cmp r1, r0
beq _080902F6
b _080902FE
.align 2, 0
_080902EC: .4byte 0x00000301
_080902F0:
ldrb r0, [r4]
movs r1, #8
b _080902FA
_080902F6:
ldrb r0, [r4]
movs r1, #2
_080902FA:
orrs r0, r1
strb r0, [r4]
_080902FE:
adds r2, r6, #0
adds r2, #0x83
ldrb r1, [r2]
movs r0, #0x2a
ands r0, r1
adds r4, r2, #0
cmp r0, #0
beq _0809031E
movs r0, #0
adds r1, r7, #0
bl sub_08090480
movs r0, #0
mov r1, r8
bl sub_08090480
_0809031E:
ldrb r1, [r4]
movs r0, #0x10
ands r0, r1
cmp r0, #0
beq _0809034E
subs r4, r7, #1
adds r0, r4, #0
movs r1, #1
bl GetTileType
movs r1, #0xc0
lsls r1, r1, #2
cmp r0, r1
bne _0809033C
b _08090478
_0809033C:
movs r0, #0
adds r1, r4, #0
bl sub_08090480
subs r1, r7, #2
movs r0, #2
bl sub_08090480
b _08090478
_0809034E:
subs r0, r7, #1
movs r1, #2
bl GetTileType
adds r1, r0, #0
movs r0, #0xc0
lsls r0, r0, #2
cmp r1, r0
beq _08090368
adds r0, #8
cmp r1, r0
beq _0809036E
b _08090376
_08090368:
ldrb r1, [r4]
movs r0, #4
b _08090372
_0809036E:
ldrb r1, [r4]
movs r0, #1
_08090372:
orrs r0, r1
strb r0, [r4]
_08090376:
ldrb r1, [r4]
movs r0, #0x15
ands r0, r1
cmp r0, #0
beq _08090478
movs r0, #0x2a
ands r0, r1
cmp r0, #0
bne _08090478
movs r0, #0
adds r1, r7, #0
bl sub_08090480
movs r0, #1
mov r1, r8
bl sub_08090480
b _08090478
_0809039A:
movs r0, #0x10
ands r0, r2
cmp r0, #0
beq _080903AE
adds r1, r5, #0
subs r1, #0x81
movs r0, #0
bl sub_08090480
b _080903DA
_080903AE:
adds r0, r7, #0
movs r1, #2
bl GetTileType
adds r1, r0, #0
ldr r0, _080903C8 @ =0x00000302
cmp r1, r0
beq _080903CC
adds r0, #4
cmp r1, r0
beq _080903D2
b _080903DA
.align 2, 0
_080903C8: .4byte 0x00000302
_080903CC:
ldrb r0, [r4]
movs r1, #4
b _080903D6
_080903D2:
ldrb r0, [r4]
movs r1, #1
_080903D6:
orrs r0, r1
strb r0, [r4]
_080903DA:
adds r2, r6, #0
adds r2, #0x83
ldrb r1, [r2]
movs r0, #0x15
ands r0, r1
adds r4, r2, #0
cmp r0, #0
beq _080903FA
movs r0, #0
adds r1, r7, #0
bl sub_08090480
movs r0, #0
mov r1, r8
bl sub_08090480
_080903FA:
ldrb r1, [r4]
movs r0, #0x20
ands r0, r1
cmp r0, #0
beq _0809042C
mov r4, r8
adds r4, #1
adds r0, r4, #0
movs r1, #1
bl GetTileType
movs r1, #0xc0
lsls r1, r1, #2
cmp r0, r1
beq _08090478
movs r0, #0
adds r1, r4, #0
bl sub_08090480
mov r1, r8
adds r1, #2
movs r0, #1
bl sub_08090480
b _08090478
_0809042C:
mov r0, r8
adds r0, #1
movs r1, #2
bl GetTileType
adds r1, r0, #0
movs r0, #0xc0
lsls r0, r0, #2
cmp r1, r0
beq _08090448
adds r0, #6
cmp r1, r0
beq _0809044E
b _08090456
_08090448:
ldrb r1, [r4]
movs r0, #8
b _08090452
_0809044E:
ldrb r1, [r4]
movs r0, #2
_08090452:
orrs r0, r1
strb r0, [r4]
_08090456:
ldrb r1, [r4]
movs r0, #0x2a
ands r0, r1
cmp r0, #0
beq _08090478
movs r0, #0x15
ands r0, r1
cmp r0, #0
bne _08090478
movs r0, #2
adds r1, r7, #0
bl sub_08090480
movs r0, #0
mov r1, r8
bl sub_08090480
_08090478:
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6, r7, pc}
.syntax divided
@@ -0,0 +1,91 @@
.syntax unified
push {r4, r5, r6, r7, lr}
ldr r0, _08089750 @ =gPlayerState
ldrb r1, [r0, #5]
movs r0, #0x1f
ands r0, r1
cmp r0, #0x12
bne _08089768
ldr r6, _08089754 @ =gPlayerEntity
adds r0, r6, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _08089768
ldrb r3, [r6, #0x14]
movs r2, #6
ands r2, r3
lsls r2, r2, #1
ldr r0, _08089758 @ =gUnk_080B4468
adds r2, r2, r0
ldr r0, _0808975C @ =gUnk_080B4488
lsrs r3, r3, #1
lsls r3, r3, #1
adds r3, r3, r0
movs r0, #0x2e
ldrsh r1, [r6, r0]
movs r4, #0
ldrsh r0, [r2, r4]
adds r1, r1, r0
ldr r5, _08089760 @ =gRoomControls
ldrh r0, [r5, #6]
subs r1, r1, r0
asrs r1, r1, #4
movs r4, #0x3f
ands r1, r4
movs r7, #0x32
ldrsh r0, [r6, r7]
movs r7, #2
ldrsh r2, [r2, r7]
adds r0, r0, r2
ldrh r2, [r5, #8]
subs r0, r0, r2
asrs r0, r0, #4
ands r0, r4
lsls r0, r0, #6
orrs r1, r0
movs r0, #0
ldrsh r7, [r3, r0]
subs r1, r1, r7
lsls r4, r1, #0x10
lsrs r0, r4, #0x10
adds r5, r6, #0
adds r5, #0x38
ldrb r1, [r5]
bl sub_080002C8
adds r1, r0, #0
subs r0, #0x26
cmp r0, #1
bls _08089768
cmp r1, #0x29
beq _08089768
ldrb r0, [r5]
bl GetLayerByIndex
asrs r1, r4, #0x10
ldr r2, _08089764 @ =0x00002004
adds r0, r0, r2
adds r2, r0, r1
ldrb r2, [r2]
subs r1, r1, r7
adds r0, r0, r1
ldrb r0, [r0]
cmp r2, #0
bne _08089768
cmp r0, #0
bne _08089768
movs r0, #1
b _0808976A
.align 2, 0
_08089750: .4byte gPlayerState
_08089754: .4byte gPlayerEntity
_08089758: .4byte gUnk_080B4468
_0808975C: .4byte gUnk_080B4488
_08089760: .4byte gRoomControls
_08089764: .4byte 0x00002004
_08089768:
movs r0, #0
_0808976A:
pop {r4, r5, r6, r7, pc}
.syntax divided
-806
View File
@@ -1,806 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start BigIceBlock
BigIceBlock: @ 0x08099734
push {lr}
adds r2, r0, #0
ldrb r0, [r2, #0xa]
cmp r0, #3
bhi _08099754
ldr r0, _08099750 @ =gUnk_081237A0
ldrb r1, [r2, #0xc]
lsls r1, r1, #2
adds r1, r1, r0
ldr r1, [r1]
adds r0, r2, #0
bl _call_via_r1
b _0809975A
.align 2, 0
_08099750: .4byte gUnk_081237A0
_08099754:
adds r0, r2, #0
bl sub_08099D30
_0809975A:
pop {pc}
thumb_func_start sub_0809975C
sub_0809975C: @ 0x0809975C
push {r4, lr}
adds r4, r0, #0
adds r0, #0x86
ldrh r0, [r0]
bl CheckFlags
cmp r0, #0
beq _08099770
bl DeleteThisEntity
_08099770:
movs r2, #1
strb r2, [r4, #0xc]
ldrb r1, [r4, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r4, #0x10]
ldrb r1, [r4, #0x11]
movs r0, #0x10
rsbs r0, r0, #0
ands r0, r1
movs r1, #3
orrs r0, r1
strb r0, [r4, #0x11]
adds r1, r4, #0
adds r1, #0x3c
movs r0, #7
strb r0, [r1]
adds r1, #4
movs r0, #0x48
strb r0, [r1]
adds r0, r4, #0
adds r0, #0x3f
strb r2, [r0]
subs r1, #5
movs r0, #0x80
strb r0, [r1]
ldr r0, _080997C8 @ =gUnk_080FD190
str r0, [r4, #0x48]
adds r0, r4, #0
bl sub_08099910
ldrb r1, [r4, #0xa]
adds r0, r4, #0
bl InitializeAnimation
movs r0, #0x85
movs r1, #4
movs r2, #0
bl CreateObject
cmp r0, #0
beq _080997C6
str r4, [r0, #0x50]
_080997C6:
pop {r4, pc}
.align 2, 0
_080997C8: .4byte gUnk_080FD190
thumb_func_start sub_080997CC
sub_080997CC: @ 0x080997CC
push {r4, lr}
adds r4, r0, #0
bl sub_0809963C
cmp r0, #0
beq _080997EC
movs r0, #0
movs r1, #2
strb r1, [r4, #0xc]
strb r0, [r4, #0xe]
ldr r0, _080997F0 @ =0x000001B3
bl EnqueueSFX
adds r0, r4, #0
bl sub_080997F4
_080997EC:
pop {r4, pc}
.align 2, 0
_080997F0: .4byte 0x000001B3
thumb_func_start sub_080997F4
sub_080997F4: @ 0x080997F4
push {r4, lr}
adds r4, r0, #0
bl sub_0809963C
adds r1, r0, #0
cmp r1, #0
bne _08099822
ldrb r0, [r4, #0xe]
cmp r0, #1
bls _0809980E
subs r0, #2
strb r0, [r4, #0xe]
b _08099810
_0809980E:
strb r1, [r4, #0xe]
_08099810:
ldrb r0, [r4, #0xe]
cmp r0, #0
bne _08099828
movs r0, #1
strb r0, [r4, #0xc]
adds r0, r4, #0
bl sub_0805EC60
b _0809987C
_08099822:
ldrb r0, [r4, #0xe]
adds r0, #1
strb r0, [r4, #0xe]
_08099828:
ldr r1, _08099858 @ =gUnk_081237B0
ldrb r0, [r4, #0xe]
lsrs r0, r0, #5
lsls r0, r0, #1
adds r0, r0, r1
ldrh r2, [r0]
movs r1, #0x80
lsls r1, r1, #1
adds r0, r4, #0
movs r3, #0
bl sub_0805EC9C
ldrb r0, [r4, #0xa]
cmp r0, #1
beq _0809986C
cmp r0, #2
beq _0809985C
adds r0, r4, #0
adds r0, #0x86
ldrh r0, [r0]
bl SetFlag
b _0809986C
.align 2, 0
_08099858: .4byte gUnk_081237B0
_0809985C:
adds r0, r4, #0
adds r0, #0x86
ldrh r3, [r0]
adds r0, r4, #0
movs r1, #0x53
movs r2, #0
bl sub_080A2A3C
_0809986C:
movs r0, #3
strb r0, [r4, #0xc]
movs r0, #0x3c
strb r0, [r4, #0xe]
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
_0809987C:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08099880
sub_08099880: @ 0x08099880
push {r4, r5, r6, lr}
adds r5, r0, #0
ldrb r0, [r5, #0xe]
subs r1, r0, #1
strb r1, [r5, #0xe]
lsls r0, r1, #0x18
cmp r0, #0
bne _08099896
bl DeleteThisEntity
b _0809990E
_08099896:
lsls r0, r1, #0x18
lsrs r0, r0, #0x18
cmp r0, #0x30
bne _080998A4
adds r0, r5, #0
bl sub_08099C18
_080998A4:
ldrb r0, [r5, #0xe]
movs r4, #0x3c
subs r4, r4, r0
lsls r4, r4, #5
movs r1, #0x80
lsls r1, r1, #1
adds r4, r4, r1
adds r0, r5, #0
adds r2, r4, #0
