.include "asm/macros.inc" .include "constants/constants.inc" .syntax unified .text thumb_func_start sub_0809CC5C sub_0809CC5C: @ 0x0809CC5C push {lr} ldr r2, _0809CC70 @ =gUnk_08123E20 ldrb r1, [r0, #0xc] lsls r1, r1, #2 adds r1, r1, r2 ldr r1, [r1] bl _call_via_r1 pop {pc} .align 2, 0 _0809CC70: .4byte gUnk_08123E20 thumb_func_start sub_0809CC74 sub_0809CC74: @ 0x0809CC74 push {r4, r5, lr} adds r5, r0, #0 movs r4, #1 strb r4, [r5, #0xc] bl UpdateSpriteOrderAndFlip ldrb r0, [r5, #0xa] cmp r0, #0 bne _0809CCD4 adds r2, r5, #0 adds r2, #0x29 ldrb r0, [r2] movs r1, #8 rsbs r1, r1, #0 ands r1, r0 movs r0, #5 orrs r1, r0 strb r1, [r2] movs r4, #0 _0809CC9A: movs r0, #0x92 movs r1, #1 adds r2, r4, #0 bl CreateObject adds r1, r0, #0 adds r4, #1 cmp r1, #0 beq _0809CCBE str r5, [r1, #0x50] lsrs r2, r4, #1 lsls r2, r2, #0x14 ldr r0, _0809CCCC @ =0xFFF80000 adds r2, r2, r0 adds r0, r5, #0 ldr r3, _0809CCD0 @ =0xFFF20000 bl PositionRelative _0809CCBE: cmp r4, #2 bls _0809CC9A adds r0, r5, #0 bl sub_0809CDF0 b _0809CD0A .align 2, 0 _0809CCCC: .4byte 0xFFF80000 _0809CCD0: .4byte 0xFFF20000 _0809CCD4: ldrb r1, [r5, #0xb] adds r0, r4, #0 ands r0, r1 cmp r0, #0 beq _0809CCF2 ldrb r1, [r5, #0x18] movs r0, #4 rsbs r0, r0, #0 ands r0, r1 movs r1, #1 orrs r0, r1 strb r0, [r5, #0x18] movs r0, #0x14 strb r0, [r5, #0xe] b _0809CD02 _0809CCF2: movs r0, #2 strb r0, [r5, #0xc] ands r0, r1 movs r1, #0x12 cmp r0, #0 beq _0809CD00 movs r1, #0x14 _0809CD00: strb r1, [r5, #0xe] _0809CD02: adds r0, r5, #0 movs r1, #0 bl UpdateSprite _0809CD0A: pop {r4, r5, pc} thumb_func_start sub_0809CD0C sub_0809CD0C: @ 0x0809CD0C push {r4, r5, r6, lr} adds r4, r0, #0 ldrb r0, [r4, #0xa] cmp r0, #0 beq _0809CDAC adds r0, r4, #0 bl sub_08004274 adds r1, r4, #0 adds r1, #0x5a ldrb r2, [r1] movs r0, #1 ands r0, r2 cmp r0, #0 beq _0809CD36 movs r0, #0xfe ands r0, r2 strb r0, [r1] ldrh r0, [r4, #0x32] adds r0, #1 strh r0, [r4, #0x32] _0809CD36: ldrb r1, [r1] movs r0, #0x80 ands r0, r1 cmp r0, #0 beq _0809CD56 adds r0, r4, #0 adds r0, #0x59 ldrb r0, [r0] cmp r0, #1 bne _0809CD56 movs r0, #2 strb r0, [r4, #0xc] ldrb r1, [r4, #0x18] subs r0, #6 ands r0, r1 strb r0, [r4, #0x18] _0809CD56: ldrb r0, [r4, #0xf] cmp r0, #0 bne _0809CDAC ldr r5, _0809CDB0 @ =gLinkEntity adds r6, r5, #0 adds r6, #0x3d movs r0, #0 