Name the special values used with Kinstone Fusions

This commit is contained in:
Catobat
2023-04-29 02:56:08 +02:00
parent a82ad2951a
commit fcfbd73dd2
13 changed files with 62 additions and 53 deletions
+2 -1
View File
@@ -13,6 +13,7 @@
#include "functions.h"
#include "game.h"
#include "item.h"
#include "kinstone.h"
void sub_08028E9C(Entity*);
void sub_08028EDC(Entity*);
@@ -257,7 +258,7 @@ void sub_08028CE8(Entity* this) {
switch (offer->field_0x0 >> 2) {
case 0:
subtype = offer->field_0x9;
if (subtype == 0xff) {
if (subtype == KINSTONE_RANDOM) {
subtype = kinstoneTypes[Random() & 7];
}