movs r3, #0
bl sub_0805EC9C
adds r0, r5, #0
adds r1, r4, #0
movs r2, #2
movs r3, #0
bl sub_0806FCF4
movs r0, #0xf
movs r1, #0x11
movs r2, #0x40
bl CreateObject
adds r6, r0, #0
cmp r6, #0
beq _0809990E
bl Random
adds r4, r0, #0
asrs r0, r4, #0x10
movs r1, #0x21
bl __modsi3
adds r2, r0, #0
subs r2, #0x10
movs r0, #0xf
ands r0, r4
subs r4, r0, #4
adds r3, r6, #0
adds r3, #0x29
ldrb r1, [r3]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
movs r1, #3
orrs r0, r1
strb r0, [r3]
lsls r2, r2, #0x10
lsls r3, r4, #0x10
adds r0, r5, #0
adds r1, r6, #0
bl PositionRelative
_0809990E:
pop {r4, r5, r6, pc}
thumb_func_start sub_08099910
sub_08099910: @ 0x08099910
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
movs r1, #0x2e
ldrsh r0, [r4, r1]
ldr r3, _08099968 @ =gRoomControls
ldrh r1, [r3, #6]
subs r0, r0, r1
asrs r6, r0, #4
movs r2, #0x3f
ands r6, r2
movs r1, #0x32
ldrsh r0, [r4, r1]
ldrh r1, [r3, #8]
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r2
lsls r0, r0, #6
orrs r6, r0
adds r0, r4, #0
adds r0, #0x6e
strh r6, [r0]
ldrh r2, [r4, #0x2e]
movs r0, #8
adds r1, r0, #0
ands r1, r2
lsls r1, r1, #0x10
lsrs r1, r1, #0x13
ldrh r2, [r4, #0x32]
ands r0, r2
lsls r0, r0, #0x10
asrs r0, r0, #0x12
lsls r0, r0, #0x10
asrs r0, r0, #0x10
adds r1, r1, r0
adds r0, r4, #0
adds r0, #0x6c
strh r1, [r0]
cmp r1, #2
beq _08099A4C
cmp r1, #2
bhi _0809996C
cmp r1, #1
beq _080999A8
b _08099972
.align 2, 0
_08099968: .4byte gRoomControls
_0809996C:
cmp r1, #3
bne _08099972
b _08099AF0
_08099972:
ldr r5, _080999A4 @ =0x00004022
adds r1, r6, #0
subs r1, #0x41
adds r4, #0x38
ldrb r2, [r4]
adds r0, r5, #0
bl SetTile
adds r1, r6, #0
subs r1, #0x40
ldrb r2, [r4]
adds r0, r5, #0
bl SetTile
subs r1, r6, #1
ldrb r2, [r4]
adds r0, r5, #0
bl SetTile
ldrb r2, [r4]
adds r0, r5, #0
adds r1, r6, #0
bl SetTile
b _08099BF0
.align 2, 0
_080999A4: .4byte 0x00004022
_080999A8:
adds r5, r6, #0
subs r5, #0x41
lsls r0, r5, #0x10
lsrs r0, r0, #0x10
adds r4, #0x38
ldrb r1, [r4]
bl sub_080002C8
ldr r1, _08099A40 @ =0x00004024
cmp r0, #0x12
bne _080999C0
adds r1, #0x55
_080999C0:
ldrb r2, [r4]
adds r0, r1, #0
adds r1, r5, #0
bl SetTile
ldr r7, _08099A44 @ =0x00004022
adds r1, r6, #0
subs r1, #0x40
ldrb r2, [r4]
adds r0, r7, #0
bl SetTile
adds r5, r6, #0
subs r5, #0x3f
lsls r0, r5, #0x10
lsrs r0, r0, #0x10
ldrb r1, [r4]
bl sub_080002C8
ldr r1, _08099A48 @ =0x00004025
cmp r0, #0x12
bne _080999EE
adds r1, #0x56
_080999EE:
ldrb r2, [r4]
adds r0, r1, #0
adds r1, r5, #0
bl SetTile
subs r5, r6, #1
lsls r0, r5, #0x10
lsrs r0, r0, #0x10
ldrb r1, [r4]
bl sub_080002C8
ldr r1, _08099A40 @ =0x00004024
cmp r0, #0x12
bne _08099A0C
adds r1, #0x55
_08099A0C:
ldrb r2, [r4]
adds r0, r1, #0
adds r1, r5, #0
bl SetTile
ldrb r2, [r4]
adds r0, r7, #0
adds r1, r6, #0
bl SetTile
adds r5, r6, #1
adds r0, r5, #0
ldrb r1, [r4]
bl sub_080002C8
ldr r1, _08099A48 @ =0x00004025
cmp r0, #0x12
bne _08099A32
adds r1, #0x56
_08099A32:
ldrb r2, [r4]
adds r0, r1, #0
adds r1, r5, #0
bl SetTile
b _08099BF0
.align 2, 0
_08099A40: .4byte 0x00004024
_08099A44: .4byte 0x00004022
_08099A48: .4byte 0x00004025
_08099A4C:
adds r7, r6, #0
subs r7, #0x41
lsls r0, r7, #0x10
lsrs r0, r0, #0x10
adds r5, r4, #0
adds r5, #0x38
ldrb r1, [r5]
bl sub_080002C8
ldr r1, _08099AE4 @ =0x00004023
cmp r0, #0x12
bne _08099A66
adds r1, #0x54
_08099A66:
ldrb r2, [r5]
adds r0, r1, #0
adds r1, r7, #0
bl SetTile
adds r4, r6, #0
subs r4, #0x40
lsls r0, r4, #0x10
lsrs r0, r0, #0x10
ldrb r1, [r5]
bl sub_080002C8
ldr r1, _08099AE4 @ =0x00004023
cmp r0, #0x12
bne _08099A86
adds r1, #0x54
_08099A86:
ldrb r2, [r5]
adds r0, r1, #0
adds r1, r4, #0
bl SetTile
ldr r4, _08099AE8 @ =0x00004022
subs r1, r6, #1
ldrb r2, [r5]
adds r0, r4, #0
bl SetTile
ldrb r2, [r5]
adds r0, r4, #0
adds r1, r6, #0
bl SetTile
adds r4, r6, #0
adds r4, #0x3f
adds r0, r4, #0
ldrb r1, [r5]
bl sub_080002C8
ldr r1, _08099AEC @ =0x00004026
cmp r0, #0x12
bne _08099ABA
adds r1, #0x56
_08099ABA:
ldrb r2, [r5]
adds r0, r1, #0
adds r1, r4, #0
bl SetTile
adds r4, r6, #0
adds r4, #0x40
adds r0, r4, #0
ldrb r1, [r5]
bl sub_080002C8
ldr r1, _08099AEC @ =0x00004026
cmp r0, #0x12
bne _08099AD8
adds r1, #0x56
_08099AD8:
ldrb r2, [r5]
adds r0, r1, #0
adds r1, r4, #0
bl SetTile
b _08099BF0
.align 2, 0
_08099AE4: .4byte 0x00004023
_08099AE8: .4byte 0x00004022
_08099AEC: .4byte 0x00004026
_08099AF0:
adds r5, r6, #0
subs r5, #0x41
lsls r0, r5, #0x10
lsrs r0, r0, #0x10
adds r4, #0x38
ldrb r1, [r4]
bl sub_080002C8
ldr r1, _08099BF4 @ =0x00004027
cmp r0, #0x12
bne _08099B08
adds r1, #0x4e
_08099B08:
ldrb r2, [r4]
adds r0, r1, #0
adds r1, r5, #0
bl SetTile
adds r5, r6, #0
subs r5, #0x40
lsls r0, r5, #0x10
lsrs r0, r0, #0x10
ldrb r1, [r4]
bl sub_080002C8
ldr r1, _08099BF8 @ =0x00004023
cmp r0, #0x12
bne _08099B28
adds r1, #0x54
_08099B28:
ldrb r2, [r4]
adds r0, r1, #0
adds r1, r5, #0
bl SetTile
adds r5, r6, #0
subs r5, #0x3f
lsls r0, r5, #0x10
lsrs r0, r0, #0x10
ldrb r1, [r4]
bl sub_080002C8
ldr r1, _08099BFC @ =0x00004028
cmp r0, #0x12
bne _08099B48
adds r1, #0x4e
_08099B48:
ldrb r2, [r4]
adds r0, r1, #0
adds r1, r5, #0
bl SetTile
subs r5, r6, #1
lsls r0, r5, #0x10
lsrs r0, r0, #0x10
ldrb r1, [r4]
bl sub_080002C8
ldr r1, _08099C00 @ =0x00004024
cmp r0, #0x12
bne _08099B66
adds r1, #0x55
_08099B66:
ldrb r2, [r4]
adds r0, r1, #0
adds r1, r5, #0
bl SetTile
ldr r0, _08099C04 @ =0x00004022
ldrb r2, [r4]
adds r1, r6, #0
bl SetTile
adds r5, r6, #1
adds r0, r5, #0
ldrb r1, [r4]
bl sub_080002C8
ldr r1, _08099C08 @ =0x00004025
cmp r0, #0x12
bne _08099B8C
adds r1, #0x56
_08099B8C:
ldrb r2, [r4]
adds r0, r1, #0
adds r1, r5, #0
bl SetTile
adds r5, r6, #0
adds r5, #0x3f
adds r0, r5, #0
ldrb r1, [r4]
bl sub_080002C8
ldr r1, _08099C0C @ =0x00004029
cmp r0, #0x12
bne _08099BAA
adds r1, #0x4f
_08099BAA:
ldrb r2, [r4]
adds r0, r1, #0
adds r1, r5, #0
bl SetTile
adds r5, r6, #0
adds r5, #0x40
adds r0, r5, #0
ldrb r1, [r4]
bl sub_080002C8
ldr r1, _08099C10 @ =0x00004026
cmp r0, #0x12
bne _08099BC8
adds r1, #0x56
_08099BC8:
ldrb r2, [r4]
adds r0, r1, #0
adds r1, r5, #0
bl SetTile
adds r5, r6, #0
adds r5, #0x41
adds r0, r5, #0
ldrb r1, [r4]
bl sub_080002C8
ldr r1, _08099C14 @ =0x0000402A
cmp r0, #0x12
bne _08099BE6
adds r1, #0x50
_08099BE6:
ldrb r2, [r4]
adds r0, r1, #0
adds r1, r5, #0
bl SetTile
_08099BF0:
pop {r4, r5, r6, r7, pc}
.align 2, 0
_08099BF4: .4byte 0x00004027
_08099BF8: .4byte 0x00004023
_08099BFC: .4byte 0x00004028
_08099C00: .4byte 0x00004024
_08099C04: .4byte 0x00004022
_08099C08: .4byte 0x00004025
_08099C0C: .4byte 0x00004029
_08099C10: .4byte 0x00004026
_08099C14: .4byte 0x0000402A
thumb_func_start sub_08099C18
sub_08099C18: @ 0x08099C18
push {r4, r5, lr}
adds r1, r0, #0
adds r0, #0x6e
ldrh r5, [r0]
subs r0, #2
ldrh r0, [r0]
cmp r0, #2
beq _08099C96
cmp r0, #2
bgt _08099C32
cmp r0, #1
beq _08099C60
b _08099C36
_08099C32:
cmp r0, #3
beq _08099CD4
_08099C36:
adds r0, r5, #0
subs r0, #0x41
adds r4, r1, #0
adds r4, #0x38
ldrb r1, [r4]
bl sub_0807BA8C
adds r0, r5, #0
subs r0, #0x40
ldrb r1, [r4]
bl sub_0807BA8C
subs r0, r5, #1
ldrb r1, [r4]
bl sub_0807BA8C
ldrb r1, [r4]
adds r0, r5, #0
bl sub_0807BA8C
b _08099D2C
_08099C60:
adds r0, r5, #0
subs r0, #0x41
adds r4, r1, #0
adds r4, #0x38
ldrb r1, [r4]
bl sub_0807BA8C
adds r0, r5, #0
subs r0, #0x40
ldrb r1, [r4]
bl sub_0807BA8C
adds r0, r5, #0
subs r0, #0x3f
ldrb r1, [r4]
bl sub_0807BA8C
subs r0, r5, #1
ldrb r1, [r4]
bl sub_0807BA8C
ldrb r1, [r4]
adds r0, r5, #0
bl sub_0807BA8C
adds r0, r5, #1
b _08099CCC
_08099C96:
adds r0, r5, #0
subs r0, #0x41
adds r4, r1, #0
adds r4, #0x38
ldrb r1, [r4]
bl sub_0807BA8C
adds r0, r5, #0
subs r0, #0x40
ldrb r1, [r4]
bl sub_0807BA8C
subs r0, r5, #1
ldrb r1, [r4]
bl sub_0807BA8C
ldrb r1, [r4]
adds r0, r5, #0
bl sub_0807BA8C
adds r0, r5, #0
adds r0, #0x3f
ldrb r1, [r4]
bl sub_0807BA8C
adds r0, r5, #0
