#include "global.h" #include "entity.h" extern void (*MineralWaterSourceActionFuncs[])(Entity*); typedef struct { u8 field_0x00; u8 field_0x01; u8 field_0x02; u8 field_0x03; } UnkStruct_MineralWater; extern UnkStruct_MineralWater MineralWaterSourceParameters[]; extern bool32 AllocMutableHitbox(Entity*); void MineralWaterSource(Entity* this) { MineralWaterSourceActionFuncs[this->action](this); } void MineralWaterSource_Init(Entity* this) { UnkStruct_MineralWater* unknownParameters; if (!AllocMutableHitbox(this)) { return; } unknownParameters = &MineralWaterSourceParameters[this->type]; this->type2 = unknownParameters->field_0x00; this->hurtType = unknownParameters->field_0x03; this->hitbox->width = unknownParameters->field_0x01; this->hitbox->height = unknownParameters->field_0x02; COLLISION_ON(this); this->field_0x3c = 7; this->hitType = 145; this->flags2 = 2; this->action = 1; } void sub_080973DC(Entity* this) { this->bitfield = 0; }