#ifndef AFFINE_H #define AFFINE_H #include "gba/types.h" typedef struct { s16 x; s16 y; u16 _4; u16 _6; u16 _8; } OAMCommand; extern OAMCommand gOamCmd; extern void FlushSprites(void); extern void CopyOAM(void); extern void DrawEntities(void); extern void sub_080ADA04(OAMCommand*, void*); extern void DrawDirect(u32 spriteIndex, u32 frameIndex); #endif // AFFINE_H