adds r0, #0x40
_08099CCC:
ldrb r1, [r4]
bl sub_0807BA8C
b _08099D2C
_08099CD4:
adds r0, r5, #0
subs r0, #0x41
adds r4, r1, #0
adds r4, #0x38
ldrb r1, [r4]
bl sub_0807BA8C
adds r0, r5, #0
subs r0, #0x40
ldrb r1, [r4]
bl sub_0807BA8C
adds r0, r5, #0
subs r0, #0x3f
ldrb r1, [r4]
bl sub_0807BA8C
subs r0, r5, #1
ldrb r1, [r4]
bl sub_0807BA8C
ldrb r1, [r4]
adds r0, r5, #0
bl sub_0807BA8C
adds r0, r5, #1
ldrb r1, [r4]
bl sub_0807BA8C
adds r0, r5, #0
adds r0, #0x3f
ldrb r1, [r4]
bl sub_0807BA8C
adds r0, r5, #0
adds r0, #0x40
ldrb r1, [r4]
bl sub_0807BA8C
adds r0, r5, #0
adds r0, #0x41
ldrb r1, [r4]
bl sub_0807BA8C
_08099D2C:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_08099D30
sub_08099D30: @ 0x08099D30
push {r4, lr}
adds r4, r0, #0
ldr r0, [r4, #0x50]
ldr r0, [r0, #4]
cmp r0, #0
bne _08099D40
bl DeleteThisEntity
_08099D40:
ldrb r0, [r4, #0xc]
cmp r0, #0
bne _08099D6A
movs r0, #1
strb r0, [r4, #0xc]
adds r0, r4, #0
movs r1, #4
bl InitializeAnimation
ldr r0, [r4, #0x50]
adds r1, r4, #0
bl CopyPositionAndSpriteOffset
ldrh r0, [r4, #0x32]
adds r0, #1
strh r0, [r4, #0x32]
adds r1, r4, #0
adds r1, #0x63
ldrb r0, [r1]
subs r0, #1
strb r0, [r1]
_08099D6A:
ldr r0, [r4, #0x50]
ldrb r0, [r0, #0xc]
cmp r0, #1
bhi _08099DAA
ldrb r1, [r4, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r4, #0x18]
adds r2, r4, #0
adds r2, #0x5a
ldrb r1, [r2]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _08099DA2
movs r0, #0
strb r0, [r2]
bl Random
movs r1, #0x78
ands r0, r1
adds r0, #0x78
adds r1, r4, #0
adds r1, #0x59
strb r0, [r1]
_08099DA2:
adds r0, r4, #0
bl GetNextFrame
b _08099DB4
_08099DAA:
ldrb r1, [r4, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
strb r0, [r4, #0x18]
_08099DB4:
pop {r4, pc}
.align 2, 0
-542
View File
@@ -1,542 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start BlockPushed
BlockPushed: @ 0x08082E9C
push {lr}
ldr r2, _08082EB0 @ =gUnk_0811F624
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_08082EB0: .4byte gUnk_0811F624
thumb_func_start sub_08082EB4
sub_08082EB4: @ 0x08082EB4
push {r4, r5, r6, lr}
adds r4, r0, #0
ldr r0, _08082EE0 @ =gRoomControls
ldrb r1, [r0, #4]
adds r6, r0, #0
cmp r1, #0x11
bne _08082EF6
adds r0, r4, #0
bl sub_080AE068
ldr r1, _08082EE4 @ =0x000001C1
adds r0, r4, #0
bl LoadFixedGFX
cmp r0, #0
bne _08082EE8
ldrb r1, [r4, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
strb r0, [r4, #0x18]
b _0808308E
.align 2, 0
_08082EE0: .4byte gRoomControls
_08082EE4: .4byte 0x000001C1
_08082EE8:
ldrb r0, [r4, #0x18]
movs r1, #4
rsbs r1, r1, #0
ands r1, r0
movs r0, #1
orrs r1, r0
strb r1, [r4, #0x18]
_08082EF6:
movs r0, #1
strb r0, [r4, #0xc]
movs r0, #0x20
strb r0, [r4, #0xe]
movs r0, #0x80
strh r0, [r4, #0x24]
adds r2, r4, #0
adds r2, #0x29
ldrb r1, [r2]
subs r0, #0x88
ands r0, r1
movs r1, #6
orrs r0, r1
strb r0, [r2]
movs r1, #0x2e
ldrsh r0, [r4, r1]
ldrh r1, [r6, #6]
subs r0, r0, r1
asrs r5, r0, #4
movs r2, #0x3f
ands r5, r2
movs r1, #0x32
ldrsh r0, [r4, r1]
ldrh r1, [r6, #8]
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r2
lsls r0, r0, #6
orrs r5, r0
ldrb r1, [r4, #0xa]
lsls r1, r1, #3
ldrh r0, [r4, #0x2e]
adds r0, r1, r0
strh r0, [r4, #0x2e]
ldrh r0, [r4, #0x32]
adds r1, r1, r0
strh r1, [r4, #0x32]
ldr r1, _08082F6C @ =gUnk_0811F64C
ldrb r0, [r4, #0xa]
lsls r0, r0, #2
adds r0, r0, r1
ldr r0, [r0]
str r0, [r4, #0x48]
adds r0, r4, #0
adds r0, #0x38
ldrb r1, [r0]
adds r0, r5, #0
bl GetTileType
str r0, [r4, #0x68]
ldrb r0, [r4, #0xa]
cmp r0, #1
beq _08082F7A
cmp r0, #1
bgt _08082F70
cmp r0, #0
beq _08082F76
b _08082FF0
.align 2, 0
_08082F6C: .4byte gUnk_0811F64C
_08082F70:
cmp r0, #2
beq _08082F9A
b _08082FF0
_08082F76:
adds r0, r5, #0
b _08082FE8
_08082F7A:
adds r0, r5, #0
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #1
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0x40
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0x41
b _08082FE8
_08082F9A:
adds r0, r5, #0
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #1
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #2
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0x40
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0x41
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0x42
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0x80
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0x81
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0x82
_08082FE8:
adds r1, r4, #0
bl sub_080832D8
b _08083088
_08082FF0:
adds r0, r5, #0
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #1
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #2
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #3
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0x40
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0x41
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0x42
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0x43
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0x80
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0x81
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0x82
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0x83
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0xc0
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0xc1
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0xc2
adds r1, r4, #0
bl sub_080832D8
adds r0, r5, #0
adds r0, #0xc3
adds r1, r4, #0
bl sub_080832D8
_08083088:
ldr r0, _08083090 @ =0x0000010F
bl EnqueueSFX
_0808308E:
pop {r4, r5, r6, pc}
.align 2, 0
_08083090: .4byte 0x0000010F
thumb_func_start sub_08083094
sub_08083094: @ 0x08083094
push {r4, lr}
adds r4, r0, #0
bl LinearMoveUpdate
adds r0, r4, #0
bl sub_0800445C
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _080830B4
adds r0, r4, #0
bl sub_080830B8
_080830B4:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080830B8
sub_080830B8: @ 0x080830B8
push {r4, r5, r6, r7, lr}
mov r7, sb
mov r6, r8
push {r6, r7}
mov sb, r0
ldrb r5, [r0, #0xa]
lsls r4, r5, #3
movs r1, #0x2e
ldrsh r0, [r0, r1]
subs r0, r0, r4
ldr r3, _080830FC @ =gRoomControls
ldrh r1, [r3, #6]
subs r0, r0, r1
asrs r7, r0, #4
movs r2, #0x3f
ands r7, r2
mov r6, sb
movs r1, #0x32
ldrsh r0, [r6, r1]
subs r0, r0, r4
ldrh r1, [r3, #8]
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r2
lsls r0, r0, #6
orrs r7, r0
cmp r5, #1
beq _08083128
cmp r5, #1
bgt _08083100
cmp r5, #0
beq _08083106
b _080831EC
.align 2, 0
_080830FC: .4byte gRoomControls
_08083100:
cmp r5, #2
beq _08083160
b _080831EC
_08083106:
mov r0, sb
bl sub_0800442E
cmp r0, #0
beq _08083112
b _080832C0
_08083112:
ldr r0, _08083124 @ =0x00000365
mov r1, sb
adds r1, #0x38
ldrb r2, [r1]
adds r1, r7, #0
bl sub_0807B7D8
b _080832BA
.align 2, 0
_08083124: .4byte 0x00000365
_08083128:
mov r2, sb
ldr r0, [r2, #0x68]
mov r4, sb
adds r4, #0x38
ldrb r2, [r4]
adds r1, r7, #0
bl sub_0807B7D8
ldr r0, _08083158 @ =0x0000036F
adds r1, r7, #1
ldrb r2, [r4]
bl sub_0807B7D8
movs r0, #0xdc
lsls r0, r0, #2
adds r1, r7, #0
adds r1, #0x40
ldrb r2, [r4]
bl sub_0807B7D8
ldr r0, _0808315C @ =0x00000371
adds r1, r7, #0
adds r1, #0x41
b _080831CA
.align 2, 0
_08083158: .4byte 0x0000036F
_0808315C: .4byte 0x00000371
_08083160:
mov r6, sb
ldr r0, [r6, #0x68]
mov r4, sb
adds r4, #0x38
ldrb r2, [r4]
adds r1, r7, #0
bl sub_0807B7D8
ldr r0, _080831D4 @ =0x00000372
adds r1, r7, #1
ldrb r2, [r4]
bl sub_0807B7D8
ldr r0, _080831D8 @ =0x0000036F
adds r1, r7, #2
ldrb r2, [r4]
bl sub_0807B7D8
movs r0, #0xdd
lsls r0, r0, #2
adds r1, r7, #0
adds r1, #0x40
ldrb r2, [r4]
bl sub_0807B7D8
ldr r0, _080831DC @ =0x00000376
adds r1, r7, #0
adds r1, #0x41
ldrb r2, [r4]
bl sub_0807B7D8
ldr r0, _080831E0 @ =0x00000375
adds r1, r7, #0
adds r1, #0x42
ldrb r2, [r4]
bl sub_0807B7D8
movs r0, #0xdc
lsls r0, r0, #2
adds r1, r7, #0
adds r1, #0x80
ldrb r2, [r4]
bl sub_0807B7D8
