#ifndef TMC_ROOMID_H #define TMC_ROOMID_H typedef enum { // AREA_MINISH_WOODS ROOM_MINISH_WOODS_MAIN = 0, // AREA_MINISH_VILLAGE ROOM_MINISH_VILLAGE_MAIN = 0, ROOM_MINISH_VILLAGE_SIDE_HOUSE_AREA, ROOM_MINISH_VILLAGE_2, ROOM_MINISH_VILLAGE_3, // AREA_HYRULE_TOWN ROOM_HYRULE_TOWN_MAIN = 0, // AREA_HYRULE_FIELD ROOM_HYRULE_FIELD_WESTERN_WOODS_SOUTH = 0, ROOM_HYRULE_FIELD_SOUTH_HYRULE_FIELD, ROOM_HYRULE_FIELD_EASTERN_HILLLS_SOUTH, ROOM_HYRULE_FIELD_EASTERN_HILLLS_CENTER, ROOM_HYRULE_FIELD_EASTERN_HILLLS_NORTH, ROOM_HYRULE_FIELD_LON_LON_RANCH, ROOM_HYRULE_FIELD_NORTH_HYRULE_FIELD, ROOM_HYRULE_FIELD_TRILBY_HIGHLANDS, ROOM_HYRULE_FIELD_WESTERN_WOODS_NORTH, ROOM_HYRULE_FIELD_WESTERN_WOODS_CENTER, // AREA_CASTOR_WILDS ROOM_CASTOR_WILDS_MAIN = 0, // AREA_RUINS ROOM_RUINS_ENTRANCE = 0, ROOM_RUINS_BEANSTALK, ROOM_RUINS_TEKTITES, ROOM_RUINS_LADDER_TO_TEKTITES, ROOM_RUINS_FORTRESS_ENTRANCE, ROOM_RUINS_BELOW_FORTRESS_ENTRANCE, // AREA_MT_CRENEL ROOM_MT_CRENEL_TOP = 0, ROOM_MT_CRENEL_WALL_CLIMB, ROOM_MT_CRENEL_CAVERN_OF_FLAMES_ENTRANCE, ROOM_MT_CRENEL_CENTER, ROOM_MT_CRENEL_ENTRANCE, // AREA_CASTLE_GARDEN ROOM_CASTLE_GARDEN_MAIN = 0, // AREA_CLOUD_TOPS ROOM_CLOUD_TOPS_CLOUD_TOPS = 0, ROOM_CLOUD_TOPS_CLOUD_MIDDLES, ROOM_CLOUD_TOPS_CLOUD_BOTTOMS, // AREA_ROYAL_VALLEY ROOM_ROYAL_VALLEY_MAIN = 0, ROOM_ROYAL_VALLEY_FOREST_MAZE, // AREA_VEIL_FALLS ROOM_VEIL_FALLS_MAIN = 0, // AREA_LAKE_HYLIA ROOM_LAKE_HYLIA_MAIN = 0, ROOM_LAKE_HYLIA_BEANSTALK, // AREA_LAKE_WOODS_CAVE ROOM_LAKE_WOODS_CAVE_MAIN = 0, // AREA_BEANSTALKS ROOM_BEANSTALKS_CRENEL = 0, ROOM_BEANSTALKS_LAKE_HYLIA, ROOM_BEANSTALKS_RUINS, ROOM_BEANSTALKS_EASTERN_HILLS, ROOM_BEANSTALKS_WESTERN_WOODS, ROOM_BEANSTALKS_5, ROOM_BEANSTALKS_6, ROOM_BEANSTALKS_7, ROOM_BEANSTALKS_8, ROOM_BEANSTALKS_9, ROOM_BEANSTALKS_a, ROOM_BEANSTALKS_b, ROOM_BEANSTALKS_c, ROOM_BEANSTALKS_d, ROOM_BEANSTALKS_e, ROOM_BEANSTALKS_f, ROOM_BEANSTALKS_CRENEL_CLIMB, ROOM_BEANSTALKS_LAKE_HYLIA_CLIMB, ROOM_BEANSTALKS_RUINS_CLIMB, ROOM_BEANSTALKS_EASTERN_HILLS_CLIMB, ROOM_BEANSTALKS_WESTERN_WOODS_CLIMB, // AREA_EMPTY ROOM_EMPTY_0 = 0, // AREA_HYRULE_DIG_CAVES ROOM_HYRULE_DIG_CAVES_TOWN = 0, // AREA_MELARIS_MINE ROOM_MELARIS_MINE_MAIN = 0, // AREA_MINISH_PATHS ROOM_MINISH_PATHS_MINISH_VILLAGE = 0, ROOM_MINISH_PATHS_BOW, ROOM_MINISH_PATHS_SCHOOLYARD, ROOM_MINISH_PATHS_LON_LON_RANCH, ROOM_MINISH_PATHS_LAKE_HYLIA, // AREA_CRENEL_MINISH_PATHS ROOM_CRENEL_MINISH_PATHS_BEAN = 0, ROOM_CRENEL_MINISH_PATHS_SPRING_WATER, ROOM_CRENEL_MINISH_PATHS_RAIN, ROOM_CRENEL_MINISH_PATHS_MELARI, // AREA_DIG_CAVES