ldrsb r0, [r6, r0] cmp r0, #0 bne _0809CDAC ldrb r0, [r4, #0x1e] cmp r0, #0 beq _0809CDAC adds r0, r4, #0 adds r1, r5, #0 movs r2, #4 bl sub_0806FC80 cmp r0, #0 beq _0809CDAC ldrb r0, [r4, #0xf] adds r0, #1 strb r0, [r4, #0xf] movs r0, #2 rsbs r0, r0, #0 bl ModHealth adds r0, r5, #0 movs r1, #0x7a bl sub_0800449C movs r1, #0x10 strb r1, [r6] adds r0, r5, #0 adds r0, #0x3e strb r1, [r0] adds r2, r5, #0 adds r2, #0x42 movs r0, #0xc strb r0, [r2] adds r0, r5, #0 adds r0, #0x46 strh r1, [r0] _0809CDAC: pop {r4, r5, r6, pc} .align 2, 0 _0809CDB0: .4byte gLinkEntity thumb_func_start sub_0809CDB4 sub_0809CDB4: @ 0x0809CDB4 push {lr} adds r3, r0, #0 ldrb r0, [r3, #0xe] subs r0, #1 strb r0, [r3, #0xe] lsls r0, r0, #0x18 lsrs r1, r0, #0x18 cmp r1, #0 bne _0809CDEC movs r2, #1 movs r0, #1 strb r0, [r3, #0xc] movs r0, #0x1e strb r0, [r3, #0xe] strb r1, [r3, #0xf] ldrb r1, [r3, #0x18] subs r0, #0x22 ands r0, r1 orrs r0, r2 strb r0, [r3, #0x18] ldr r0, [r3, #0x50] ldrh r0, [r0, #0x32] subs r0, #0xe strh r0, [r3, #0x32] adds r0, r3, #0 movs r1, #0 bl UpdateSprite _0809CDEC: pop {pc} .align 2, 0 thumb_func_start sub_0809CDF0 sub_0809CDF0: @ 0x0809CDF0 push {r4, r5, r6, lr} adds r4, r0, #0 movs r0, #0x2e ldrsh r1, [r4, r0] ldr r2, _0809CE80 @ =gRoomControls ldrh r0, [r2, #6] subs r1, r1, r0 asrs r1, r1, #4 movs r3, #0x3f ands r1, r3 movs r5, #0x32 ldrsh r0, [r4, r5] ldrh r2, [r2, #8] subs r0, r0, r2 asrs r0, r0, #4 ands r0, r3 lsls r0, r0, #6 orrs r1, r0 adds r0, r4, #0 adds r0, #0x80 strh r1, [r0] ldrh r6, [r0] ldr r0, _0809CE84 @ =0x0000402E subs r1, r6, #1 adds r4, #0x38 ldrb r2, [r4] bl SetTile ldr r5, _0809CE88 @ =0x00004022 ldrb r2, [r4] adds r0, r5, #0 adds r1, r6, #0 bl SetTile adds r1, r6, #1 ldrb r2, [r4] adds r0, r5, #0 bl SetTile adds r5, #4 adds r1, r6, #0 subs r1, #0x41 ldrb r2, [r4] adds r0, r5, #0 bl SetTile adds r1, r6, #0 subs r1, #0x40 ldrb r2, [r4] adds r0, r5, #0 bl SetTile ldr r0, _0809CE8C @ =0x00004024 adds r1, r6, #0 subs r1, #0x3f ldrb r2, [r4] bl SetTile adds r1, r6, #0 subs r1, #0x81 ldrb r2, [r4] adds r0, r5, #0 bl SetTile adds r1, r6, #0 subs r1, #0x80 ldrb r2, [r4] adds r0, r5, #0 bl SetTile pop {r4, r5, r6, pc} .align 2, 0 _0809CE80: .4byte gRoomControls _0809CE84: .4byte 0x0000402E _0809CE88: .4byte 0x00004022 _0809CE8C: .4byte 0x00004024