ldr r0, _080831E4 @ =0x00000373
adds r1, r7, #0
adds r1, #0x81
ldrb r2, [r4]
bl sub_0807B7D8
ldr r0, _080831E8 @ =0x00000371
adds r1, r7, #0
adds r1, #0x82
_080831CA:
ldrb r2, [r4]
bl sub_0807B7D8
b _080832BA
.align 2, 0
_080831D4: .4byte 0x00000372
_080831D8: .4byte 0x0000036F
_080831DC: .4byte 0x00000376
_080831E0: .4byte 0x00000375
_080831E4: .4byte 0x00000373
_080831E8: .4byte 0x00000371
_080831EC:
mov r1, sb
ldr r0, [r1, #0x68]
mov r4, sb
adds r4, #0x38
ldrb r2, [r4]
adds r1, r7, #0
bl sub_0807B7D8
ldr r5, _080832C8 @ =0x00000372
adds r1, r7, #1
ldrb r2, [r4]
adds r0, r5, #0
bl sub_0807B7D8
adds r1, r7, #2
ldrb r2, [r4]
adds r0, r5, #0
bl sub_0807B7D8
ldr r0, _080832CC @ =0x0000036F
adds r1, r7, #3
ldrb r2, [r4]
bl sub_0807B7D8
movs r2, #0xdd
lsls r2, r2, #2
mov r8, r2
adds r1, r7, #0
adds r1, #0x40
ldrb r2, [r4]
mov r0, r8
bl sub_0807B7D8
adds r5, #4
adds r1, r7, #0
adds r1, #0x41
ldrb r2, [r4]
adds r0, r5, #0
bl sub_0807B7D8
adds r1, r7, #0
adds r1, #0x42
ldrb r2, [r4]
adds r0, r5, #0
bl sub_0807B7D8
ldr r6, _080832D0 @ =0x00000375
adds r1, r7, #0
adds r1, #0x43
ldrb r2, [r4]
adds r0, r6, #0
bl sub_0807B7D8
adds r1, r7, #0
adds r1, #0x80
ldrb r2, [r4]
mov r0, r8
bl sub_0807B7D8
adds r1, r7, #0
adds r1, #0x81
ldrb r2, [r4]
adds r0, r5, #0
bl sub_0807B7D8
adds r1, r7, #0
adds r1, #0x82
ldrb r2, [r4]
adds r0, r5, #0
bl sub_0807B7D8
adds r1, r7, #0
adds r1, #0x83
ldrb r2, [r4]
adds r0, r6, #0
bl sub_0807B7D8
movs r0, #0xdc
lsls r0, r0, #2
adds r1, r7, #0
adds r1, #0xc0
ldrb r2, [r4]
bl sub_0807B7D8
subs r5, #3
adds r1, r7, #0
adds r1, #0xc1
ldrb r2, [r4]
adds r0, r5, #0
bl sub_0807B7D8
adds r1, r7, #0
adds r1, #0xc2
ldrb r2, [r4]
adds r0, r5, #0
bl sub_0807B7D8
ldr r0, _080832D4 @ =0x00000371
adds r1, r7, #0
adds r1, #0xc3
ldrb r2, [r4]
bl sub_0807B7D8
_080832BA:
mov r0, sb
bl DeleteEntity
_080832C0:
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080832C8: .4byte 0x00000372
_080832CC: .4byte 0x0000036F
_080832D0: .4byte 0x00000375
_080832D4: .4byte 0x00000371
thumb_func_start sub_080832D8
sub_080832D8: @ 0x080832D8
push {lr}
adds r3, r0, #0
adds r2, r1, #0
adds r2, #0x38
ldrb r0, [r2]
cmp r0, #2
beq _080832FC
ldrb r1, [r1, #0x15]
movs r0, #8
ands r0, r1
cmp r0, #0
beq _080832F6
ldrb r2, [r2]
movs r0, #0x21
b _0808330A
_080832F6:
ldrb r2, [r2]
movs r0, #0x20
b _0808330A
_080832FC:
ldrb r1, [r1, #0x15]
movs r0, #8
ands r0, r1
cmp r0, #0
beq _08083312
ldrb r2, [r2]
movs r0, #0x2f
_0808330A:
adds r1, r3, #0
bl sub_0807B7D8
b _0808331C
_08083312:
ldrb r2, [r2]
movs r0, #0x2e
adds r1, r3, #0
bl sub_0807B7D8
_0808331C:
pop {pc}
.align 2, 0
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
-537
View File
@@ -1,537 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start PushableGrave
PushableGrave: @ 0x08097588
push {lr}
ldr r2, _0809759C @ =gUnk_081232AC
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_0809759C: .4byte gUnk_081232AC
thumb_func_start sub_080975A0
sub_080975A0: @ 0x080975A0
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r4, r0, #0
ldrb r1, [r4, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r4, #0x18]
ldrb r0, [r4, #0xa]
strb r0, [r4, #0x1e]
ldrb r1, [r4, #0x11]
movs r0, #0x10
rsbs r0, r0, #0
ands r0, r1
movs r1, #3
orrs r0, r1
strb r0, [r4, #0x11]
movs r1, #0x2e
ldrsh r0, [r4, r1]
ldr r2, _08097690 @ =gRoomControls
mov r8, r2
ldrh r1, [r2, #6]
subs r0, r0, r1
asrs r5, r0, #4
movs r6, #0x3f
ands r5, r6
movs r1, #0x32
ldrsh r0, [r4, r1]
ldrh r1, [r2, #8]
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r6
lsls r0, r0, #6
orrs r5, r0
adds r0, r5, #0
subs r0, #0x41
adds r7, r4, #0
adds r7, #0x38
ldrb r1, [r7]
bl GetTileIndex
adds r1, r4, #0
adds r1, #0x6a
strh r0, [r1]
adds r0, r5, #0
subs r0, #0x40
ldrb r1, [r7]
bl GetTileIndex
adds r1, r4, #0
adds r1, #0x6c
strh r0, [r1]
adds r0, r5, #0
subs r0, #0x3f
ldrb r1, [r7]
bl GetTileIndex
adds r1, r4, #0
adds r1, #0x6e
strh r0, [r1]
subs r0, r5, #1
ldrb r1, [r7]
bl GetTileIndex
adds r1, r4, #0
adds r1, #0x70
strh r0, [r1]
ldrb r1, [r7]
adds r0, r5, #0
bl GetTileIndex
adds r1, r4, #0
adds r1, #0x72
strh r0, [r1]
adds r0, r5, #1
ldrb r1, [r7]
bl GetTileIndex
adds r1, r4, #0
adds r1, #0x74
strh r0, [r1]
adds r0, r5, #0
adds r0, #0x3f
ldrb r1, [r7]
bl GetTileIndex
adds r1, r4, #0
adds r1, #0x76
strh r0, [r1]
adds r0, r5, #0
adds r0, #0x40
ldrb r1, [r7]
bl GetTileIndex
adds r1, r4, #0
adds r1, #0x78
strh r0, [r1]
adds r0, r5, #0
adds r0, #0x41
ldrb r1, [r7]
bl GetTileIndex
adds r1, r4, #0
adds r1, #0x7a
strh r0, [r1]
adds r0, r4, #0
bl sub_0809798C
cmp r0, #0
beq _080976A2
ldrb r0, [r4, #0xa]
cmp r0, #0
bne _08097694
ldrh r0, [r4, #0x32]
subs r0, #0x16
b _08097698
.align 2, 0
_08097690: .4byte gRoomControls
_08097694:
ldrh r0, [r4, #0x32]
subs r0, #0x10
_08097698:
strh r0, [r4, #0x32]
adds r0, r4, #0
bl sub_080977F4
b _08097722
_080976A2:
movs r0, #1
strb r0, [r4, #0xc]
movs r2, #0x2e
ldrsh r0, [r4, r2]
mov r2, r8
ldrh r1, [r2, #6]
subs r0, r0, r1
asrs r5, r0, #4
ands r5, r6
movs r1, #0x32
ldrsh r0, [r4, r1]
ldrh r1, [r2, #8]
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r6
lsls r0, r0, #6
orrs r5, r0
adds r0, r4, #0
adds r0, #0x68
strh r5, [r0]
ldr r1, _080976FC @ =gUnk_081232DE
ldrb r0, [r4, #0xb]
lsls r0, r0, #1
adds r0, r0, r1
ldrh r6, [r0]
ldrb r0, [r4, #0xa]
cmp r0, #0
bne _08097704
ldr r0, _08097700 @ =gUnk_080FD578
str r0, [r4, #0x48]
subs r1, r5, #1
ldrb r2, [r7]
adds r0, r6, #0
bl SetTile
ldrb r2, [r7]
adds r0, r6, #0
adds r1, r5, #0
bl SetTile
ldrh r0, [r4, #0x32]
adds r0, #2
strh r0, [r4, #0x32]
b _08097722
.align 2, 0
_080976FC: .4byte gUnk_081232DE
_08097700: .4byte gUnk_080FD578
_08097704:
ldr r0, _08097728 @ =gUnk_080FD570
str r0, [r4, #0x48]
ldrb r2, [r7]
adds r0, r6, #0
adds r1, r5, #0
bl SetTile
ldrb r0, [r4, #0xb]
cmp r0, #2
bne _08097722
ldr r0, _0809772C @ =gUnk_081232C0
ldrb r2, [r7]
adds r1, r5, #0
bl sub_0801AF18
_08097722:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
_08097728: .4byte gUnk_080FD570
_0809772C: .4byte gUnk_081232C0
thumb_func_start sub_08097730
sub_08097730: @ 0x08097730
push {r4, lr}
adds r4, r0, #0
bl sub_0809785C
cmp r0, #0
beq _08097744
ldrb r1, [r4, #0xe]
adds r0, r4, #0
bl RequestPriorityDuration
_08097744:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08097748
sub_08097748: @ 0x08097748
push {lr}
adds r2, r0, #0
ldrb r0, [r2, #0xd]
cmp r0, #0
bne _08097774
ldrb r0, [r2, #0xf]
subs r0, #1
strb r0, [r2, #0xf]
lsls r0, r0, #0x18
cmp r0, #0
bne _0809779A
movs r0, #1
strb r0, [r2, #0xd]
movs r0, #0x78
strb r0, [r2, #0xf]
ldr r1, _08097770 @ =gRoomControls
str r2, [r1, #0x30]
movs r0, #2
strb r0, [r1, #0xe]
b _0809779A
.align 2, 0
_08097770: .4byte gRoomControls
_08097774:
ldrb r0, [r2, #0xf]
subs r0, #1
strb r0, [r2, #0xf]
lsls r0, r0, #0x18
cmp r0, #0
bne _0809779A
movs r0, #3
strb r0, [r2, #0xc]
movs r0, #0x60
strb r0, [r2, #0xe]
movs r0, #0x14
strb r0, [r2, #0xf]
adds r0, r2, #0
movs r1, #0x60
bl RequestPriorityDuration
ldr r0, _0809779C @ =0x0000010F
bl SoundReq
_0809779A:
pop {pc}
.align 2, 0
_0809779C: .4byte 0x0000010F
thumb_func_start sub_080977A0
sub_080977A0: @ 0x080977A0
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xe]
cmp r0, #0
beq _080977BC
subs r0, #1
strb r0, [r4, #0xe]
adds r0, r4, #0
bl LinearMoveUpdate
adds r0, r4, #0
bl sub_0800445C
b _080977E4
_080977BC:
ldrb r0, [r4, #0xf]
cmp r0, #0
beq _080977C8
subs r0, #1
strb r0, [r4, #0xf]
b _080977E4
_080977C8:
movs r0, #0x72
bl EnqueueSFX
adds r0, r4, #0
bl sub_080977F4
ldrb r0, [r4, #0xa]
cmp r0, #0
bne _080977E4
ldr r0, _080977E8 @ =gRoomControls
ldr r1, _080977EC @ =gPlayerEntity
str r1, [r0, #0x30]
movs r1, #4
strb r1, [r0, #0xe]
_080977E4:
pop {r4, pc}
.align 2, 0
_080977E8: .4byte gRoomControls
_080977EC: .4byte gPlayerEntity
thumb_func_start nullsub_528
nullsub_528: @ 0x080977F0
bx lr