ROOM_DIG_CAVES_0 = 0, ROOM_DIG_CAVES_1, ROOM_DIG_CAVES_2, ROOM_DIG_CAVES_3, // AREA_CRENEL_DIG_CAVE ROOM_CRENEL_DIG_CAVE_0 = 0, // AREA_FESTIVAL_TOWN ROOM_FESTIVAL_TOWN_0 = 0, // AREA_VEIL_FALLS_DIG_CAVE ROOM_VEIL_FALLS_DIG_CAVE_0 = 0, // AREA_CASTOR_WILDS_DIG_CAVE ROOM_CASTOR_WILDS_DIG_CAVE_0 = 0, // AREA_OUTER_FORTRESS_OF_WINDS ROOM_OUTER_FORTRESS_OF_WINDS_0 = 0, ROOM_OUTER_FORTRESS_OF_WINDS_1, ROOM_OUTER_FORTRESS_OF_WINDS_2, ROOM_OUTER_FORTRESS_OF_WINDS_3, ROOM_OUTER_FORTRESS_OF_WINDS_4, // AREA_HYLIA_DIG_CAVES ROOM_HYLIA_DIG_CAVES_0 = 0, ROOM_HYLIA_DIG_CAVES_1, // AREA_VEIL_FALLS_TOP ROOM_VEIL_FALLS_TOP_0 = 0, // AREA_NULL_1B ROOM_NULL_1B_0 = 0, // AREA_NULL_1C ROOM_NULL_1C_0 = 0, // AREA_NULL_1D ROOM_NULL_1D_0 = 0, // AREA_NULL_1E ROOM_NULL_1E_0 = 0, // AREA_NULL_1F ROOM_NULL_1F_0 = 0, // AREA_MINISH_HOUSE_INTERIORS ROOM_MINISH_HOUSE_INTERIORS_0 = 0, ROOM_MINISH_HOUSE_INTERIORS_1, ROOM_MINISH_HOUSE_INTERIORS_2, ROOM_MINISH_HOUSE_INTERIORS_3, ROOM_MINISH_HOUSE_INTERIORS_4, ROOM_MINISH_HOUSE_INTERIORS_5, ROOM_MINISH_HOUSE_INTERIORS_6, ROOM_MINISH_HOUSE_INTERIORS_7, ROOM_MINISH_HOUSE_INTERIORS_8, ROOM_MINISH_HOUSE_INTERIORS_9, ROOM_MINISH_HOUSE_INTERIORS_a, ROOM_MINISH_HOUSE_INTERIORS_b, ROOM_MINISH_HOUSE_INTERIORS_c, ROOM_MINISH_HOUSE_INTERIORS_d, ROOM_MINISH_HOUSE_INTERIORS_e, ROOM_MINISH_HOUSE_INTERIORS_f, ROOM_MINISH_HOUSE_INTERIORS_10, ROOM_MINISH_HOUSE_INTERIORS_11, ROOM_MINISH_HOUSE_INTERIORS_12, ROOM_MINISH_HOUSE_INTERIORS_13, ROOM_MINISH_HOUSE_INTERIORS_14, ROOM_MINISH_HOUSE_INTERIORS_15, ROOM_MINISH_HOUSE_INTERIORS_16, ROOM_MINISH_HOUSE_INTERIORS_17, ROOM_MINISH_HOUSE_INTERIORS_18, ROOM_MINISH_HOUSE_INTERIORS_19, ROOM_MINISH_HOUSE_INTERIORS_1a, ROOM_MINISH_HOUSE_INTERIORS_1b, ROOM_MINISH_HOUSE_INTERIORS_1c, ROOM_MINISH_HOUSE_INTERIORS_1d, ROOM_MINISH_HOUSE_INTERIORS_1e, ROOM_MINISH_HOUSE_INTERIORS_1f, ROOM_MINISH_HOUSE_INTERIORS_20, ROOM_MINISH_HOUSE_INTERIORS_21, ROOM_MINISH_HOUSE_INTERIORS_22, ROOM_MINISH_HOUSE_INTERIORS_23, ROOM_MINISH_HOUSE_INTERIORS_24, ROOM_MINISH_HOUSE_INTERIORS_25, ROOM_MINISH_HOUSE_INTERIORS_26, ROOM_MINISH_HOUSE_INTERIORS_27, // AREA_HOUSE_INTERIORS_1 ROOM_HOUSE_INTERIORS_1_0 = 0, ROOM_HOUSE_INTERIORS_1_1, ROOM_HOUSE_INTERIORS_1_2, ROOM_HOUSE_INTERIORS_1_3, ROOM_HOUSE_INTERIORS_1_4, ROOM_HOUSE_INTERIORS_1_5, ROOM_HOUSE_INTERIORS_1_6, ROOM_HOUSE_INTERIORS_1_7, ROOM_HOUSE_INTERIORS_1_8, ROOM_HOUSE_INTERIORS_1_9, ROOM_HOUSE_INTERIORS_1_a, ROOM_HOUSE_INTERIORS_1_b, ROOM_HOUSE_INTERIORS_1_c, // AREA_HOUSE_INTERIORS_2 ROOM_HOUSE_INTERIORS_2_0 = 