Commit Graph

44 Commits

Author SHA1 Message Date
theo3 201955ea05 create enemy struct and enemy flags 2023-12-30 20:05:32 -08:00
theo3 11bccad6bc merge upstream 2023-12-30 17:25:11 -08:00
theo3 fb9f59fbbb label BounceUpdate asm 2023-12-30 17:13:42 -08:00
octorock a818f1b704 Use new entity struct for player 2023-12-30 22:09:30 +01:00
octorock 3b87c04162 Invert NENT_DEPRECATED define
To define ENT_DEPRECATED in files that still need the old entity structs.
2023-12-30 18:30:00 +01:00
octorock 33473d1d5b Create new entity structs for enemies 2023-12-30 18:12:05 +01:00
octorock 870c08fad6 Merge branch 'master' into enemies 2023-12-29 23:04:14 +01:00
octorock c63a86fbca Create some enemy structs 2023-12-29 22:56:38 +01:00
Reinmmar e689c1b32d Filled in the directions 2023-09-18 18:56:46 +02:00
octorock ad44d63b73 Document some player item stuff 2022-08-09 18:56:13 +02:00
Elliptic Ellipsis 6125bec49b Use dec for actionDelay in a lot of entities 2022-06-21 22:21:51 +01:00
Tal Hayon d6d7916a46 Use fixed point macros where possible 2022-04-01 18:19:56 +03:00
theo3 92240d4314 name remaining entity fields 2022-03-28 20:10:22 -07:00
Elliptic Ellipsis 2d37348cb6 Fix a lot of pointer comparisons to 0 (or nothing) to explicitly use NULL 2022-03-25 05:35:12 +00:00
theo3 ef470547e0 cleanup 2022-03-17 19:16:43 -07:00
octorock b69a6d223c Rename movement functions 2022-02-12 20:03:27 +01:00
octorock d6c79aa263 Rename enemy functions 2022-02-12 20:03:27 +01:00
Tal Hayon 416a4b1191 Use sfx sounds enum whereever applicable 2022-01-28 13:11:05 +02:00
theo3 a6f8dabcea fixed point stuff 2022-01-21 21:28:44 -08:00
theo3 bde85fd004 doxygen groups 2022-01-05 20:49:51 -08:00
theo3 48fa5b4618 sort out functions.h 2022-01-04 20:55:03 -08:00
theo3 415f5213a9 PlayerNormal ok 2022-01-02 16:10:29 -08:00
theo3 0f65f8fd50 Identify player functions and update asm.h 2021-12-28 12:08:30 -08:00
theo3 24750a6bb5 finish player.c 2021-12-27 17:14:52 -08:00
theo3 079260dbd6 name asm funcs 2021-12-25 21:28:44 -08:00
theo3 cb95bdb96a framestate, ezlo hint 2021-12-20 23:11:22 -08:00
theo3 6cff332e57 header overhaul 2021-12-20 10:31:02 -08:00
theo3 34e69959df cleanup 2021-12-14 23:31:27 -08:00
theo3 ecc8a1439d remove redundant unions 2021-11-12 01:34:34 -08:00
theo3 313cc336f2 thumb interwork finished 2021-11-10 00:35:06 -08:00
theo3 9cfbb3a27a entity changes, textbox changes 2021-11-04 20:56:03 -07:00
Ibot02 59076fccb7 Renamed Entity fields for knockback
SolidifiedGaming identified these while glitchhunting.
2021-10-25 13:32:54 +02:00
notyourav 8b81269271 Merge branch 'master' into ply 2021-03-17 20:23:01 -07:00
theo3 af98f5f9a3 several more player functions done 2021-03-15 21:24:10 -07:00
Henny022p a2cdfd6d8d Merge branch 'master' into cleanup_declarations 2021-03-15 22:56:23 +01:00
Henny022p aac7eb7436 more cleanup 2021-03-15 22:22:59 +01:00
theo3 e251d79ffd quick fix 🙂 2021-03-13 01:14:46 -08:00
Henny022p d6c379cb3e big cleanup part 1 2021-03-09 04:22:03 +01:00
Henny022p 5e2af32bb1 named some stuff 2021-03-09 01:28:13 +01:00
theo3 e3ee1058bb create object enum and update entity type struct 2021-02-28 17:04:49 -08:00
theo3 3079c016b4 clang-format and newlines 2020-11-13 23:27:50 -08:00
Behemoth 723d233967 Enque -> Enqueue 2020-09-01 01:47:04 +02:00
Behemoth 662e221f89 label a bunch of stuff 2020-09-01 00:58:36 +02:00
Behemoth 5ce1629a81 decompile beetle 2020-08-29 04:14:13 +02:00