.align 2, 0
thumb_func_start sub_080977F4
sub_080977F4: @ 0x080977F4
push {r4, r5, r6, r7, lr}
adds r5, r0, #0
movs r1, #0
movs r0, #4
strb r0, [r5, #0xc]
adds r0, r5, #0
adds r0, #0x63
strb r1, [r0]
movs r1, #0x2e
ldrsh r0, [r5, r1]
ldr r3, _08097854 @ =gRoomControls
ldrh r1, [r3, #6]
subs r0, r0, r1
asrs r4, r0, #4
movs r2, #0x3f
ands r4, r2
movs r1, #0x32
ldrsh r0, [r5, r1]
ldrh r1, [r3, #8]
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r2
lsls r0, r0, #6
orrs r4, r0
ldr r7, _08097858 @ =0x00004022
adds r6, r5, #0
adds r6, #0x38
ldrb r2, [r6]
adds r0, r7, #0
adds r1, r4, #0
bl SetTile
ldrb r0, [r5, #0xa]
cmp r0, #0
bne _08097844
subs r1, r4, #1
ldrb r2, [r6]
adds r0, r7, #0
bl SetTile
_08097844:
adds r1, r5, #0
adds r1, #0x86
ldrh r0, [r1]
cmp r0, #0
beq _08097852
bl SetFlag
_08097852:
pop {r4, r5, r6, r7, pc}
.align 2, 0
_08097854: .4byte gRoomControls
_08097858: .4byte 0x00004022
thumb_func_start sub_0809785C
sub_0809785C: @ 0x0809785C
push {r4, r5, r6, lr}
adds r5, r0, #0
ldrb r4, [r5, #0xa]
cmp r4, #0
beq _08097948
ldrb r0, [r5, #0xb]
cmp r0, #0
bne _0809786E
b _08097986
_0809786E:
adds r0, r5, #0
adds r0, #0x86
ldrh r0, [r0]
bl CheckFlags
adds r4, r5, #0
adds r4, #0x68
adds r6, r5, #0
adds r6, #0x38
cmp r0, #0
bne _08097892
ldrh r0, [r4]
ldrb r1, [r6]
bl GetTileType
ldr r1, _08097940 @ =0x0000403F
cmp r0, r1
bne _08097986
_08097892:
movs r1, #0
movs r0, #3
strb r0, [r5, #0xc]
movs r0, #0x40
strb r0, [r5, #0xe]
strb r1, [r5, #0xf]
strb r1, [r5, #0x15]
strh r0, [r5, #0x24]
ldrh r4, [r4]
adds r0, r5, #0
adds r0, #0x72
ldrh r0, [r0]
ldrb r2, [r6]
adds r1, r4, #0
bl sub_0807B9B8
ldrb r0, [r5, #0xb]
cmp r0, #2
bne _08097934
adds r0, r5, #0
adds r0, #0x6a
ldrh r0, [r0]
adds r1, r4, #0
subs r1, #0x41
ldrb r2, [r6]
bl sub_0807B9B8
adds r0, r5, #0
adds r0, #0x6c
ldrh r0, [r0]
adds r1, r4, #0
subs r1, #0x40
ldrb r2, [r6]
bl sub_0807B9B8
adds r0, r5, #0
adds r0, #0x6e
ldrh r0, [r0]
adds r1, r4, #0
subs r1, #0x3f
ldrb r2, [r6]
bl sub_0807B9B8
adds r0, r5, #0
adds r0, #0x70
ldrh r0, [r0]
subs r1, r4, #1
ldrb r2, [r6]
bl sub_0807B9B8
adds r0, r5, #0
adds r0, #0x74
ldrh r0, [r0]
adds r1, r4, #1
ldrb r2, [r6]
bl sub_0807B9B8
adds r0, r5, #0
adds r0, #0x76
ldrh r0, [r0]
adds r1, r4, #0
adds r1, #0x3f
ldrb r2, [r6]
bl sub_0807B9B8
adds r0, r5, #0
adds r0, #0x78
ldrh r0, [r0]
adds r1, r4, #0
adds r1, #0x40
ldrb r2, [r6]
bl sub_0807B9B8
adds r0, r5, #0
adds r0, #0x7a
ldrh r0, [r0]
adds r1, r4, #0
adds r1, #0x41
ldrb r2, [r6]
bl sub_0807B9B8
_08097934:
ldr r0, _08097944 @ =0x0000010F
bl SoundReq
movs r0, #1
b _08097988
.align 2, 0
_08097940: .4byte 0x0000403F
_08097944: .4byte 0x0000010F
_08097948:
adds r0, r5, #0
adds r0, #0x86
ldrh r0, [r0]
bl CheckFlags
cmp r0, #0
beq _08097986
movs r0, #2
strb r0, [r5, #0xc]
strb r4, [r5, #0xd]
movs r0, #0xf0
strb r0, [r5, #0xe]
movs r0, #0x3c
strb r0, [r5, #0xf]
strb r4, [r5, #0x15]
movs r0, #0x40
strh r0, [r5, #0x24]
adds r4, r5, #0
adds r4, #0x68
ldrh r0, [r4]
adds r5, #0x38
ldrb r1, [r5]
bl sub_0807BA8C
ldrh r0, [r4]
subs r0, #1
ldrb r1, [r5]
bl sub_0807BA8C
movs r0, #1
b _08097988
_08097986:
movs r0, #0
_08097988:
pop {r4, r5, r6, pc}
.align 2, 0
thumb_func_start sub_0809798C
sub_0809798C: @ 0x0809798C
push {r4, lr}
adds r1, r0, #0
movs r4, #0
ldrb r0, [r1, #0xa]
cmp r0, #0
beq _0809799E
ldrb r0, [r1, #0xb]
cmp r0, #0
beq _080979AE
_0809799E:
adds r0, r1, #0
adds r0, #0x86
ldrh r0, [r0]
bl CheckFlags
cmp r0, #0
beq _080979AE
movs r4, #1
_080979AE:
adds r0, r4, #0
pop {r4, pc}
.align 2, 0
-269
View File
@@ -1,269 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start PushableRock
PushableRock: @ 0x0808A4F4
push {lr}
ldr r2, _0808A508 @ =gUnk_08121078
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_0808A508: .4byte gUnk_08121078
thumb_func_start sub_0808A50C
sub_0808A50C: @ 0x0808A50C
push {lr}
ldrb r2, [r0, #0x18]
movs r1, #4
rsbs r1, r1, #0
ands r1, r2
movs r2, #1
orrs r1, r2
strb r1, [r0, #0x18]
ldrb r1, [r0, #0xc]
adds r1, #1
strb r1, [r0, #0xc]
ldrb r2, [r0, #0x19]
movs r1, #0x3f
ands r1, r2
movs r2, #0x80
orrs r1, r2
strb r1, [r0, #0x19]
adds r3, r0, #0
adds r3, #0x29
ldrb r2, [r3]
movs r1, #8
rsbs r1, r1, #0
ands r1, r2
movs r2, #4
orrs r1, r2
movs r2, #0x39
rsbs r2, r2, #0
ands r1, r2
movs r2, #0x18
orrs r1, r2
strb r1, [r3]
bl sub_0808A644
pop {pc}
thumb_func_start sub_0808A550
sub_0808A550: @ 0x0808A550
push {r4, lr}
adds r4, r0, #0
adds r0, #0x74
ldrh r0, [r0]
adds r1, r4, #0
adds r1, #0x38
ldrb r1, [r1]
bl GetTileType
adds r1, r0, #0
ldr r0, _0808A58C @ =0x0000401F
cmp r1, r0
bhi _0808A5CC
subs r0, #3
cmp r1, r0
blo _0808A5CC
adds r0, r1, #0
subs r0, #0x1c
lsls r1, r0, #1
strb r1, [r4, #0x14]
lsls r1, r0, #3
strb r1, [r4, #0x15]
lsls r0, r0, #0x19
lsrs r0, r0, #0x18
cmp r0, #2
bne _0808A590
ldrb r0, [r4, #0x18]
movs r1, #0x40
orrs r0, r1
b _0808A598
.align 2, 0
_0808A58C: .4byte 0x0000401F
_0808A590:
ldrb r1, [r4, #0x18]
movs r0, #0x41
rsbs r0, r0, #0
ands r0, r1
_0808A598:
strb r0, [r4, #0x18]
adds r0, r4, #0
adds r0, #0x70
ldrh r0, [r0]
adds r1, r4, #0
adds r1, #0x74
ldrh r1, [r1]
adds r2, r4, #0
adds r2, #0x38
ldrb r2, [r2]
bl SetTile
movs r0, #2
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x14]
lsrs r1, r1, #1
adds r1, #1
adds r0, r4, #0
bl InitializeAnimation
ldr r0, _0808A5C8 @ =0x0000010F
bl EnqueueSFX
b _0808A5DE
.align 2, 0
_0808A5C8: .4byte 0x0000010F
_0808A5CC:
adds r0, r4, #0
adds r0, #0x58
ldrb r0, [r0]
cmp r0, #0
beq _0808A5DE
adds r0, r4, #0
movs r1, #0
bl InitializeAnimation
_0808A5DE:
pop {r4, pc}
thumb_func_start sub_0808A5E0
sub_0808A5E0: @ 0x0808A5E0
push {r4, r5, lr}
adds r4, r0, #0
bl sub_0800445C
ldr r2, _0808A618 @ =gUnk_08121088
adds r5, r4, #0
adds r5, #0x5a
ldrb r1, [r5]
movs r0, #0xf
ands r0, r1
lsls r0, r0, #1
adds r0, r0, r2
ldrh r0, [r0]
strh r0, [r4, #0x24]
adds r0, r4, #0
bl LinearMoveUpdate
adds r0, r4, #0
bl GetNextFrame
ldrb r1, [r5]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _0808A616
movs r0, #0
strb r0, [r4, #0xc]
_0808A616:
pop {r4, r5, pc}
.align 2, 0
_0808A618: .4byte gUnk_08121088
thumb_func_start sub_0808A61C
sub_0808A61C: @ 0x0808A61C
push {lr}
adds r2, r0, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _0808A634
adds r0, r2, #0
bl GetNextFrame
b _0808A640
_0808A634:
adds r0, r2, #0
adds r0, #0x29
ldrb r1, [r0]
movs r2, #7
orrs r1, r2
strb r1, [r0]
_0808A640:
pop {pc}
.align 2, 0
thumb_func_start sub_0808A644
sub_0808A644: @ 0x0808A644
push {r4, r5, r6, lr}
adds r4, r0, #0
movs r0, #0x2e
ldrsh r1, [r4, r0]
ldr r2, _0808A6D0 @ =gRoomControls
ldrh r0, [r2, #6]
subs r1, r1, r0
asrs r1, r1, #4
movs r3, #0x3f
ands r1, r3
movs r5, #0x32
ldrsh r0, [r4, r5]
ldrh r2, [r2, #8]
subs r0, r0, r2
asrs r0, r0, #4
ands r0, r3
lsls r0, r0, #6
orrs r1, r0
adds r5, r4, #0
adds r5, #0x74
strh r1, [r5]
ldrh r0, [r5]
adds r6, r4, #0
adds r6, #0x38
ldrb r1, [r6]
bl GetTileIndex
adds r1, r4, #0
adds r1, #0x70
strh r0, [r1]
ldrh r0, [r5]
ldrb r1, [r6]
bl sub_080002E0
adds r1, r4, #0
adds r1, #0x72
strb r0, [r1]
ldrh r0, [r5]
ldrb r1, [r6]
bl sub_080002C8
cmp r0, #0x19
beq _0808A69E
cmp r0, #0xf0
bne _0808A6E2
_0808A69E:
ldr r0, _0808A6D4 @ =0x00004015
ldrh r1, [r5]
ldrb r2, [r6]
bl SetTile
movs r0, #3
strb r0, [r4, #0xc]
adds r5, r4, #0
adds r5, #0x86
ldrh r0, [r5]
bl CheckFlags
cmp r0, #0
bne _0808A6D8
ldrh r0, [r5]
bl SetFlag
movs r0, #0xcd
bl SoundReq
adds r0, r4, #0
movs r1, #5
bl InitializeAnimation
b _0808A6EC
.align 2, 0
_0808A6D0: .4byte gRoomControls
_0808A6D4: .4byte 0x00004015
_0808A6D8:
adds r0, r4, #0
movs r1, #6
bl InitializeAnimation
b _0808A6EC
_0808A6E2:
ldr r0, _0808A6F0 @ =0x0000401B
ldrh r1, [r5]
ldrb r2, [r6]
bl SetTile
_0808A6EC:
pop {r4, r5, r6, pc}
.align 2, 0
_0808A6F0: .4byte 0x0000401B
-741
View File
@@ -1,741 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start PushableStatue