0, ROOM_HOUSE_INTERIORS_2_1, ROOM_HOUSE_INTERIORS_2_2, ROOM_HOUSE_INTERIORS_2_3, ROOM_HOUSE_INTERIORS_2_4, ROOM_HOUSE_INTERIORS_2_5, ROOM_HOUSE_INTERIORS_2_6, ROOM_HOUSE_INTERIORS_2_7, ROOM_HOUSE_INTERIORS_2_8, ROOM_HOUSE_INTERIORS_2_9, ROOM_HOUSE_INTERIORS_2_a, ROOM_HOUSE_INTERIORS_2_b, ROOM_HOUSE_INTERIORS_2_c, ROOM_HOUSE_INTERIORS_2_d, ROOM_HOUSE_INTERIORS_2_e, ROOM_HOUSE_INTERIORS_2_f, ROOM_HOUSE_INTERIORS_2_10, ROOM_HOUSE_INTERIORS_2_11, ROOM_HOUSE_INTERIORS_2_12, ROOM_HOUSE_INTERIORS_2_13, ROOM_HOUSE_INTERIORS_2_14, ROOM_HOUSE_INTERIORS_2_15, // AREA_HOUSE_INTERIORS_3 ROOM_HOUSE_INTERIORS_3_0 = 0, ROOM_HOUSE_INTERIORS_3_1, ROOM_HOUSE_INTERIORS_3_2, ROOM_HOUSE_INTERIORS_3_3, ROOM_HOUSE_INTERIORS_3_4, ROOM_HOUSE_INTERIORS_3_5, ROOM_HOUSE_INTERIORS_3_6, ROOM_HOUSE_INTERIORS_3_7, ROOM_HOUSE_INTERIORS_3_8, // AREA_TREE_INTERIORS ROOM_TREE_INTERIORS_0 = 0, ROOM_TREE_INTERIORS_1, ROOM_TREE_INTERIORS_2, ROOM_TREE_INTERIORS_3, ROOM_TREE_INTERIORS_4, ROOM_TREE_INTERIORS_5, ROOM_TREE_INTERIORS_6, ROOM_TREE_INTERIORS_7, ROOM_TREE_INTERIORS_8, ROOM_TREE_INTERIORS_9, ROOM_TREE_INTERIORS_a, ROOM_TREE_INTERIORS_b, ROOM_TREE_INTERIORS_c, ROOM_TREE_INTERIORS_d, ROOM_TREE_INTERIORS_e, ROOM_TREE_INTERIORS_f, ROOM_TREE_INTERIORS_10, ROOM_TREE_INTERIORS_11, ROOM_TREE_INTERIORS_12, ROOM_TREE_INTERIORS_13, ROOM_TREE_INTERIORS_14, ROOM_TREE_INTERIORS_15, ROOM_TREE_INTERIORS_16, ROOM_TREE_INTERIORS_17, ROOM_TREE_INTERIORS_18, ROOM_TREE_INTERIORS_19, ROOM_TREE_INTERIORS_1a, ROOM_TREE_INTERIORS_1b, ROOM_TREE_INTERIORS_1c, ROOM_TREE_INTERIORS_1d, // AREA_DOJOS ROOM_DOJOS_0 = 0, ROOM_DOJOS_1, ROOM_DOJOS_2, ROOM_DOJOS_3, ROOM_DOJOS_4, ROOM_DOJOS_5, ROOM_DOJOS_6, ROOM_DOJOS_7, ROOM_DOJOS_8, ROOM_DOJOS_9, ROOM_DOJOS_a, // AREA_CRENEL_CAVES ROOM_CRENEL_CAVES_0 = 0, ROOM_CRENEL_CAVES_1, ROOM_CRENEL_CAVES_2, ROOM_CRENEL_CAVES_3, ROOM_CRENEL_CAVES_4, ROOM_CRENEL_CAVES_5, ROOM_CRENEL_CAVES_6, ROOM_CRENEL_CAVES_7, ROOM_CRENEL_CAVES_8, ROOM_CRENEL_CAVES_9, ROOM_CRENEL_CAVES_a, ROOM_CRENEL_CAVES_b, ROOM_CRENEL_CAVES_c, ROOM_CRENEL_CAVES_d, ROOM_CRENEL_CAVES_e, ROOM_CRENEL_CAVES_f, ROOM_CRENEL_CAVES_10, // AREA_MINISH_CRACKS ROOM_MINISH_CRACKS_0 = 0, // AREA_HOUSE_INTERIORS_4 ROOM_HOUSE_INTERIORS_4_0 = 0, ROOM_HOUSE_INTERIORS_4_1, ROOM_HOUSE_INTERIORS_4_2, ROOM_HOUSE_INTERIORS_4_3, ROOM_HOUSE_INTERIORS_4_4, ROOM_HOUSE_INTERIORS_4_5, // AREA_GREAT_FAIRIES ROOM_GREAT_FAIRIES_0 = 0, ROOM_GREAT_FAIRIES_1, ROOM_GREAT_FAIRIES_2, // AREA_CASTOR_CAVES ROOM_CASTOR_CAVES_0 = 0, ROOM_CASTOR_CAVES_1, ROOM_CASTOR_CAVES_2, ROOM_CASTOR_CAVES_3, ROOM_CASTOR_CAVES_4, // AREA_CASTOR_DARKNUT