Commit Graph

20 Commits

Author SHA1 Message Date
Henny022p 6c71c8f559 cleanup unused and transitive includes 2025-03-09 19:00:34 +00:00
Henny022p 3b9b1a388b cleanup headers 2025-03-09 18:58:01 +00:00
theo3 dcc596ed87 define collisions 2023-12-31 21:26:12 -08:00
theo3 5049daabc5 label contact flags 2023-12-30 21:07:06 -08:00
octorock 3b87c04162 Invert NENT_DEPRECATED define
To define ENT_DEPRECATED in files that still need the old entity structs.
2023-12-30 18:30:00 +01:00
octorock 870c08fad6 Merge branch 'master' into enemies 2023-12-29 23:04:14 +01:00
octorock c63a86fbca Create some enemy structs 2023-12-29 22:56:38 +01:00
Reinmmar e689c1b32d Filled in the directions 2023-09-18 18:56:46 +02:00
Elliptic Ellipsis 6125bec49b Use dec for actionDelay in a lot of entities 2022-06-21 22:21:51 +01:00
Tal Hayon e809532548 Move some const data into code files 2022-04-13 00:04:14 +03:00
theo3 92240d4314 name remaining entity fields 2022-03-28 20:10:22 -07:00
theo3 ef470547e0 cleanup 2022-03-17 19:16:43 -07:00
octorock b69a6d223c Rename movement functions 2022-02-12 20:03:27 +01:00
octorock d6c79aa263 Rename enemy functions 2022-02-12 20:03:27 +01:00
theo3 bde85fd004 doxygen groups 2022-01-05 20:49:51 -08:00
theo3 0f65f8fd50 Identify player functions and update asm.h 2021-12-28 12:08:30 -08:00
theo3 ecc8a1439d remove redundant unions 2021-11-12 01:34:34 -08:00
theo3 e251d79ffd quick fix 🙂 2021-03-13 01:14:46 -08:00
theo3 3079c016b4 clang-format and newlines 2020-11-13 23:27:50 -08:00
Behemoth 0cc482a363 decompile chaser 2020-09-20 03:34:59 +02:00