PushableStatue: @ 0x080891DC
push {lr}
ldr r2, _080891F0 @ =gUnk_08120C98
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080891F0: .4byte gUnk_08120C98
thumb_func_start sub_080891F4
sub_080891F4: @ 0x080891F4
push {r4, lr}
adds r4, r0, #0
bl sub_0808965C
cmp r0, #0
beq _08089236
movs r3, #0
movs r2, #1
strb r2, [r4, #0xc]
movs r0, #0x80
strh r0, [r4, #0x24]
ldrb r1, [r4, #0x11]
subs r0, #0x90
ands r0, r1
movs r1, #3
orrs r0, r1
strb r0, [r4, #0x11]
ldr r0, _08089238 @ =gUnk_080FD1F4
str r0, [r4, #0x48]
strb r2, [r4, #0x16]
adds r0, r4, #0
adds r0, #0x86
strh r3, [r0]
adds r0, r4, #0
bl sub_08089454
adds r0, r4, #0
bl sub_080894C8
adds r0, r4, #0
movs r1, #0
bl InitializeAnimation
_08089236:
pop {r4, pc}
.align 2, 0
_08089238: .4byte gUnk_080FD1F4
thumb_func_start sub_0808923C
sub_0808923C: @ 0x0808923C
push {r4, r5, lr}
adds r4, r0, #0
bl sub_0800442E
cmp r0, #0
bne _080892C0
adds r0, r4, #0
adds r0, #0x84
ldrh r0, [r0]
adds r1, r4, #0
adds r1, #0x38
ldrb r1, [r1]
bl GetTileType
lsls r0, r0, #0x10
lsrs r5, r0, #0x10
ldr r0, _08089278 @ =0x0000400B
cmp r5, r0
beq _080892BA
adds r0, r5, #0
bl sub_0808968C
cmp r0, #1
beq _0808927C
cmp r0, #1
blo _08089294
cmp r0, #2
beq _080892B2
b _080892C0
.align 2, 0
_08089278: .4byte 0x0000400B
_0808927C:
movs r1, #3
movs r0, #3
strb r0, [r4, #0xc]
adds r0, r5, #0
subs r0, #0xc
ands r0, r1
lsls r0, r0, #3
strb r0, [r4, #0x15]
adds r0, r4, #0
bl sub_08089538
b _080892C0
_08089294:
movs r0, #0xf
movs r1, #4
movs r2, #0
bl CreateObject
adds r1, r0, #0
cmp r1, #0
beq _080892AA
adds r0, r4, #0
bl CopyPosition
_080892AA:
adds r0, r4, #0
bl sub_080894FC
b _080892C0
_080892B2:
adds r0, r4, #0
adds r0, #0x80
strh r5, [r0]
b _080892C0
_080892BA:
adds r0, r4, #0
bl sub_08078930
_080892C0:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_080892C4
sub_080892C4: @ 0x080892C4
push {lr}
adds r2, r0, #0
adds r0, #0x86
ldrh r0, [r0]
cmp r0, #0
beq _080892D8
adds r0, r2, #0
bl sub_080895C0
b _080892F6
_080892D8:
ldr r0, _080892F8 @ =gPlayerState
ldrb r0, [r0, #5]
cmp r0, #0
bne _080892E4
movs r0, #6
strb r0, [r2, #0xd]
_080892E4:
ldr r0, _080892FC @ =gUnk_08120CAC
ldrb r1, [r2, #0xd]
subs r1, #5
lsls r1, r1, #2
adds r1, r1, r0
ldr r1, [r1]
adds r0, r2, #0
bl _call_via_r1
_080892F6:
pop {pc}
.align 2, 0
_080892F8: .4byte gPlayerState
_080892FC: .4byte gUnk_08120CAC
thumb_func_start sub_08089300
sub_08089300: @ 0x08089300
push {r4, r5, lr}
adds r5, r0, #0
adds r1, r5, #0
adds r1, #0x83
ldrb r0, [r1]
cmp r0, #0
bne _0808932C
movs r0, #1
strb r0, [r1]
ldr r1, _0808935C @ =gPlayerEntity
ldrb r0, [r1, #0x14]
ldr r2, _08089360 @ =gUnk_08120CB4
adds r0, r0, r2
movs r2, #0
ldrsb r2, [r0, r2]
lsls r2, r2, #0x10
movs r3, #1
ldrsb r3, [r0, r3]
lsls r3, r3, #0x10
adds r0, r5, #0
bl PositionRelative
_0808932C:
adds r0, r5, #0
adds r0, #0x84
ldrh r0, [r0]
adds r1, r5, #0
adds r1, #0x38
ldrb r1, [r1]
bl GetTileType
lsls r0, r0, #0x10
lsrs r4, r0, #0x10
ldr r0, _08089364 @ =0x0000400B
cmp r4, r0
beq _080893A0
adds r0, r4, #0
bl sub_0808968C
cmp r0, #1
beq _08089368
cmp r0, #1
blo _0808937C
cmp r0, #2
beq _0808939A
b _080893A0
.align 2, 0
_0808935C: .4byte gPlayerEntity
_08089360: .4byte gUnk_08120CB4
_08089364: .4byte 0x0000400B
_08089368:
adds r0, r4, #0
subs r0, #0xc
movs r1, #3
ands r0, r1
lsls r0, r0, #3
strb r0, [r5, #0x15]
adds r0, r5, #0
bl sub_08089538
b _080893A0
_0808937C:
movs r0, #0xf
movs r1, #4
movs r2, #0
bl CreateObject
adds r1, r0, #0
cmp r1, #0
beq _08089392
adds r0, r5, #0
bl CopyPosition
_08089392:
adds r0, r5, #0
bl sub_080894FC
b _080893D6
_0808939A:
adds r0, r5, #0
adds r0, #0x80
strh r4, [r0]
_080893A0:
bl sub_080896B0
cmp r0, #0
beq _080893D6
ldr r2, _080893D8 @ =gPlayerState
movs r3, #0
movs r0, #0x10
strb r0, [r2, #0xc]
adds r1, r2, #0
adds r1, #0x38
movs r0, #0x20
strb r0, [r1]
ldr r0, [r2, #0x30]
movs r1, #1
orrs r0, r1
str r0, [r2, #0x30]
ldr r0, _080893DC @ =gPlayerEntity
strh r3, [r0, #0x2c]
strh r3, [r0, #0x30]
ldrb r0, [r0, #0x14]
movs r1, #4
eors r0, r1
lsls r0, r0, #2
strb r0, [r5, #0x15]
adds r0, r5, #0
bl sub_08089538
_080893D6:
pop {r4, r5, pc}
.align 2, 0
_080893D8: .4byte gPlayerState
_080893DC: .4byte gPlayerEntity
thumb_func_start sub_080893E0
sub_080893E0: @ 0x080893E0
movs r2, #0
movs r1, #1
strb r1, [r0, #0xc]
adds r0, #0x83
strb r2, [r0]
bx lr
thumb_func_start sub_080893EC
sub_080893EC: @ 0x080893EC
push {r4, lr}
adds r4, r0, #0
bl sub_080895C0
cmp r0, #0
beq _080893FC
movs r0, #1
strb r0, [r4, #0xc]
_080893FC:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08089400
sub_08089400: @ 0x08089400
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
beq _08089424
ldrb r2, [r4, #0x18]
lsls r1, r2, #0x1e
lsrs r1, r1, #0x1e
movs r0, #1
eors r1, r0
subs r0, #5
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x18]
b _0808944E
_08089424:
ldrb r1, [r4, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r4, #0x18]
movs r0, #1
strb r0, [r4, #0xc]
ldr r0, _08089450 @ =0x0000400B
adds r1, r4, #0
adds r1, #0x84
ldrh r1, [r1]
adds r2, r4, #0
adds r2, #0x38
ldrb r2, [r2]
bl SetTile
adds r0, r4, #0
bl sub_080894C8
_0808944E:
pop {r4, pc}
.align 2, 0
_08089450: .4byte 0x0000400B
thumb_func_start sub_08089454
sub_08089454: @ 0x08089454
push {r4, r5, r6, lr}
adds r5, r0, #0
movs r0, #0x2e
ldrsh r1, [r5, r0]
ldr r2, _080894C0 @ =gRoomControls
ldrh r0, [r2, #6]
subs r1, r1, r0
asrs r1, r1, #4
movs r3, #0x3f
ands r1, r3
movs r4, #0x32
ldrsh r0, [r5, r4]
ldrh r2, [r2, #8]
subs r0, r0, r2
asrs r0, r0, #4
ands r0, r3
lsls r0, r0, #6
orrs r1, r0
adds r6, r5, #0
adds r6, #0x84
strh r1, [r6]
ldrh r0, [r6]
adds r4, r5, #0
adds r4, #0x38
ldrb r1, [r4]
bl GetTileIndex
adds r1, r5, #0
adds r1, #0x80
strh r0, [r1]
ldr r5, _080894C4 @ =0x0000400B
ldrh r1, [r6]
ldrb r2, [r4]
adds r0, r5, #0
bl SetTile
ldrb r0, [r4]
cmp r0, #2
bne _080894BC
ldrh r0, [r6]
movs r1, #1
bl GetTileType
movs r1, #0xc4
lsls r1, r1, #2
cmp r0, r1
bne _080894BC
ldrh r1, [r6]
adds r0, r5, #0
movs r2, #1
bl SetTile
_080894BC:
pop {r4, r5, r6, pc}
.align 2, 0
_080894C0: .4byte gRoomControls
_080894C4: .4byte 0x0000400B
thumb_func_start sub_080894C8
sub_080894C8: @ 0x080894C8
push {r4, lr}
adds r3, r0, #0
movs r2, #0
ldr r1, _080894E0 @ =gRoomVars
adds r4, r1, #0
adds r4, #0xac
ldr r0, [r4]
mov ip, r1
cmp r0, #0
bne _080894E4
str r3, [r4]
b _080894FA
.align 2, 0
_080894E0: .4byte gRoomVars
_080894E4:
adds r2, #1
cmp r2, #7
bhi _080894FA
lsls r0, r2, #2
mov r1, ip
adds r1, #0xac
adds r1, r0, r1
ldr r0, [r1]
cmp r0, #0
bne _080894E4
str r3, [r1]
_080894FA:
pop {r4, pc}
thumb_func_start sub_080894FC
sub_080894FC: @ 0x080894FC
push {r4, lr}
adds r3, r0, #0
movs r2, #0
ldr r1, _08089514 @ =gRoomVars
adds r4, r1, #0
adds r4, #0xac
ldr r0, [r4]
mov ip, r1
cmp r3, r0
bne _08089518
str r2, [r4]
b _08089530
.align 2, 0
_08089514: .4byte gRoomVars
_08089518:
adds r2, #1
cmp r2, #7
bhi _08089530
lsls r0, r2, #2
mov r1, ip
adds r1, #0xac
adds r1, r0, r1
ldr r0, [r1]
cmp r3, r0
bne _08089518
movs r0, #0
str r0, [r1]
_08089530:
adds r0, r3, #0
bl DeleteEntity
pop {r4, pc}
thumb_func_start sub_08089538
sub_08089538: @ 0x08089538
push {r4, r5, r6, lr}
adds r5, r0, #0
adds r1, r5, #0
adds r1, #0x86
movs r0, #0x20
strh r0, [r1]
adds r0, #0xef
bl EnqueueSFX
adds r0, r5, #0
adds r0, #0x80
ldrh r0, [r0]
adds r6, r5, #0
adds r6, #0x84
ldrh r1, [r6]
adds r4, r5, #0
adds r4, #0x38
ldrb r2, [r4]
bl SetTile
ldrb r0, [r4]
cmp r0, #2
bne _08089580
ldrh r0, [r6]
movs r1, #1
bl GetTileType
ldr r1, _080895B8 @ =0x0000400B
cmp r0, r1
bne _08089580
movs r0, #0xc4
lsls r0, r0, #2
ldrh r1, [r6]
movs r2, #1
bl sub_08000152
_08089580:
adds r2, r5, #0
adds r2, #0x84
ldr r1, _080895BC @ =gUnk_080B4488
ldrb r0, [r5, #0x15]
lsrs r0, r0, #3
lsls r0, r0, #1
adds r0, r0, r1
movs r1, #0
ldrsh r0, [r0, r1]
ldrh r2, [r2]
adds r0, r0, r2
