#include "global.h" #include "entity.h" #include "player.h" #include "room.h" #include "flags.h" #include "sprite.h" #include "textbox.h" #include "npc.h" extern void sub_0807DD50(); extern void sub_0807DD94(); void MoblinLady(Entity* this) { if (this->action == 0) { this->action++; sub_0807DD50(this); } else { sub_0807DD94(this,0); } }