ROOM_CASTOR_DARKNUT_0 = 0, ROOM_CASTOR_DARKNUT_1, // AREA_ARMOS_INTERIORS ROOM_ARMOS_INTERIORS_0 = 0, // AREA_TOWN_MINISH_HOLES ROOM_TOWN_MINISH_HOLES_0 = 0, ROOM_TOWN_MINISH_HOLES_1, ROOM_TOWN_MINISH_HOLES_2, ROOM_TOWN_MINISH_HOLES_3, ROOM_TOWN_MINISH_HOLES_4, ROOM_TOWN_MINISH_HOLES_5, ROOM_TOWN_MINISH_HOLES_6, ROOM_TOWN_MINISH_HOLES_7, ROOM_TOWN_MINISH_HOLES_8, ROOM_TOWN_MINISH_HOLES_9, ROOM_TOWN_MINISH_HOLES_a, ROOM_TOWN_MINISH_HOLES_b, ROOM_TOWN_MINISH_HOLES_c, ROOM_TOWN_MINISH_HOLES_d, ROOM_TOWN_MINISH_HOLES_e, ROOM_TOWN_MINISH_HOLES_f, ROOM_TOWN_MINISH_HOLES_10, ROOM_TOWN_MINISH_HOLES_11, // AREA_MINISH_RAFTERS ROOM_MINISH_RAFTERS_0 = 0, // AREA_GORON_CAVE ROOM_GORON_CAVE_0 = 0, ROOM_GORON_CAVE_1, // AREA_WIND_TRIBE_TOWER ROOM_WIND_TRIBE_TOWER_0 = 0, ROOM_WIND_TRIBE_TOWER_1, ROOM_WIND_TRIBE_TOWER_2, ROOM_WIND_TRIBE_TOWER_3, // AREA_WIND_TRIBE_TOWER_ROOF ROOM_WIND_TRIBE_TOWER_ROOF_0 = 0, // AREA_CAVES ROOM_CAVES_0 = 0, ROOM_CAVES_1, ROOM_CAVES_2, ROOM_CAVES_3, ROOM_CAVES_4, ROOM_CAVES_5, ROOM_CAVES_6, ROOM_CAVES_7, ROOM_CAVES_8, ROOM_CAVES_9, ROOM_CAVES_a, ROOM_CAVES_b, ROOM_CAVES_c, ROOM_CAVES_d, ROOM_CAVES_e, ROOM_CAVES_f, ROOM_CAVES_10, ROOM_CAVES_11, ROOM_CAVES_12, ROOM_CAVES_13, ROOM_CAVES_14, ROOM_CAVES_15, ROOM_CAVES_16, ROOM_CAVES_17, // AREA_VEIL_FALLS_CAVES ROOM_VEIL_FALLS_CAVES_0 = 0, ROOM_VEIL_FALLS_CAVES_1, ROOM_VEIL_FALLS_CAVES_2, ROOM_VEIL_FALLS_CAVES_3, ROOM_VEIL_FALLS_CAVES_4, ROOM_VEIL_FALLS_CAVES_5, ROOM_VEIL_FALLS_CAVES_6, ROOM_VEIL_FALLS_CAVES_7, ROOM_VEIL_FALLS_CAVES_8, ROOM_VEIL_FALLS_CAVES_9, // AREA_ROYAL_VALLEY_GRAVES ROOM_ROYAL_VALLEY_GRAVES_0 = 0, ROOM_ROYAL_VALLEY_GRAVES_1, // AREA_MINISH_CAVES ROOM_MINISH_CAVES_0 = 0, ROOM_MINISH_CAVES_1, ROOM_MINISH_CAVES_2, ROOM_MINISH_CAVES_3, ROOM_MINISH_CAVES_4, ROOM_MINISH_CAVES_5, ROOM_MINISH_CAVES_6, ROOM_MINISH_CAVES_7, ROOM_MINISH_CAVES_8, ROOM_MINISH_CAVES_9, // AREA_CASTLE_GARDEN_MINISH_HOLES ROOM_CASTLE_GARDEN_MINISH_HOLES_0 = 0, // AREA_37 ROOM_37_0 = 0, // AREA_EZLO_CUTSCENE ROOM_EZLO_CUTSCENE_0 = 0, // AREA_NULL_39 ROOM_NULL_39_0 = 0, // AREA_NULL_3A ROOM_NULL_3A_0 = 0, // AREA_NULL_3B ROOM_NULL_3B_0 = 0, // AREA_NULL_3C ROOM_NULL_3C_0 = 0, // AREA_NULL_3D ROOM_NULL_3D_0 = 0, // AREA_NULL_3E ROOM_NULL_3E_0 = 0, // AREA_NULL_3F ROOM_NULL_3F_0 = 0, // AREA_40 ROOM_40_0 = 0, // AREA_HYRULE_TOWN_UNDERGROUND ROOM_HYRULE_TOWN_UNDERGROUND_0 = 0, ROOM_HYRULE_TOWN_UNDERGROUND_1, // AREA_GARDEN_FOUNTAINS ROOM_GARDEN_FOUNTAINS_0 = 0, ROOM_GARDEN_FOUNTAINS_1, // AREA_HYRULE_CASTLE_CELLAR