adds r1, r5, #0
adds r1, #0x38
ldrb r1, [r1]
bl GetTileType
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
cmp r0, #0x79
beq _080895AC
cmp r0, #0x77
bne _080895B4
_080895AC:
adds r1, r5, #0
adds r1, #0x63
movs r0, #0xfe
strb r0, [r1]
_080895B4:
pop {r4, r5, r6, pc}
.align 2, 0
_080895B8: .4byte 0x0000400B
_080895BC: .4byte gUnk_080B4488
thumb_func_start sub_080895C0
sub_080895C0: @ 0x080895C0
push {r4, lr}
adds r4, r0, #0
bl LinearMoveUpdate
adds r1, r4, #0
adds r1, #0x86
ldrh r0, [r1]
subs r0, #1
strh r0, [r1]
lsls r0, r0, #0x10
cmp r0, #0
bne _0808964C
adds r0, r4, #0
bl sub_0800442E
cmp r0, #0
bne _0808964C
adds r1, r4, #0
adds r1, #0x63
movs r0, #0
strb r0, [r1]
adds r0, r4, #0
bl sub_080002D0
cmp r0, #0
bne _080895FE
adds r0, r4, #0
bl sub_08089454
movs r0, #1
b _08089654
_080895FE:
movs r0, #0xf
movs r1, #4
movs r2, #0
bl CreateObject
adds r1, r0, #0
cmp r1, #0
beq _08089614
adds r0, r4, #0
bl CopyPosition
_08089614:
ldrb r1, [r4, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
strb r0, [r4, #0x18]
ldr r2, _08089658 @ =gUnk_08120CBC
ldrb r1, [r4, #0x15]
lsrs r1, r1, #2
lsls r0, r1, #1
adds r0, r0, r2
ldrh r0, [r0]
ldrh r3, [r4, #0x2e]
adds r0, r0, r3
strh r0, [r4, #0x2e]
adds r1, #1
lsls r1, r1, #1
adds r1, r1, r2
ldrh r0, [r1]
ldrh r1, [r4, #0x32]
adds r0, r0, r1
strh r0, [r4, #0x32]
adds r0, r4, #0
bl sub_08089454
movs r0, #4
strb r0, [r4, #0xc]
movs r0, #0x3c
strb r0, [r4, #0xe]
_0808964C:
adds r0, r4, #0
bl sub_0800445C
movs r0, #0
_08089654:
pop {r4, pc}
.align 2, 0
_08089658: .4byte gUnk_08120CBC
thumb_func_start sub_0808965C
sub_0808965C: @ 0x0808965C
push {lr}
adds r2, r0, #0
ldr r3, _08089678 @ =gRoomControls
ldrb r0, [r3, #4]
cmp r0, #0x3f
bls _08089680
ldr r1, _0808967C @ =gUnk_08120CCC
subs r0, #0x40
lsls r0, r0, #1
adds r0, r0, r1
ldrh r1, [r0]
adds r0, r2, #0
b _08089684
.align 2, 0
_08089678: .4byte gRoomControls
_0808967C: .4byte gUnk_08120CCC
_08089680:
adds r0, r2, #0
movs r1, #0xe9
_08089684:
bl LoadFixedGFX
pop {pc}
.align 2, 0
thumb_func_start sub_0808968C
sub_0808968C: @ 0x0808968C
push {lr}
adds r2, r0, #0
ldr r1, _08089694 @ =gUnk_08120D6C
b _080896A4
.align 2, 0
_08089694: .4byte gUnk_08120D6C
_08089698:
ldrh r0, [r1]
cmp r0, r2
bne _080896A2
ldrh r0, [r1, #2]
b _080896AC
_080896A2:
adds r1, #4
_080896A4:
ldrh r0, [r1]
cmp r0, #0
bne _08089698
movs r0, #0
_080896AC:
pop {pc}
.align 2, 0
thumb_func_start sub_080896B0
sub_080896B0: @ 0x080896B0
push {r4, r5, r6, r7, lr}
ldr r0, _08089750 @ =gPlayerState
ldrb r1, [r0, #5]
movs r0, #0x1f
ands r0, r1
cmp r0, #0x12
bne _08089768
ldr r6, _08089754 @ =gPlayerEntity
adds r0, r6, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _08089768
ldrb r3, [r6, #0x14]
movs r2, #6
ands r2, r3
lsls r2, r2, #1
ldr r0, _08089758 @ =gUnk_080B4468
adds r2, r2, r0
ldr r0, _0808975C @ =gUnk_080B4488
lsrs r3, r3, #1
lsls r3, r3, #1
adds r3, r3, r0
movs r0, #0x2e
ldrsh r1, [r6, r0]
movs r4, #0
ldrsh r0, [r2, r4]
adds r1, r1, r0
ldr r5, _08089760 @ =gRoomControls
ldrh r0, [r5, #6]
subs r1, r1, r0
asrs r1, r1, #4
movs r4, #0x3f
ands r1, r4
movs r7, #0x32
ldrsh r0, [r6, r7]
movs r7, #2
ldrsh r2, [r2, r7]
adds r0, r0, r2
ldrh r2, [r5, #8]
subs r0, r0, r2
asrs r0, r0, #4
ands r0, r4
lsls r0, r0, #6
orrs r1, r0
movs r0, #0
ldrsh r7, [r3, r0]
subs r1, r1, r7
lsls r4, r1, #0x10
lsrs r0, r4, #0x10
adds r5, r6, #0
adds r5, #0x38
ldrb r1, [r5]
bl sub_080002C8
adds r1, r0, #0
subs r0, #0x26
cmp r0, #1
bls _08089768
cmp r1, #0x29
beq _08089768
ldrb r0, [r5]
bl GetLayerByIndex
asrs r1, r4, #0x10
ldr r2, _08089764 @ =0x00002004
adds r0, r0, r2
adds r2, r0, r1
ldrb r2, [r2]
subs r1, r1, r7
adds r0, r0, r1
ldrb r0, [r0]
cmp r2, #0
bne _08089768
cmp r0, #0
bne _08089768
movs r0, #1
b _0808976A
.align 2, 0
_08089750: .4byte gPlayerState
_08089754: .4byte gPlayerEntity
_08089758: .4byte gUnk_080B4468
_0808975C: .4byte gUnk_080B4488
_08089760: .4byte gRoomControls
_08089764: .4byte 0x00002004
_08089768:
movs r0, #0
_0808976A:
pop {r4, r5, r6, r7, pc}
-742
View File
@@ -1,742 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start SmallIceBlock
SmallIceBlock: @ 0x080991A4
push {lr}
adds r2, r0, #0
ldrb r0, [r2, #0xa]
cmp r0, #2
bhi _080991C4
ldr r0, _080991C0 @ =gUnk_08123734
ldrb r1, [r2, #0xc]
lsls r1, r1, #2
adds r1, r1, r0
ldr r1, [r1]
adds r0, r2, #0
bl _call_via_r1
b _080991CA
.align 2, 0
_080991C0: .4byte gUnk_08123734
_080991C4:
adds r0, r2, #0
bl sub_080996AC
_080991CA:
pop {pc}
thumb_func_start sub_080991CC
sub_080991CC: @ 0x080991CC
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xa]
cmp r0, #2
bgt _080991EC
cmp r0, #0
blt _080991EC
adds r0, r4, #0
adds r0, #0x86
ldrh r0, [r0]
bl CheckFlags
cmp r0, #0
beq _080991EC
bl DeleteThisEntity
_080991EC:
movs r2, #1
strb r2, [r4, #0xc]
ldrb r1, [r4, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r4, #0x10]
ldrb r1, [r4, #0x11]
movs r0, #0x10
rsbs r0, r0, #0
ands r0, r1
movs r1, #3
orrs r0, r1
strb r0, [r4, #0x11]
adds r1, r4, #0
adds r1, #0x3c
movs r0, #7
strb r0, [r1]
adds r1, #4
movs r0, #0x48
strb r0, [r1]
adds r0, r4, #0
adds r0, #0x3f
strb r2, [r0]
subs r1, #5
movs r0, #0x80
strb r0, [r1]
ldr r0, _08099244 @ =gUnk_080FD408
str r0, [r4, #0x48]
adds r0, r4, #0
bl sub_08099468
ldrb r1, [r4, #0xa]
adds r0, r4, #0
bl InitializeAnimation
movs r0, #0x84
movs r1, #3
movs r2, #0
bl CreateObject
cmp r0, #0
beq _08099242
str r4, [r0, #0x50]
_08099242:
pop {r4, pc}
.align 2, 0
_08099244: .4byte gUnk_080FD408
thumb_func_start sub_08099248
sub_08099248: @ 0x08099248
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
bl sub_0809963C
cmp r0, #0
beq _08099280
movs r1, #0
movs r0, #3
strb r0, [r4, #0xc]
strb r1, [r4, #0xe]
ldr r0, _0809927C @ =0x000001B3
bl EnqueueSFX
adds r0, r4, #0
bl sub_08099330
ldrb r0, [r4, #0xa]
cmp r0, #0
bne _0809930E
adds r0, r4, #0
adds r0, #0x86
ldrh r0, [r0]
bl SetFlag
b _0809930E
.align 2, 0
_0809927C: .4byte 0x000001B3
_08099280:
adds r0, r4, #0
bl sub_0800442E
cmp r0, #0
bne _0809930E
adds r7, r4, #0
adds r7, #0x70
ldrh r0, [r7]
adds r6, r4, #0
adds r6, #0x38
ldrb r1, [r6]
bl GetTileType
adds r5, r0, #0
ldr r0, _080992B8 @ =0x0000405A
cmp r5, r0
beq _0809930E
adds r0, r5, #0
bl sub_08099618
cmp r0, #1
beq _080992BC
cmp r0, #1
blo _080992DC
cmp r0, #2
beq _08099308
b _0809930E
.align 2, 0
_080992B8: .4byte 0x0000405A
_080992BC:
movs r0, #2
strb r0, [r4, #0xc]
movs r0, #0x16
strb r0, [r4, #0xe]
adds r0, r5, #0
subs r0, #0x5b
movs r1, #3
ands r0, r1
lsls r0, r0, #3
strb r0, [r4, #0x15]
movs r0, #0x20
strh r0, [r4, #0x24]
adds r0, r4, #0
bl sub_080994B8
b _0809930E
_080992DC:
movs r0, #0xf
movs r1, #0xd
movs r2, #0
bl CreateObject
adds r1, r0, #0
cmp r1, #0
beq _080992F2
adds r0, r4, #0
bl CopyPosition
_080992F2:
adds r0, r4, #0
adds r0, #0x6c
ldrh r0, [r0]
ldrh r1, [r7]
ldrb r2, [r6]
bl SetTile
adds r0, r4, #0
bl DeleteEntity
b _0809930E
_08099308:
adds r0, r4, #0
adds r0, #0x6c
strh r5, [r0]
_0809930E:
pop {r4, r5, r6, r7, pc}
thumb_func_start sub_08099310
sub_08099310: @ 0x08099310
push {r4, lr}
adds r4, r0, #0
bl sub_0809953C
cmp r0, #0
beq _0809932E
movs r0, #1
strb r0, [r4, #0xc]
adds r0, r4, #0
bl sub_08099468
movs r0, #0xd9
lsls r0, r0, #1
bl EnqueueSFX
_0809932E:
pop {r4, pc}
thumb_func_start sub_08099330
sub_08099330: @ 0x08099330
push {r4, lr}
adds r4, r0, #0
bl sub_0809963C
adds r1, r0, #0
cmp r1, #0
bne _0809935E
ldrb r0, [r4, #0xe]
cmp r0, #1
bls _0809934A
subs r0, #2
strb r0, [r4, #0xe]
b _0809934C
_0809934A:
strb r1, [r4, #0xe]
_0809934C:
ldrb r0, [r4, #0xe]
cmp r0, #0
bne _08099364
movs r0, #1
strb r0, [r4, #0xc]
adds r0, r4, #0
bl sub_0805EC60
b _080993CA
_0809935E:
ldrb r0, [r4, #0xe]
adds r0, #1
strb r0, [r4, #0xe]
_08099364:
movs r1, #0x80
lsls r1, r1, #1
ldr r2, _0809939C @ =gUnk_08123748
ldrb r0, [r4, #0xe]
lsrs r0, r0, #5
lsls r0, r0, #1
