Tal Hayon
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d6d7916a46
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Use fixed point macros where possible
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2022-04-01 18:19:56 +03:00 |
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theo3
|
92240d4314
|
name remaining entity fields
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2022-03-28 20:10:22 -07:00 |
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Elliptic Ellipsis
|
fa1eb01528
|
Use COL_ enum
|
2022-03-25 01:25:02 +00:00 |
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octorock
|
b69a6d223c
|
Rename movement functions
|
2022-02-12 20:03:27 +01:00 |
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Tal Hayon
|
416a4b1191
|
Use sfx sounds enum whereever applicable
|
2022-01-28 13:11:05 +02:00 |
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theo3
|
0f65f8fd50
|
Identify player functions and update asm.h
|
2021-12-28 12:08:30 -08:00 |
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theo3
|
079260dbd6
|
name asm funcs
|
2021-12-25 21:28:44 -08:00 |
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theo3
|
1218a8b691
|
object6A ok
|
2021-12-22 22:13:30 -08:00 |
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theo3
|
ecc8a1439d
|
remove redundant unions
|
2021-11-12 01:34:34 -08:00 |
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theo3
|
313cc336f2
|
thumb interwork finished
|
2021-11-10 00:35:06 -08:00 |
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theo3
|
9cfbb3a27a
|
entity changes, textbox changes
|
2021-11-04 20:56:03 -07:00 |
|
Ibot02
|
59076fccb7
|
Renamed Entity fields for knockback
SolidifiedGaming identified these while glitchhunting.
|
2021-10-25 13:32:54 +02:00 |
|
octorock
|
6630a82057
|
Rename projectiles
|
2021-10-16 17:31:57 +02:00 |
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