theo3
|
201955ea05
|
create enemy struct and enemy flags
|
2023-12-30 20:05:32 -08:00 |
|
theo3
|
11bccad6bc
|
merge upstream
|
2023-12-30 17:25:11 -08:00 |
|
theo3
|
fb9f59fbbb
|
label BounceUpdate asm
|
2023-12-30 17:13:42 -08:00 |
|
octorock
|
a818f1b704
|
Use new entity struct for player
|
2023-12-30 22:09:30 +01:00 |
|
octorock
|
3b87c04162
|
Invert NENT_DEPRECATED define
To define ENT_DEPRECATED in files that still need the old entity structs.
|
2023-12-30 18:30:00 +01:00 |
|
octorock
|
33473d1d5b
|
Create new entity structs for enemies
|
2023-12-30 18:12:05 +01:00 |
|
octorock
|
870c08fad6
|
Merge branch 'master' into enemies
|
2023-12-29 23:04:14 +01:00 |
|
octorock
|
c63a86fbca
|
Create some enemy structs
|
2023-12-29 22:56:38 +01:00 |
|
Reinmmar
|
e689c1b32d
|
Filled in the directions
|
2023-09-18 18:56:46 +02:00 |
|
octorock
|
ad44d63b73
|
Document some player item stuff
|
2022-08-09 18:56:13 +02:00 |
|
Elliptic Ellipsis
|
6125bec49b
|
Use dec for actionDelay in a lot of entities
|
2022-06-21 22:21:51 +01:00 |
|
Tal Hayon
|
d6d7916a46
|
Use fixed point macros where possible
|
2022-04-01 18:19:56 +03:00 |
|
theo3
|
92240d4314
|
name remaining entity fields
|
2022-03-28 20:10:22 -07:00 |
|
Elliptic Ellipsis
|
2d37348cb6
|
Fix a lot of pointer comparisons to 0 (or nothing) to explicitly use NULL
|
2022-03-25 05:35:12 +00:00 |
|
theo3
|
ef470547e0
|
cleanup
|
2022-03-17 19:16:43 -07:00 |
|
octorock
|
b69a6d223c
|
Rename movement functions
|
2022-02-12 20:03:27 +01:00 |
|
octorock
|
d6c79aa263
|
Rename enemy functions
|
2022-02-12 20:03:27 +01:00 |
|
Tal Hayon
|
416a4b1191
|
Use sfx sounds enum whereever applicable
|
2022-01-28 13:11:05 +02:00 |
|
theo3
|
a6f8dabcea
|
fixed point stuff
|
2022-01-21 21:28:44 -08:00 |
|
theo3
|
bde85fd004
|
doxygen groups
|
2022-01-05 20:49:51 -08:00 |
|
theo3
|
48fa5b4618
|
sort out functions.h
|
2022-01-04 20:55:03 -08:00 |
|
theo3
|
415f5213a9
|
PlayerNormal ok
|
2022-01-02 16:10:29 -08:00 |
|
theo3
|
0f65f8fd50
|
Identify player functions and update asm.h
|
2021-12-28 12:08:30 -08:00 |
|
theo3
|
24750a6bb5
|
finish player.c
|
2021-12-27 17:14:52 -08:00 |
|
theo3
|
079260dbd6
|
name asm funcs
|
2021-12-25 21:28:44 -08:00 |
|
theo3
|
cb95bdb96a
|
framestate, ezlo hint
|
2021-12-20 23:11:22 -08:00 |
|
theo3
|
6cff332e57
|
header overhaul
|
2021-12-20 10:31:02 -08:00 |
|
theo3
|
34e69959df
|
cleanup
|
2021-12-14 23:31:27 -08:00 |
|
theo3
|
ecc8a1439d
|
remove redundant unions
|
2021-11-12 01:34:34 -08:00 |
|
theo3
|
313cc336f2
|
thumb interwork finished
|
2021-11-10 00:35:06 -08:00 |
|
theo3
|
9cfbb3a27a
|
entity changes, textbox changes
|
2021-11-04 20:56:03 -07:00 |
|
Ibot02
|
59076fccb7
|
Renamed Entity fields for knockback
SolidifiedGaming identified these while glitchhunting.
|
2021-10-25 13:32:54 +02:00 |
|
notyourav
|
8b81269271
|
Merge branch 'master' into ply
|
2021-03-17 20:23:01 -07:00 |
|
theo3
|
af98f5f9a3
|
several more player functions done
|
2021-03-15 21:24:10 -07:00 |
|
Henny022p
|
a2cdfd6d8d
|
Merge branch 'master' into cleanup_declarations
|
2021-03-15 22:56:23 +01:00 |
|
Henny022p
|
aac7eb7436
|
more cleanup
|
2021-03-15 22:22:59 +01:00 |
|
theo3
|
e251d79ffd
|
quick fix 🙂
|
2021-03-13 01:14:46 -08:00 |
|
Henny022p
|
d6c379cb3e
|
big cleanup part 1
|
2021-03-09 04:22:03 +01:00 |
|
Henny022p
|
5e2af32bb1
|
named some stuff
|
2021-03-09 01:28:13 +01:00 |
|
theo3
|
e3ee1058bb
|
create object enum and update entity type struct
|
2021-02-28 17:04:49 -08:00 |
|
theo3
|
3079c016b4
|
clang-format and newlines
|
2020-11-13 23:27:50 -08:00 |
|
Behemoth
|
723d233967
|
Enque -> Enqueue
|
2020-09-01 01:47:04 +02:00 |
|
Behemoth
|
662e221f89
|
label a bunch of stuff
|
2020-09-01 00:58:36 +02:00 |
|
Behemoth
|
5ce1629a81
|
decompile beetle
|
2020-08-29 04:14:13 +02:00 |
|