adds r0, r0, r2
ldrh r2, [r0]
adds r0, r4, #0
movs r3, #0
bl sub_0805EC9C
ldrb r0, [r4, #0xa]
cmp r0, #1
bne _080993A0
adds r0, r4, #0
adds r0, #0x86
ldrh r3, [r0]
adds r0, r4, #0
movs r1, #0x53
movs r2, #0
bl sub_080A2A3C
movs r0, #0x72
bl SoundReq
b _080993BA
.align 2, 0
_0809939C: .4byte gUnk_08123748
_080993A0:
cmp r0, #2
bne _080993BA
adds r0, r4, #0
adds r0, #0x86
ldrh r3, [r0]
adds r0, r4, #0
movs r1, #0x52
movs r2, #0
bl sub_080A2A3C
movs r0, #0x72
bl SoundReq
_080993BA:
movs r0, #4
strb r0, [r4, #0xc]
movs r0, #0x3c
strb r0, [r4, #0xe]
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
_080993CA:
pop {r4, pc}
thumb_func_start sub_080993CC
sub_080993CC: @ 0x080993CC
push {r4, r5, r6, lr}
adds r5, r0, #0
ldrb r0, [r5, #0xe]
subs r1, r0, #1
strb r1, [r5, #0xe]
lsls r0, r1, #0x18
cmp r0, #0
bne _080993E2
bl DeleteThisEntity
b _08099466
_080993E2:
lsls r0, r1, #0x18
lsrs r0, r0, #0x18
cmp r0, #0x30
bne _08099400
adds r0, r5, #0
adds r0, #0x6c
ldrh r0, [r0]
adds r1, r5, #0
adds r1, #0x70
ldrh r1, [r1]
adds r2, r5, #0
adds r2, #0x38
ldrb r2, [r2]
bl SetTile
_08099400:
movs r1, #0x80
lsls r1, r1, #1
ldrb r0, [r5, #0xe]
movs r2, #0x3c
subs r2, r2, r0
lsls r2, r2, #5
adds r2, r2, r1
adds r0, r5, #0
movs r3, #0
bl sub_0805EC9C
ldrb r1, [r5, #0xe]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _08099466
movs r0, #0xf
movs r1, #0x11
movs r2, #0x40
bl CreateObject
adds r6, r0, #0
cmp r6, #0
beq _08099466
bl Random
adds r4, r0, #0
asrs r0, r4, #0x10
movs r1, #9
bl __modsi3
adds r2, r0, #0
subs r2, #4
movs r3, #0xf
ands r3, r4
adds r4, r6, #0
adds r4, #0x29
ldrb r1, [r4]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
movs r1, #3
orrs r0, r1
strb r0, [r4]
lsls r2, r2, #0x10
rsbs r3, r3, #0
lsls r3, r3, #0x10
adds r0, r5, #0
adds r1, r6, #0
bl PositionRelative
_08099466:
pop {r4, r5, r6, pc}
thumb_func_start sub_08099468
sub_08099468: @ 0x08099468
push {r4, r5, r6, lr}
adds r6, r0, #0
movs r0, #0x2e
ldrsh r1, [r6, r0]
ldr r2, _080994B0 @ =gRoomControls
ldrh r0, [r2, #6]
subs r1, r1, r0
asrs r1, r1, #4
movs r3, #0x3f
ands r1, r3
movs r4, #0x32
ldrsh r0, [r6, r4]
ldrh r2, [r2, #8]
subs r0, r0, r2
asrs r0, r0, #4
ands r0, r3
lsls r0, r0, #6
orrs r1, r0
adds r4, r6, #0
adds r4, #0x70
strh r1, [r4]
ldrh r0, [r4]
adds r5, r6, #0
adds r5, #0x38
ldrb r1, [r5]
bl GetTileIndex
adds r1, r6, #0
adds r1, #0x6c
strh r0, [r1]
ldr r0, _080994B4 @ =0x0000405A
ldrh r1, [r4]
ldrb r2, [r5]
bl SetTile
pop {r4, r5, r6, pc}
.align 2, 0
_080994B0: .4byte gRoomControls
_080994B4: .4byte 0x0000405A
thumb_func_start sub_080994B8
sub_080994B8: @ 0x080994B8
push {r4, r5, r6, lr}
adds r5, r0, #0
ldr r0, _08099530 @ =0x000001B1
bl EnqueueSFX
adds r0, r5, #0
adds r0, #0x6c
ldrh r0, [r0]
adds r6, r5, #0
adds r6, #0x70
ldrh r1, [r6]
adds r4, r5, #0
adds r4, #0x38
ldrb r2, [r4]
bl SetTile
ldrb r0, [r4]
cmp r0, #2
bne _080994F8
ldrh r0, [r6]
movs r1, #1
bl GetTileType
ldr r1, _08099534 @ =0x0000405A
cmp r0, r1
bne _080994F8
movs r0, #0xc4
lsls r0, r0, #2
ldrh r1, [r6]
movs r2, #1
bl sub_08000152
_080994F8:
adds r2, r5, #0
adds r2, #0x70
ldr r1, _08099538 @ =gUnk_080B4488
ldrb r0, [r5, #0x15]
lsrs r0, r0, #3
lsls r0, r0, #1
adds r0, r0, r1
movs r1, #0
ldrsh r0, [r0, r1]
ldrh r2, [r2]
adds r0, r0, r2
adds r1, r5, #0
adds r1, #0x38
ldrb r1, [r1]
bl GetTileType
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
cmp r0, #0x79
beq _08099524
cmp r0, #0x77
bne _0809952C
_08099524:
adds r1, r5, #0
adds r1, #0x63
movs r0, #0xfe
strb r0, [r1]
_0809952C:
pop {r4, r5, r6, pc}
.align 2, 0
_08099530: .4byte 0x000001B1
_08099534: .4byte 0x0000405A
_08099538: .4byte gUnk_080B4488
thumb_func_start sub_0809953C
sub_0809953C: @ 0x0809953C
push {r4, lr}
adds r4, r0, #0
bl sub_0800442E
cmp r0, #0
bne _08099612
adds r0, r4, #0
bl sub_080AEFE0
adds r0, r4, #0
bl sub_0800445C
ldrb r1, [r4, #0xe]
cmp r1, #0
beq _08099570
ldrh r0, [r4, #0x24]
adds r0, #0x10
strh r0, [r4, #0x24]
subs r0, r1, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _08099570
movs r0, #0x80
lsls r0, r0, #2
strh r0, [r4, #0x24]
_08099570:
ldrb r0, [r4, #0x15]
lsrs r0, r0, #3
cmp r0, #1
beq _080995A0
cmp r0, #1
bgt _08099582
cmp r0, #0
beq _08099588
b _080995E6
_08099582:
cmp r0, #2
beq _080995BA
b _080995E6
_08099588:
ldrh r1, [r4, #0x2a]
movs r0, #0xe
ands r0, r1
cmp r0, #0
beq _08099612
ldrh r1, [r4, #0x32]
movs r0, #0xf
ands r0, r1
subs r0, #7
cmp r0, #2
bls _080995D0
b _080995DE
_080995A0:
ldrh r1, [r4, #0x2a]
movs r0, #0xe0
lsls r0, r0, #8
ands r0, r1
cmp r0, #0
beq _08099612
ldrh r1, [r4, #0x2e]
movs r0, #0xf
ands r0, r1
subs r0, #7
cmp r0, #2
bls _080995FE
b _080995DE
_080995BA:
ldrh r1, [r4, #0x2a]
movs r0, #0xe0
ands r0, r1
cmp r0, #0
beq _08099612
ldrh r1, [r4, #0x32]
movs r0, #0xf
ands r0, r1
subs r0, #7
cmp r0, #2
bhi _080995DE
_080995D0:
movs r0, #0x10
rsbs r0, r0, #0
ands r0, r1
adds r0, #8
strh r0, [r4, #0x32]
movs r0, #1
b _08099614
_080995DE:
adds r0, r4, #0
bl sub_0809969C
b _08099612
_080995E6:
ldrh r1, [r4, #0x2a]
movs r0, #0xe0
lsls r0, r0, #4
ands r0, r1
cmp r0, #0
beq _08099612
ldrh r1, [r4, #0x2e]
movs r0, #0xf
ands r0, r1
subs r0, #7
cmp r0, #2
bhi _0809960C
_080995FE:
movs r0, #0x10
rsbs r0, r0, #0
ands r0, r1
adds r0, #8
strh r0, [r4, #0x2e]
movs r0, #1
b _08099614
_0809960C:
adds r0, r4, #0
bl sub_0809969C
_08099612:
movs r0, #0
_08099614:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08099618
sub_08099618: @ 0x08099618
push {lr}
adds r2, r0, #0
ldr r1, _08099620 @ =gUnk_08123750
b _08099630
.align 2, 0
_08099620: .4byte gUnk_08123750
_08099624:
ldrh r0, [r1]
cmp r0, r2
bne _0809962E
ldrh r0, [r1, #2]
b _08099638
_0809962E:
adds r1, #4
_08099630:
ldrh r0, [r1]
cmp r0, #0
bne _08099624
movs r0, #0
_08099638:
pop {pc}
.align 2, 0
thumb_func_start sub_0809963C
sub_0809963C: @ 0x0809963C
push {r4, r5, r6, lr}
adds r5, r0, #0
ldrb r0, [r5, #0xb]
cmp r0, #0
beq _08099684
bl GetCurrentRoomProperty
adds r4, r0, #0
ldrh r0, [r4]
bl CheckFlags
cmp r0, #0
beq _08099684
ldr r0, _08099694 @ =gRoomControls
ldrh r1, [r0, #6]
ldrh r2, [r4, #2]
adds r1, r1, r2
lsls r1, r1, #0x10
lsrs r1, r1, #0x10
ldrh r0, [r0, #8]
ldrh r6, [r4, #4]
adds r0, r0, r6
lsls r0, r0, #0x10
lsrs r3, r0, #0x10
ldrh r2, [r4, #6]
movs r6, #0x2e
ldrsh r0, [r5, r6]
subs r0, r0, r1
cmp r2, r0
blo _08099684
ldrh r1, [r4, #8]
movs r2, #0x32
ldrsh r0, [r5, r2]
subs r0, r0, r3
cmp r1, r0
bhs _08099698
_08099684:
adds r0, r5, #0
adds r0, #0x41
ldrb r0, [r0]
cmp r0, #0x87
beq _08099698
movs r0, #0
b _0809969A
.align 2, 0
_08099694: .4byte gRoomControls
_08099698:
movs r0, #1
_0809969A:
pop {r4, r5, r6, pc}
thumb_func_start sub_0809969C
sub_0809969C: @ 0x0809969C
push {lr}
movs r1, #0xd
movs r2, #0
bl CreateFx
bl DeleteThisEntity
pop {pc}
thumb_func_start sub_080996AC
sub_080996AC: @ 0x080996AC
push {r4, lr}
adds r4, r0, #0
ldr r0, [r4, #0x50]
ldr r0, [r0, #4]
cmp r0, #0
bne _080996BC
bl DeleteThisEntity
_080996BC:
ldrb r0, [r4, #0xc]
cmp r0, #0
bne _080996CE
movs r0, #1
strb r0, [r4, #0xc]
adds r0, r4, #0
movs r1, #3
bl InitializeAnimation
_080996CE:
ldr r0, [r4, #0x50]
ldrb r0, [r0, #0xc]
cmp r0, #2
bhi _08099726
ldrb r1, [r4, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r4, #0x18]
adds r2, r4, #0
adds r2, #0x5a
ldrb r1, [r2]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _08099706
movs r0, #0
strb r0, [r2]
bl Random
movs r1, #0x78
ands r0, r1
adds r0, #0x78
adds r1, r4, #0
adds r1, #0x59
strb r0, [r1]
_08099706:
adds r0, r4, #0
bl GetNextFrame
ldr r0, [r4, #0x50]
adds r1, r4, #0
bl CopyPositionAndSpriteOffset
ldrh r0, [r4, #0x32]
adds r0, #1
strh r0, [r4, #0x32]
adds r1, r4, #0
adds r1, #0x63
ldrb r0, [r1]
subs r0, #0x11
strb r0, [r1]
b _08099730
_08099726:
ldrb r1, [r4, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
strb r0, [r4, #0x18]
_08099730:
pop {r4, pc}
.align 2, 0