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Extract animations
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# Install
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First, you must put a The Legend of Zelda: The Minish Cap (U) ROM (with SHA1: `b4bd50e4131b027c334547b4524e2dbbd4227130`) in the root directory of the repository and name it `baserom.gba`.
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## Extract assets
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Run `python tools/asset_extractor/asset_extractor.py usa`.
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First, you must put a The Legend of Zelda: The Minish Cap (U) ROM (with SHA1: `b4bd50e4131b027c334547b4524e2dbbd4227130`) in the root directory of the repository and name it `baserom.gba`.
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## Building other variants
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To build other variants, you need to place the corresponding baserom and then extract the assets, e.g. for JP: `baserom_jp.gba` and run `python tools/asset_extractor/asset_extractor.py jp`.
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To build other variants, you need to place the corresponding baserom before building, e.g. `baserom_jp.gba` for JP.
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## Prerequisites
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