ROOM_HYRULE_CASTLE_CELLAR_0 = 0, ROOM_HYRULE_CASTLE_CELLAR_1, // AREA_SIMONS_SIMULATION ROOM_SIMONS_SIMULATION_0 = 0, // AREA_45 ROOM_45_0 = 0, // AREA_NULL_46 ROOM_NULL_46_0 = 0, // AREA_47 ROOM_47_0 = 0, // AREA_DEEPWOOD_SHRINE ROOM_DEEPWOOD_SHRINE_0 = 0, ROOM_DEEPWOOD_SHRINE_1, ROOM_DEEPWOOD_SHRINE_2, ROOM_DEEPWOOD_SHRINE_3, ROOM_DEEPWOOD_SHRINE_4, ROOM_DEEPWOOD_SHRINE_5, ROOM_DEEPWOOD_SHRINE_6, ROOM_DEEPWOOD_SHRINE_7, ROOM_DEEPWOOD_SHRINE_8, ROOM_DEEPWOOD_SHRINE_9, ROOM_DEEPWOOD_SHRINE_a, ROOM_DEEPWOOD_SHRINE_b, ROOM_DEEPWOOD_SHRINE_c, ROOM_DEEPWOOD_SHRINE_d, ROOM_DEEPWOOD_SHRINE_e, ROOM_DEEPWOOD_SHRINE_f, ROOM_DEEPWOOD_SHRINE_10, ROOM_DEEPWOOD_SHRINE_11, ROOM_DEEPWOOD_SHRINE_12, ROOM_DEEPWOOD_SHRINE_13, ROOM_DEEPWOOD_SHRINE_14, ROOM_DEEPWOOD_SHRINE_15, ROOM_DEEPWOOD_SHRINE_16, ROOM_DEEPWOOD_SHRINE_17, ROOM_DEEPWOOD_SHRINE_18, ROOM_DEEPWOOD_SHRINE_19, ROOM_DEEPWOOD_SHRINE_1a, ROOM_DEEPWOOD_SHRINE_1b, ROOM_DEEPWOOD_SHRINE_1c, ROOM_DEEPWOOD_SHRINE_1d, ROOM_DEEPWOOD_SHRINE_1e, ROOM_DEEPWOOD_SHRINE_1f, ROOM_DEEPWOOD_SHRINE_20, // AREA_DEEPWOOD_SHRINE_BOSS ROOM_DEEPWOOD_SHRINE_BOSS_0 = 0, // AREA_DEEPWOOD_SHRINE_ENTRY ROOM_DEEPWOOD_SHRINE_ENTRY_0 = 0, // AREA_NULL_4B ROOM_NULL_4B_0 = 0, // AREA_NULL_4C ROOM_NULL_4C_0 = 0, // AREA_4D ROOM_4D_0 = 0, // AREA_NULL_4E ROOM_NULL_4E_0 = 0, // AREA_NULL_4F ROOM_NULL_4F_0 = 0, // AREA_CAVE_OF_FLAMES ROOM_CAVE_OF_FLAMES_0 = 0, ROOM_CAVE_OF_FLAMES_1, ROOM_CAVE_OF_FLAMES_2, ROOM_CAVE_OF_FLAMES_3, ROOM_CAVE_OF_FLAMES_4, ROOM_CAVE_OF_FLAMES_5, ROOM_CAVE_OF_FLAMES_6, ROOM_CAVE_OF_FLAMES_7, ROOM_CAVE_OF_FLAMES_8, ROOM_CAVE_OF_FLAMES_9, ROOM_CAVE_OF_FLAMES_a, ROOM_CAVE_OF_FLAMES_b, ROOM_CAVE_OF_FLAMES_c, ROOM_CAVE_OF_FLAMES_d, ROOM_CAVE_OF_FLAMES_e, ROOM_CAVE_OF_FLAMES_f, ROOM_CAVE_OF_FLAMES_10, ROOM_CAVE_OF_FLAMES_11, ROOM_CAVE_OF_FLAMES_12, ROOM_CAVE_OF_FLAMES_13, ROOM_CAVE_OF_FLAMES_14, ROOM_CAVE_OF_FLAMES_15, ROOM_CAVE_OF_FLAMES_16, ROOM_CAVE_OF_FLAMES_17, // AREA_CAVE_OF_FLAMES_BOSS ROOM_CAVE_OF_FLAMES_BOSS_0 = 0, // AREA_NULL_52 ROOM_NULL_52_0 = 0, // AREA_NULL_53 ROOM_NULL_53_0 = 0, // AREA_NULL_54 ROOM_NULL_54_0 = 0, // AREA_NULL_55 ROOM_NULL_55_0 = 0, // AREA_NULL_56 ROOM_NULL_56_0 = 0, // AREA_57 ROOM_57_0 = 0, // AREA_FORTRESS_OF_WINDS ROOM_FORTRESS_OF_WINDS_0 = 