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https://github.com/zeldaret/tmc
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move entity update functions
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+3
-3
@@ -38,9 +38,9 @@ void DoFade(u32 fadeType, u32 fadeSpeed) {
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}
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if ((fadeType & 8) != 0) {
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gUnk_03000000.spritesOffset = 1;
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gScreen.bg.bg1Control |= 0x40;
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gScreen.affine.bg2Control |= 0x40;
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gScreen.affine.bg3Control |= 0x40;
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gScreen.bg1.control |= 0x40;
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gScreen.bg2.control |= 0x40;
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gScreen.bg3.control |= 0x40;
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}
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if ((fadeType & 0x10) != 0) {
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sub_0801E1B8(gFadeControl.field_0x16, gFadeControl.field_0x18);
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