0, ROOM_FORTRESS_OF_WINDS_1, ROOM_FORTRESS_OF_WINDS_2, ROOM_FORTRESS_OF_WINDS_3, ROOM_FORTRESS_OF_WINDS_4, ROOM_FORTRESS_OF_WINDS_5, ROOM_FORTRESS_OF_WINDS_6, ROOM_FORTRESS_OF_WINDS_7, ROOM_FORTRESS_OF_WINDS_8, ROOM_FORTRESS_OF_WINDS_9, ROOM_FORTRESS_OF_WINDS_a, ROOM_FORTRESS_OF_WINDS_b, ROOM_FORTRESS_OF_WINDS_c, ROOM_FORTRESS_OF_WINDS_d, ROOM_FORTRESS_OF_WINDS_e, ROOM_FORTRESS_OF_WINDS_f, ROOM_FORTRESS_OF_WINDS_10, ROOM_FORTRESS_OF_WINDS_11, ROOM_FORTRESS_OF_WINDS_12, ROOM_FORTRESS_OF_WINDS_13, ROOM_FORTRESS_OF_WINDS_14, ROOM_FORTRESS_OF_WINDS_15, ROOM_FORTRESS_OF_WINDS_16, ROOM_FORTRESS_OF_WINDS_17, ROOM_FORTRESS_OF_WINDS_18, ROOM_FORTRESS_OF_WINDS_19, ROOM_FORTRESS_OF_WINDS_1a, ROOM_FORTRESS_OF_WINDS_1b, ROOM_FORTRESS_OF_WINDS_1c, ROOM_FORTRESS_OF_WINDS_1d, ROOM_FORTRESS_OF_WINDS_1e, ROOM_FORTRESS_OF_WINDS_1f, ROOM_FORTRESS_OF_WINDS_20, ROOM_FORTRESS_OF_WINDS_21, ROOM_FORTRESS_OF_WINDS_22, ROOM_FORTRESS_OF_WINDS_23, ROOM_FORTRESS_OF_WINDS_24, // AREA_FORTRESS_OF_WINDS_TOP ROOM_FORTRESS_OF_WINDS_TOP_0 = 0, // AREA_INNER_MAZAAL ROOM_INNER_MAZAAL_0 = 0, // AREA_NULL_5B ROOM_NULL_5B_0 = 0, // AREA_NULL_5C ROOM_NULL_5C_0 = 0, // AREA_NULL_5D ROOM_NULL_5D_0 = 0, // AREA_NULL_5E ROOM_NULL_5E_0 = 0, // AREA_5F ROOM_5F_0 = 0, // AREA_TEMPLE_OF_DROPLETS ROOM_TEMPLE_OF_DROPLETS_0 = 0, ROOM_TEMPLE_OF_DROPLETS_1, ROOM_TEMPLE_OF_DROPLETS_2, ROOM_TEMPLE_OF_DROPLETS_3, ROOM_TEMPLE_OF_DROPLETS_4, ROOM_TEMPLE_OF_DROPLETS_5, ROOM_TEMPLE_OF_DROPLETS_6, ROOM_TEMPLE_OF_DROPLETS_7, ROOM_TEMPLE_OF_DROPLETS_8, ROOM_TEMPLE_OF_DROPLETS_9, ROOM_TEMPLE_OF_DROPLETS_a, ROOM_TEMPLE_OF_DROPLETS_b, ROOM_TEMPLE_OF_DROPLETS_c, ROOM_TEMPLE_OF_DROPLETS_d, ROOM_TEMPLE_OF_DROPLETS_e, ROOM_TEMPLE_OF_DROPLETS_f, ROOM_TEMPLE_OF_DROPLETS_10, ROOM_TEMPLE_OF_DROPLETS_11, ROOM_TEMPLE_OF_DROPLETS_12, ROOM_TEMPLE_OF_DROPLETS_13, ROOM_TEMPLE_OF_DROPLETS_14, ROOM_TEMPLE_OF_DROPLETS_15, ROOM_TEMPLE_OF_DROPLETS_16, ROOM_TEMPLE_OF_DROPLETS_17, ROOM_TEMPLE_OF_DROPLETS_18, ROOM_TEMPLE_OF_DROPLETS_19, ROOM_TEMPLE_OF_DROPLETS_1a, ROOM_TEMPLE_OF_DROPLETS_1b, ROOM_TEMPLE_OF_DROPLETS_1c, ROOM_TEMPLE_OF_DROPLETS_1d, ROOM_TEMPLE_OF_DROPLETS_1e, ROOM_TEMPLE_OF_DROPLETS_1f, ROOM_TEMPLE_OF_DROPLETS_20, ROOM_TEMPLE_OF_DROPLETS_21, ROOM_TEMPLE_OF_DROPLETS_22, ROOM_TEMPLE_OF_DROPLETS_23, ROOM_TEMPLE_OF_DROPLETS_24, ROOM_TEMPLE_OF_DROPLETS_25, ROOM_TEMPLE_OF_DROPLETS_26, ROOM_TEMPLE_OF_DROPLETS_27, ROOM_TEMPLE_OF_DROPLETS_28, ROOM_TEMPLE_OF_DROPLETS_29, ROOM_TEMPLE_OF_DROPLETS_2a, ROOM_TEMPLE_OF_DROPLETS_2b, ROOM_TEMPLE_OF_DROPLETS_2c, ROOM_TEMPLE_OF_DROPLETS_2d, ROOM_TEMPLE_OF_DROPLETS_2e, ROOM_TEMPLE_OF_DROPLETS_2f, ROOM_TEMPLE_OF_DROPLETS_30, ROOM_TEMPLE_OF_DROPLETS_31, ROOM_TEMPLE_OF_DROPLETS_32, // AREA_NULL_61 ROOM_NULL_61_0 = 0, // AREA_HYRULE_TOWN_MINISH_CAVES ROOM_HYRULE_TOWN_MINISH_CAVES_0 = 0, // AREA_NULL_63 ROOM_NULL_63_0 = 0, // AREA_NULL_64 ROOM_NULL_64_0 = 0, // AREA_NULL_65 ROOM_NULL_65_0 = 0, // AREA_NULL_66 ROOM_NULL_66_0 = 0, // AREA_67 ROOM_67_0 = 0, // AREA_ROYAL_CRYPT ROOM_ROYAL_CRYPT_0 = 0, ROOM_ROYAL_CRYPT_1, ROOM_ROYAL_CRYPT_2, ROOM_ROYAL_CRYPT_3, ROOM_ROYAL_CRYPT_4, ROOM_ROYAL_CRYPT_5, ROOM_ROYAL_CRYPT_6, ROOM_ROYAL_CRYPT_7, ROOM_ROYAL_CRYPT_8, // AREA_NULL_69 ROOM_NULL_69_0 = 0, // AREA_NULL_6A ROOM_NULL_6A_0 = 0, // AREA_NULL_6B ROOM_NULL_6B_0 = 0, // AREA_NULL_6C ROOM_NULL_6C_0 = 0, // AREA_NULL_6D ROOM_NULL_6D_0 = 0, // AREA_NULL_6E ROOM_NULL_6E_0 = 0, // AREA_6F ROOM_6F_0 = 0, // AREA_PALACE_OF_WINDS ROOM_PALACE_OF_WINDS_0 = 0, ROOM_PALACE_OF_WINDS_1, ROOM_PALACE_OF_WINDS_2, ROOM_PALACE_OF_WINDS_3, ROOM_PALACE_OF_WINDS_4, ROOM_PALACE_OF_WINDS_5, ROOM_PALACE_OF_WINDS_6, ROOM_PALACE_OF_WINDS_7, ROOM_PALACE_OF_WINDS_8, ROOM_PALACE_OF_WINDS_9, ROOM_PALACE_OF_WINDS_a, ROOM_PALACE_OF_WINDS_b, ROOM_PALACE_OF_WINDS_c, ROOM_PALACE_OF_WINDS_d, ROOM_PALACE_OF_WINDS_e, ROOM_PALACE_OF_WINDS_f, ROOM_PALACE_OF_WINDS_10, ROOM_PALACE_OF_WINDS_11, ROOM_PALACE_OF_WINDS_12, ROOM_PALACE_OF_WINDS_13, ROOM_PALACE_OF_WINDS_14, ROOM_PALACE_OF_WINDS_15, ROOM_PALACE_OF_WINDS_16, ROOM_PALACE_OF_WINDS_17, ROOM_PALACE_OF_WINDS_18, ROOM_PALACE_OF_WINDS_19, ROOM_PALACE_OF_WINDS_1a, ROOM_PALACE_OF_WINDS_1b, ROOM_PALACE_OF_WINDS_1c, ROOM_PALACE_OF_WINDS_1d, ROOM_PALACE_OF_WINDS_1e, ROOM_PALACE_OF_WINDS_1f, ROOM_PALACE_OF_WINDS_20, ROOM_PALACE_OF_WINDS_21, ROOM_PALACE_OF_WINDS_22, ROOM_PALACE_OF_WINDS_23, ROOM_PALACE_OF_WINDS_24, ROOM_PALACE_OF_WINDS_25, ROOM_PALACE_OF_WINDS_26, ROOM_PALACE_OF_WINDS_27, ROOM_PALACE_OF_WINDS_28, ROOM_PALACE_OF_WINDS_29, ROOM_PALACE_OF_WINDS_2a, ROOM_PALACE_OF_WINDS_2b, ROOM_PALACE_OF_WINDS_2c, ROOM_PALACE_OF_WINDS_2d, ROOM_PALACE_OF_WINDS_2e, ROOM_PALACE_OF_WINDS_2f, ROOM_PALACE_OF_WINDS_30, ROOM_PALACE_OF_WINDS_31, ROOM_PALACE_OF_WINDS_32, // AREA_PALACE_OF_WINDS_BOSS ROOM_PALACE_OF_WINDS_BOSS_0 = 0, // AREA_NULL_72 ROOM_NULL_72_0 = 0, // AREA_NULL_73 ROOM_NULL_73_0 = 0, // AREA_NULL_74 ROOM_NULL_74_0 = 0, // AREA_NULL_75 ROOM_NULL_75_0 = 0, // AREA_NULL_76 ROOM_NULL_76_0 = 0, // AREA_77 ROOM_77_0 = 0, // AREA_SANCTUARY ROOM_SANCTUARY_0 = 0, ROOM_SANCTUARY_1, ROOM_SANCTUARY_2, // AREA_NULL_79 ROOM_NULL_79_0 = 0, // AREA_NULL_7A ROOM_NULL_7A_0 = 0, // AREA_NULL_7B ROOM_NULL_7B_0 = 0, // AREA_NULL_7C ROOM_NULL_7C_0 = 0, // AREA_NULL_7D ROOM_NULL_7D_0 = 0, // AREA_NULL_7E ROOM_NULL_7E_0 = 0, // AREA_7F ROOM_7F_0 = 0, // AREA_HYRULE_CASTLE ROOM_HYRULE_CASTLE_0 = 0, ROOM_HYRULE_CASTLE_1, ROOM_HYRULE_CASTLE_2, ROOM_HYRULE_CASTLE_3, // AREA_SANCTUARY_ENTRANCE ROOM_SANCTUARY_ENTRANCE_0 = 0, // AREA_NULL_82 ROOM_NULL_82_0 = 0, // AREA_NULL_83 ROOM_NULL_83_0 = 0, // AREA_NULL_84 ROOM_NULL_84_0 = 0, // AREA_NULL_85 ROOM_NULL_85_0 = 0, // AREA_NULL_86 ROOM_NULL_86_0 = 0, // AREA_87 ROOM_87_0 = 0, // AREA_DARK_HYRULE_CASTLE ROOM_DARK_HYRULE_CASTLE_0 = 0, ROOM_DARK_HYRULE_CASTLE_1, ROOM_DARK_HYRULE_CASTLE_2, ROOM_DARK_HYRULE_CASTLE_3, ROOM_DARK_HYRULE_CASTLE_4, ROOM_DARK_HYRULE_CASTLE_5, ROOM_DARK_HYRULE_CASTLE_6, ROOM_DARK_HYRULE_CASTLE_7, ROOM_DARK_HYRULE_CASTLE_8, ROOM_DARK_HYRULE_CASTLE_9, ROOM_DARK_HYRULE_CASTLE_a, ROOM_DARK_HYRULE_CASTLE_b, ROOM_DARK_HYRULE_CASTLE_c, ROOM_DARK_HYRULE_CASTLE_d, ROOM_DARK_HYRULE_CASTLE_e, ROOM_DARK_HYRULE_CASTLE_f, ROOM_DARK_HYRULE_CASTLE_10, ROOM_DARK_HYRULE_CASTLE_11, ROOM_DARK_HYRULE_CASTLE_12, ROOM_DARK_HYRULE_CASTLE_13, ROOM_DARK_HYRULE_CASTLE_14, ROOM_DARK_HYRULE_CASTLE_15, ROOM_DARK_HYRULE_CASTLE_16, ROOM_DARK_HYRULE_CASTLE_17, ROOM_DARK_HYRULE_CASTLE_18, ROOM_DARK_HYRULE_CASTLE_19, ROOM_DARK_HYRULE_CASTLE_1a, ROOM_DARK_HYRULE_CASTLE_1b, ROOM_DARK_HYRULE_CASTLE_1c, ROOM_DARK_HYRULE_CASTLE_1d, ROOM_DARK_HYRULE_CASTLE_1e, ROOM_DARK_HYRULE_CASTLE_1f, ROOM_DARK_HYRULE_CASTLE_20, ROOM_DARK_HYRULE_CASTLE_21, ROOM_DARK_HYRULE_CASTLE_22, ROOM_DARK_HYRULE_CASTLE_23, ROOM_DARK_HYRULE_CASTLE_24, ROOM_DARK_HYRULE_CASTLE_25, ROOM_DARK_HYRULE_CASTLE_26, ROOM_DARK_HYRULE_CASTLE_27, ROOM_DARK_HYRULE_CASTLE_28, ROOM_DARK_HYRULE_CASTLE_29, ROOM_DARK_HYRULE_CASTLE_2a, ROOM_DARK_HYRULE_CASTLE_2b, ROOM_DARK_HYRULE_CASTLE_2c, ROOM_DARK_HYRULE_CASTLE_2d, ROOM_DARK_HYRULE_CASTLE_2e, ROOM_DARK_HYRULE_CASTLE_2f, ROOM_DARK_HYRULE_CASTLE_30, ROOM_DARK_HYRULE_CASTLE_31, ROOM_DARK_HYRULE_CASTLE_32, ROOM_DARK_HYRULE_CASTLE_33, ROOM_DARK_HYRULE_CASTLE_34, ROOM_DARK_HYRULE_CASTLE_35, ROOM_DARK_HYRULE_CASTLE_36, ROOM_DARK_HYRULE_CASTLE_37, ROOM_DARK_HYRULE_CASTLE_38, // AREA_DARK_HYRULE_CASTLE_OUTSIDE ROOM_DARK_HYRULE_CASTLE_OUTSIDE_0 = 0, ROOM_DARK_HYRULE_CASTLE_OUTSIDE_1, ROOM_DARK_HYRULE_CASTLE_OUTSIDE_2, ROOM_DARK_HYRULE_CASTLE_OUTSIDE_3, ROOM_DARK_HYRULE_CASTLE_OUTSIDE_4, ROOM_DARK_HYRULE_CASTLE_OUTSIDE_5, ROOM_DARK_HYRULE_CASTLE_OUTSIDE_6, ROOM_DARK_HYRULE_CASTLE_OUTSIDE_7, // AREA_VAATIS_ARMS ROOM_VAATIS_ARMS_0 = 0, // AREA_VAATI_3 ROOM_VAATI_3_0 = 0, // AREA_VAATI_2 ROOM_VAATI_2_0 = 0, // AREA_DARK_HYRULE_CASTLE_BRIDGE ROOM_DARK_HYRULE_CASTLE_BRIDGE_0 = 0, // AREA_NULL_8E ROOM_NULL_8E_0 = 0, // AREA_8F ROOM_8F_0 = 0, } RoomID; #endif // TMC_ROOMID_H